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PERSONAL INFORMATION

Your e-Mail Address:
Your Name:


USS SHERMAN APPLICATION FORM

Name:
Species:
Age: Sex: Height: Weight:
Physical Description:Family Background:
Academy Record:Service Record:
Personality:Likes:
Dislikes:Hobbies:
Misc:

AOL USERS- Several people have had problems sending bios using the form. Either I get a blank email or else the page itself is copied and sent to me. I don't know which version they use, but it appears to only happen to AOL users. Your best bet is to type it out and email it to me.

In case you want to compose it offline, copy this and send it to stormbird@disinfo.net_nospam (remove the _nospam, of course).

Name: Species: Age: Sex: Height: Weight: Physical Description: Family Background: Academy Record: Service Record: Personality: Likes: Dislikes: Hobbies: Misc:

Creating a character is much easier than you think. I find once you get started it becomes almost automatic. It is also a good step because your bio will guide how you play. A Vulcan will act differently than a Klingon or Human. A Human raised on Earth will have different experiences than a Human born on a colony world on the Cardassian border. It really is best to write as much as possible. I have 20 MB, so feel free to splurge. I can even copy a pic you already have on the web and put it on the page.

I do have a few rules about characters. Characters that are more than one species need my okay. I've played in games where people played a Borg half-Vulcan/half Klingon (great strength, telepathy, nerve pinch, force field, etc.) and it unbalances the game. I won't allow any super-characters. They are dull to play with and damn dull to read about. I won't allow Borg in general on the ship. I WILL allow non-Federation characters, but you need to prove you are an above-average player.

Occasionally a player wants to have a secret, whether they work for Section 31 or used to be a member of Starfleet Intelligence. That is fine if we talk about it first. I'd rather not have you announce you are a Cardassian spy three months after you join. A Cardassian spy would be fine, but you'd have to keep it secret and be an excellent player.

All characters remain the creator's intellectual property. If you leave, the character is removed unless you give permission for it to become an NPC.

One of the things I want to try with this game is having players running some of the villains. I think having a few full-time bad guys will help the game. The character could be a Cardassian captain the Sherman was chasing, a Klingon warlord, a pirate captain posing as a friendly trader, or anything you can come up with. This is something I will need a writing sample for as well as a committment to post at least four times a week. I suggest people wanting to run a villain also play a character on the ship; we won't be constantly butting heads with several villains every mission, and you might get bored.

Players interested could also run a hostile, neutral or friendly government. I'd like a writing sample and a committment to post four or more times a week. We'd get together and work out the basic arc of the plot, but you'd have a lot of lattitude. There could be posts not involving the ship directly but showing the Orions increasing pressure on the Vulcans; that would affect future missions and other players.

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