The Fall of the Federation
The Federation fell, ironically enough, due
to its strength. After the Dominion War, the
Federation was the strongest power in the
world. It has alliances or at least peace
treaties with all of the major powers on the
Quadrant. It easily defeated the Son'a in
2380 and beat back a Breen invasion in 2392.
The thousands of ships built for the Dominion
War became explorers, and the borders of
known space almost doubled in a quarter
century. In that quarter century, the
Federation added three hundred systems to
itself, along with forty from the
Cardassians, twenty from the Son'a, and
fifteen from the Breen.
The problem was the Federation could not
absorb the new members quickly enough and the
new members didn't acquire the Federation
mindset. Two Federations developed, one of
older core worlds and one of the new entries.
The core worlds felt too much effort was
going to the new worlds as well as too much
power, while the new worlds resented not
being treated as equals and didn't want their
cultures eliminated by Federation
entertainment or laws. Despite this conflict
in views, the Federation became the most
powerful economic group in the area. A
boycott against the Ferengi in 2411
bankrupted them and the Federation
assimilated entire sectors and freed them
from Ferengi domination. Others saw this as a
new form of warfare and were threatened.
The end came quickly. In 2417, the Romulans
and Klingons withdrew from their alliances
with the Federation. The Breen, Tholians, and
Son'a quickly followed. These groups formed
the Alliance and took an aggressive stance
against the Federation. In 2423, the General
War started between all powers. It lasted,
off and on, until 2447. Billions died, trade
routes disappeared, and much of the natural
resources of the powers ended as debris. The
Federation barely won the war, but the
Federation itself fell into civil war from
2443-2451. None of the former members of the
Alliance could capitalize on the fall of the
Federation and the Quadrant fell into
isolation and anarchy. Technologies were
lost, shipyards fell apart, and few cared.
History of the Future
Former Federation
- United Federation of Planets (Earth)- The
major remnant of the Federation, its fleets
consist mostly of repaired or replicated
Starfleet designs. The Federation does have
the largest number of capital ships in the
area. The Federation is going through a
expansionist phase and the 'glory of the Old
Federation' is popular.
- Trill Confederation- Small but
influential group of Trill colonies. Does a
brisk trade in scientific and engineering
knowledge. Has high technology base and small
fleet of powerful ships.
- Vulcan Assembly- Large complex of Vulcan
colony worlds. Isolationist but has large
fleet of explorer/trade ships. Highest
technology base of any government.
- Tellarite Federation- Small Tellarite-led
group of systems with a large fleet of
Starfleet designs. The Federation 'lends' its
fleets and armies to solve conflicts. Not
well-respected.
- New Federation- Former edge of the
Federation, this group has the mission to
expand into the territory of the 'enemy' and
unite the former worlds of the Federation
under its own banner. Militant fleet,
well-known for terrorist acts, and has
rumored secret technologies.
- United Federation of Planets (Betazed)-
Benign group of former Federation planets
based in the center of the Quadrant. The
Federation fleet is small but strong and the
Federation is well-respected for its
diplomatic prowess.
Former Empires
- House of Duras- Remnant of the Klingon
Empire and most warlike. The fleet consists
of numerous birds of prey and other raiders
with few heavy warships. Tactics are mostly
piracy, raiding, attacks on colony worlds and
border outposts.
- Klingon Empire (Martok)- Former center of
the Klingon Empire in constant warfare with
the others as well as raiding the Cardassians
and Romulans. The Empire is seeking allies
quite openly. Of the non-Federation empires,
the most honest and shrewd.
- Klingon Empire (Kuruth)- Small emire
strategically placed between the Klingon
empires, Cardassians, and Romulans. Rumors of
Romulan/Cardassian/Ferengi bases hidden
within the Empire. The Empire has a large and
well-maintained fleet.
- Romulan Star Empire (Romulus)-
Isolationist empire with a strong fleet of
Warbirds. Open conflict with the New Romulan
Empire. Looking for allies for purposes of
destroying the NRE.
- New Romulan Empire (Tal'Shiar)- Small
empire based on terror and torture. Aligned
with the Ferengi and Orions. Small fleet of
cloaked ships, large group of
agents/spies/assassins.
- Greater Ferengi Co-Prosperity Trade Zone- Ferengi-run
area consisting of numerous pre-warp worlds
tricked into selling their systems into
economic slavery. Significant fleet of
pirate/patrol ships.
- Cardassian Union- Universally-despised
government with several fleet of ships and a
large standing army. In conflict with the
Cardassian Empire, Bajorans, Klingons,
Ferengi, and Trill Confederation.
- Gorn Confederation- Expansionist empire
threatening the New Federation, AQTO, and
Tellarite Federation. Ships are huge,
powerful, and slow.
- Tholian Assembly- Small and territorial
group. Famous for declaring passers-by
'invaders' and impounding ships. Only Tholian
ships can carry Tholian goods inside the
Assembly. Fleet of small craft.
New Empires
- Bajoran Empire- Small but influential
government. By using the wormhole, Deep Space
Nine as a trading facility, it neutrality,
and the occasional 'impounding' of ships, the
Bajorans have become a place of commerce,
intel-gathering, and negotiation.
- Cardassian Empire- Breakaway from the
Cardassian Union, the Empire has found
several former Dominion facilities and is
rapidly becoming a well-armed force.
- Orion Imperium- Combination of the Orion
Syndicate and a number of trading worlds, the
Imperium traffics in
piracy/slavery/intimidation/assassination in
order to expand its economic role. Few of the
worlds in the Imperium chose to enter. Large
fleet of small pirate/trader ships.
- Alpha Quadrant Treaty Organization-
Security/economic coalition of thre hundred
worlds. The AQTO shares a fleet of
well-designed ships, a standing army of
well-led troops, and a reputation for honesty
and neutrality.
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