Novastar (Power of the Primes)
Vehicle ModeRobot Mode
Allegiance: Autobot
Size: Deluxe
Difficulty of Transformation to Robot: Medium
Difficulty of Transformation to Leg: Easy
Difficulty of Transformation to Arm: Very Easy
Color Scheme: Red, light orange, gray, and some clear plastic, light pale yellow, and light blue
Rating: 7.7

(NOTE: Because this is a repaint, this is not a full-blown review. This mainly covers any changes made to the mold and the color scheme, and merely compares it to PotP Moonracer. For a review on the mold itself, read the review of PotP Moonracer here.)

    "Novastar" is the copyright-friendly name for Firestar from G1. Her color scheme certainly fits her (original) name, with her being mostly red, with a decent amount of light orange on her upper legs, hands, parts of her Prime Armor, and then painted on the sides near the rear, on her collar, on the top of her head, and on little bits near the top front of the vehicle mode. It's a great color combo, but she also has a fair amount of gray. In fact, it's used a bit more than the orange-- on the wheel hubs, her robot feet/vehicle mode front, gun, head, waist, part of her chest, and a large plastic section in the middle of the rear of her vehicle mode. The gray isn't a bad shade-- it's not that blah light milky gray used on too many TFs, more of a straightforward shade of the color-- but it doesn't compare to the light orange in terms of contrasting and complmenting all the red. As for other colors, there is of course some clear plastic on the middle bit on her Prime Armor and on the top of much of her vehicle mode, though the front section of it is painted over by more gray. There's also some pale yellow, oddly used only on a stripe on part of her vehicle mode side and on her robot face. I would've liked to see more of that, such as on the headlights, which are bizarrely painted gray. Some yellow/orange also could've been used on a few other pieces like her feet, too, but in general she has a pretty decent number of paint apps between her modes.
    Novastar has two new mold changes. The first is a new headsculpt, which mimics her G1 design very nicely, with a rather round "helmet" puncuated by two siren-like bits on the sides and a larger orange light fixture on the top of her head. Her pale yellow face is well-sculpted, with light blue eyes and light orange lips. She also has a new weapon, which is a rather wide, dual-barreled gun with some neat circuitry-like details on the side. It's an okay accessory, but I feel Moonracer's slimmer weapon fits the toy better.
    Novastar has a superior deco job when compared to this mold's first use as Moonracer, with the fiery color scheme of red and orange looking great, overall, and generally well-painted. However, I feel a good amount of her gray could've been replaced with orange (or perhaps pale yellow in some places) and thus resulted in better contrast and just generally looked more eye-grabbing. As such, I feel that-- though good-- this color scheme doesn't read the heights set by her "cousin", Flareup.



Novastar Prime Card Bios:
Prima: Liberates captured Autobots across the galaxy.
Vector Prime: Time travels to scout enemy locations and craft rescue plans.
Alpha Trion: Harnesses knowledge of the greatest infiltration stategies.
Solus Prime: Forges cloaking armor to increase stealth on missions.
Micronus Prime: Power-links to share her infiltration ability.
Alchemist Prime: Devises an invisibility serum to enhance stealth.
Nexus Prime: Forms an undetectable stealth combiner.
Onyx Prime: Charges into Decepticon strongholds with ferocious beast force.
Amalgamous Prime: Converts into everyday objects to avoid detection.
Quintus Prime: Creates a new species of micro recon bots to gather intel.
Liege Maximo: Breaches enemy ranks by convincing them she's a Decepticon.
Megatronus: Fights using power siphoned from the cores of planets.

Review by Beastbot

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