Bumblebee w/ Blazemaster (Legends) [Generations]

Allegiances: Autobot
Size: Legends 2-pack
 

Blazemaster
Vehicle ModeRobot Mode
Difficulty of Transformations: Very Easy
Color Scheme: Dark blue, black, and some dull metallic greenish gold, and light pale red
Individual Rating: 5.4

    Blazemaster is a partial homage to the rather obscure G1 Micromaster of the same name. Like G1 Blazemaster, this version of the character is a little bitty helicopter and is primarily blue and gold, though the amounts of both colors have been flipped on this release (possibly to differentiate him more visually from Bumblebee). In vehicle mode, he's almost entirely dark blue, with a bit of black for the windows and rotors-- in other words, he's not all that impressive when it comes to his color scheme here. His mold detailing is quite detailed, though some of the mold details don't fit quite well proportionally with the figure-- for example, his cockpit window details are prety ridiculously small. Beyond the black windows, there's no paint details here beyond just a touch of gold on the underside of the tail. I do love the little gun-peg that sticks out the front of the mode, giving Blazemaster some creative firepower even in this mode. His rotor also spins very well. The biggest issue with this mode is easily that Blazemaster's robot arms just sorta out there on the sides, without any real attempt to hide them. Granted, given how tiny this toy is, it's much more acceptable than if it was larger, but still, it's hard to ignore.
    Blazemaster's transformation to weapon mode (seen below) consists mostly of rotating the bottom half of the helicopter mode back and flipping the tail up to expose the gold cannon at the front of this mode. Unfortunately, the robot arms are still really obvious on the sides of this mode, but that's about its only real downside. The gold paint highlights the cannon barrel and the "laser targeter" very well, and his vehicle-gun becomes a pretty solid handle for the larger Generations Legends partners to hold him by. Blazemaster's helicopter blade comes off in this mode, and can be plugged into another 5mm port of one of said larger Generations Legends figures, as a sort of slicer-weapon-- making Blazemaster two weapons in one! It's a pretty neat idea, though if you want to store the rotor on the top of this mode, it doesn't fit in securely due to how the tail section rotates back, and it can get in the way of figures holding him a bit, while also screwing up the otherwise pretty solid blaster silouhette-- so you're better off just leaving the rotor separate in weapon mode.
    The transformation to robot mode for Blazemaster simply means standing him up on his front end, folding his weapon-peg in, and then rotating his tailpiece back to reveal his face. The gold paint down the center of this mode gives him a bit more visual interest, though the fact that his weapon cannon barrel is pointing DIRECTLY at his head is a bit... odd. Like in vehicle mode, some his mold details are a bit mis-proportioned, such as overly skinny legs and a face that seems a bit squished and not up to par of the rest of the mold detailing on the toy (the light red band of paint across his visor is certainly appreciated to help distinguish it, though). His rotor simply hangs behind his back in this mode, as does his tail, but at this small of a scale neither are huge issues. He's quite stable, and his points of articulation are back-and-forth at the shoulders-- again, nothing to write home about, but this is one tiny figure so you can't expect too much. His fist holes are sized to hold Cyberverse-scaled weapons, which is a nice touch.
    Blazemaster's main downside is that his robot arms are patently obvious in any mode. However, that aside, his vehicle and especially his weapon modes are quite good for the scale (though his robot mode is pretty ennnh). Given his ability to separate into two different weapons what with the rotor and all, he's one of my favorite "teeny tiny" partners for the Generations Legends 2-packs.



Blazemaster Tech Specs:
Strength: 6.0
Intelligence: 9.0
Speed: 8.0
Endurance: 8.0
Rank: 6.0
Courage: 9.0
Fireblast: 7.0
Skill: 8.0


 

Bumblebee
Vehicle ModeRobot Mode (w/ Blazemaster, Weapon Mode)
Difficulty of Transformation: Easy
Color Scheme: Milky yellow, black, and some silver, metallic gunmetal gray, light metallic silvery blue, and very light red
Individual Rating: 7.7

    Bumblebee's vehicle mode this time around is about halfway between the futuristic, bulbous TRON-like vehicle of his "War for Cybertron" version and a more normal, realistic sportscar. It's a rather interesting combination, and one that I'm not entirely sure works just because it treads that line where it's neither realistic-looking nor "legitimately" futuristic like a Cybertronian alt mode-- I mean, he has an obvious Earth-like spoiler, headlights and taillights, a front grill, identifiable car doors, etc., but he's way too curvy and sloped to be realistic. The cockpit windows are rather overly large, but I suppose that's to make Bumblebee look a bit "cuter" given his general G1 personality. For the most part, he has no robot parts readily visible in this mode. The sole exception to this is the back end, where you can see Bumblebee's chest, which doesn't line up with his back taillight pieces, in a rather odd discrepancy. The mold detailing on 'Bee is pretty minimal here, given the semi-futuristic look of this mode, but the necessary details are here, like the aforementioned grill, headlights and taillights, windows, and the like. As I'm sure you're familiar with by now, Bumblebee's color scheme is mostly yellow with some black, with the yellow being more dominant in this mode. It's a fairly "average" shade of yellow, being neither particularly metallic and eye-catching nor overly bright and obnoxious. You probably know by now whether you like the yellow/black color scheme, and this toy's not going to change anyone's mind in that respect. There's a couple of metallic gunmetal gray paint apps on the front end, which contrast against the yellow well (as do the black windows), but there's a couple of quite light red stripes down his front hood and on his backside (both for his taillights and his robot chest) that simply don't look all that great against an already light color scheme-- there's not enough contrast, there. Still, at least Bumblebee isn't wanting for paint apps here, between his windows and his lights all painted. Bumblebee has a hole on the top of this mode to hold either his buddy Blazemaster or another similar-sized partner or 5mm peg weapon.
    Bumblebee's transformation almost entirely consists of simply separating out his vehicle mode pieces, though his arms do a neat little bit of folding. The result is-- oddly enough-- a robot mode that is almost a dead ringer for his "War for Cybertron" robot mode, despite the vehicle mode being a bit different. The only really "non-WfC" details here are the lack of wheels on his legs and the spoiler/window piece backpack (it doesn't get in the way of movement, thankfully, though it does stick out a little from Bumblebee's otherwise round body). I largely liked Bumblebee's "Cybertronian" robot mode, and that carries over here as well. His lower arms may be a tad meaty for Bumblebee, but otherwise proportionally he fits the "little guy/scout" bit quite well, with a generally amiable (and well-detailed) face, a round body to make him look less threatening, and curved shoulders and legs. Besides his head, though, I do wish that he had more detailing in this mode (both in terms of paint and of the mold itself); the increased amount of black plastic compared to the yellow helps a bit more with visual contrast, but it can only do so much. Some little details like springs or whatnot around his waist or robot "innards" would've helped make him more visually interesting, here. For articulation, Bumblebee can move at the shoulders (at two points), elbows, hips, knees, and slightly forward at the ankles. It's pretty decent articulation for a toy of this size, and most of these joints are ball joints, so he can pull off some pretty nice poses. I do wish his feet were a little larger to keep him more stable, though, and another small caveat is that his arms are actually in front of his shoulders, so if you lift up his arms to point forward it does look a little weird. As you'd expect his hands are sculpted so that he can hold Blazemaster or other Generations Legends 2-pack partners-- and Blazemaster's rotor weapon can fit into the center of the tire on either of his forearms, giving that extra weapon piece a nice little place to fit, too.
    "Legends" Bumblebee is an odd mix of his G1 and WfC bodies, having a robot mode that's a pretty decent recreation of his WfC self with a few minor caveats but a car that doesn't really look quite... right, particularly in the back. His been-there-done-that color scheme and lack of mold detailing also don't help him at all-- an okay Legends mold, but not among the best out of the Generations line.



Bumblebee Tech Specs:
Strength: 6.0
Intelligence: 8.0
Speed: 8.0
Endurance: 7.0
Rank: 7.0
Courage: 10.0
Fireblast: 6.0
Skill: 6.0

    The Bumblebee/Blazemaster 2-pack is roughly middle-of-the-road as far as the Generations Legends packs go. Blazemaster has a blah robot mode, but his weapon and helicopter modes are great for the tiny size; Bumblebee is pretty much the other way around (without the weapon mode, of course), though even his vehicle mode is decent enough, it's just an odd mix of aesthetics. The colors on both aren't particularly catchy, though, so you may want to wait for the Cliffjumper redeco to pick up this mold if you only want one version.



Bumblebee w/ Blazemaster Bio:
Most Autobots are surprised by the partnership between Bumblebee and Blazemaster. Two warriors have never been less alike. Bumblebee prefers the discreet approach, while Blazemaster likes to be seen-- especially by the enemy. It's only when you watch them together in the field that the partnership makes sense. Because while one distracts the enemy, the other takes quiet aim.

Reviews by Beastbot

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