Jetfire [War Within] (6" Titanium)
Vehicle ModeRobot Mode
Allegiance: Autobot
Difficulty of Transformation: Medium
Color Scheme: Off-white, moderately light red, and some black and silver
Rating: 7.7

    Jetfire's vehicle mode is a highly futuristic jet-- for the most part, it's very, very sleek. The nosecone is very long and narrow, far longer and narrower than any real jet, and the cockpit barely sticks up above the nosecone at all. The angular wings are also very far back on this mode, and the large tailfins are also very "swept back" in their position, at first giving the impression that Jetfire can fly danged fast. The very obvious robot legs sticking out from under the wings completely ruin this impression, however-- they don't fit in with the overall feel of the jet at all, and just look bad, really. There is one small landing gear that comes out of the front part of said undercarriage, and longer landing gear fold out from the sides of each leg, but that's all that undercarraige junk is really good for. That major bit aside, though, otherwise this is a good mode. The color scheme isn't one to get really wowed over, but it is definitely faithful to the character, and I like how, with the combination of the "charred black" spray apps on the wings and the "dirty" shade of white, it looks like Jetfire's seen quite a bit of flying. The thin red lines on the nosecone look especially neat and really help to add to the sleek aspect of the mode especially.
    Jetfire's robot mode looks pretty spiffy, and is quite a big nod to the original G1 mold, which was actually a Japanese Macross toy, in terms of its design. The proportions are perfect for the toy, his two guns underneath his jet wings can come off and become handheld guns, and they both can combine to form one double-barreled gun as well. His paint apps are superb, especially the "missile rack" detail on the chest, the head visor, and the black outlining on the lower legs. The nosecone and tailwing assemblies he has on the back of his lower arms may get in the way of movement a bit, but they look like neat armguards, so I don't mind them. However, though Jetfire looks pretty nice, he does suffer from a few design flaws. For one, part of his transformation "cheats", as the wing assembly comes off and then re-pegs on at the end of the transformation. This is all fine and good, but it doesn't stay on the peg very well in robot mode. Moving the arms backwards just enough to get the jet extras on the backs of his hands immediately causes Jetfire's backpack to fall off, which can get pretty annoying. Also relating to his transformation, it is RIDICULOUSLY hard to get Jetfire's left fist into or out of the rear wing assembly attached to the back of it. I was honestly lucky to get it out of there once, I'm never going to even try to get the fist back in there again. Also, for some inexplicable reason Jetfire's knees can only move slightly forwards and backwards or side to side, despite the fact that there's nothing in the transformation that would have prevented more movement-- it's like the designers PURPOSEFULLY made the lower leg design that way. Otherwise, though, Jetfire has decent articulation-- he can move at the hips (at two points), the head, the shoulders (at two points), the elbows, and the wrists. As part of his transformation his upper waist folds downwards, but unfortunately the joint isn't strong enough to stay completely in its place in this mode-- thus, it always looks like Jetfire's slouching to the right just a little. Jetfire's diecast parts are his backpack assembly (minus the wings), the nosecone, the lower legs, the waist, and the red piece on the back of his left hand that connects to the two tailfins.
    Titanium Jetfire is a good toy, with a solid robot mode and a vehicle mode that is plagued with an undercarriage problem but is otherwise decent enough. Most of his design flaws aren't really major, but he does have several minor ones, such as his robot backpack falling off too easily and it being next-to-impossible to get his left fist into or out of its hole during transformation, that keep him from being nearer to the top of the Titanium tier of Transformers toys. (Ooo, hooray for alliteration!)



Jetfire Bio:
UNIQUE FEATURE: Jetfire was frozen in stasis lock in Earth's Arctic Circle.
Before the Great War between the Autobots and Decepticons broke out, Jetfire was a partner and friend to Starscream. The two were as close as brother; the one as calm, rational and slow to anger as the other was jealous, erratic and arrogant. When Starscream joined the Decepticons in attacking the Autobot held cities of Cybertron, Jetfire was slow to choose sides. He was hesitant to join in the slaughter of largely defenseless Autobots, but did not want to take up arms against someone he'd considered a friend.
When the full extent of the treachery of the Decepticons became clear however, Jetfire joined the Autobots without reservation. The anger he felt as his betrayal by Starscream never waned. He fought his former friend at every turn. The sky over many a battlefield filled with fire as the two master fliers engaged in dog fight after dog fight, neither ever completely destroying the other.
Strength: 6.0
Intelligence: 10.0
Speed: 10.0
Endurance: 5.0
Rank: 10.0
Courage: 9.0
Fireblast: 7.0
Skill: 9.0

Review by Beastbot

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