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Allies
of the Palatine Gangrel |
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City of Independence
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The independent Gangrel were allied
with anarchs in the nearby city of Independence. The Domain of Fleming
Park is held by the Gangrel as part of a treaty with those anarchs, in
return for pacts of non-aggression and mutual defense.
By keeping Fleming safe, the Clan
protected Independence from Sabbat incursions coming from that area, closing
a vulnerable "back door" to Independence. Fleming Park has come under attack
by the Sabbat, but the Gangrel Clan has suffered none of those Kindred
to live; the Sabbat paid with their unlives for assaulting the Gangrel.
However, the anarchs of Independence
spectacularly self-destructed, to the point that Kindred dare not enter
the city for fear of discovery by vampire hunters and alert mortal authorities.
The Palatine Gangrel could not protect the anarchs from their greatest
enemy -- themselves.
But the Gangrel Domain of Fleming
Park remains, and the Clan slowly spreads its influence into the surrounding
city suburbs, beneath the notice of the Camarilla Kindred of Necropolis. |
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The
Alliance of Independent Kindred |
The Giovanni and Gangrel clans formed
an alliance in the spring of 1999, not long after the Gangrel left the
Camarilla and the Domain of the Gangrel Palatinate was secured. The two
independent Clans formed this self governing council to promote their mutual
protection and prosperity.
The A.I.K. charter, signed
by Don Malcom Velonese and the former Jarl Morgan Powyll,
does not create any position of Prince or Archbishop to rule over the Clans
holding membership in the alliance; the individual Clans tend to themselves,
forming a united front when a threat is posed to any one of the clans'
sovreignty.
Due to the structure of the alliance,
which lacks a central authority figure like a Camarilla Prince or Sabbat
Archbishop, individual members of independent Clans cannot join the A.I.K. |
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Other allies of
the Gangrel
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The independent Gangrel have
allies beyond just Kindred ones, and they can be as important and useful
as the vampires that have allied themselves with the Clan. |
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First among these are the various
ghouls the Gangrel have cultivated. Although it is not a common practice
of the Clan in general to have such ghouls for extended periods of time,
several Gangrel have found it necessary to give their vitae to various
mortals involved in the day-to-day affairs of the Domain. Settled as they
are in one place, the Clan finds use for a number of ghouls that normally
would not be worthwhile to them.
On occasion, one of the Gangrel
will wish to Sire a Childe; the Jarl has commonly required the prospective
Childe to serve for a time as a ghoul to their would-be Sire. This
time allows a mortal to enter the world of the Kindred gradually. While
most would rather not wait, those who survive to become Gangrel are better
prepared for their unlives. The Clan has a care for the Traditions, and
they do not take the Embrace lightly. Nor do the Palatine Gangrel abandon
their childer in the manner of wandering Gangrel. In this way as well,
the Traditions are paramount in importance.
Those mortals who know of the
existence of vampires and seek out the Embrace in the Palatinate more often
find their death from a Gangrel's Kiss, or end their search in servitude
as a Gangrel's ghoul to protect the Masquerade. The animal features left
by the Beast upon them make the Gangrel painfully aware of all aspects
of keeping the First Tradition. |
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Some number of wraiths apparently
also call Swope Park home. The Ruins hidden deep inside the park, far
from mortal eyes, have long stood as a place for the ghosts to gather.
The extensive underground area is important to both wraith and Gangrel.
The recent, dramatic changes that
have taken place in the Shadowlands have not gone unnoticed by the Gangrel.
The Clan has even taken steps to assist their dead allies, warding the
park against intrusions from the Spectres that ride the swirling Great
Maelstrom. The Ruins harbor any number of hardy survivors of the Maelstrom,
and when the storms are light, the wraiths come out to return the favor
to the Gangrel Clan. The Maelstrom however, has conspired to keep
other wraiths as well as Spectres from getting inside the Park. The
resident wraiths approve of this, however; the Maelstrom has made the vast
majority of the city into a no-man's land for their kind, and they want
nothing to do with outsiders that most likely reek of Oblivion. |
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As for the will-workers and fae,
it would seem these denizens of Necropolis simply have little in common
with the independent Gangrel. Very few have found any reason to visit
the Gangrel Domain. A number of Changelings have entered the Park, only
to be driven away by the presence of the Kindred there. The Clan may understand
this phenomenon itself, but as a whole they may not realize why this happens.
The mages also seem content to fight
their own battles, not mixing well with the Gangrel. Most times they
appear to be mere mortals, and so the Clan might think them to be only
prey. Such encounters only end in bloodshed. In other cases, the
Gangrel may simply hide from mortal mages who know of the existence of
vampires, reluctant to hand over their secrets to potential Masquerade
threats.
Nevertheless, it occasionally happens
that a mage will establish a measure of trust and friendship with one of
the Gangrel. There's much to risk for the vampire as well as the mage,
but much can be gained as well. Still, it is a fine line to walk, one that
can end in the mage - or the Gangrel - being truly accepted by neither
side.
There are other creatures of the
night with which the Gangrel are familiar. It is rumored that one of the
Gangrel ghouls is one of the half-human offspring of the thin-blooded;
if this is so, the Clan does not speak of it. Of the many bizarre denizens
that populate Necropolis, though, most do not test the boundaries of the
Gangrel territory, and that suits the Clan well. |
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Enemies of the
Gangrel Palatinate
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While the independent Gangrel
have their allies within the Kindred and elsewhere, they also have gained
their fair share of sworn enemies since the Palatinate was formed.
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The Sabbat |
First and foremost among these would
be the Sabbat. The Sword of Caine has fought with the Gangrel for centuries,
as the Clan was part of the Camarilla; this warring took place in Necropolis
as well. The Gangrel Clan led the way with the Brujah on the front lines
during the last open conflict, before the Clan elders decreed that the
Gangrel would be leaving the Camarilla.
After the Palatinate was secured
by treaty with the Camarilla, the alliance between them meant that the
Gangrel and the Sabbat would remain at odds, and so it has been to this
day. The Sabbat continue to invade the territory when and where they can,
and seek the blood of the Gangrel with which to strengthen themselves.
The latest incursions in Fleming
Park, which took place in the spring of 2000, have guaranteed that the
state of war between the independent Gangrel and the Sabbat will be maintained
indefinitely. The Palatine Gangrel are allied with the Camarilla, and members
of the Clan have also assisted when the Sabbat turned their attentions
to the Camarilla, seizing territory on the north side of the city. |
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The Lupines |
The Garou and other shifters that
reside in the area are known to gather outside of the city, in the woods
near Lake Smithville. Even so, the Gangrel have had to repel various werewolves
and other, more bizarre breeds of shifter from Swope Park on many occasions.
It is known to the Gangrel that the local Garou Caern has declared war
on all Kindred within the city of Necropolis, and the Clan has witnessed
Lupine packs hunting in the city for "leeches" to destroy. The Gangrel
also know that they will be treated the same as any other Kindred when
the claws of the Garou are at their throats.
The Camarilla Clans may think that
the Gangrel have a special relationship with the Garou, but the watchers
who guard Swope Park are outfitted with silver bullets for their rifles.
Perhaps it's best to deal with the Lupines from a position of strength.
Considering the Warding Rituals the Tremere Clan has cast upon Swope Park,
and the other security measures in place, the Gangrel are well-prepared
for Lupine assaults.
Individual members of shifter breeds
and Gangrel vampires have managed to get past their inherent differences.
Nevertheless, what few Lupine allies such Clan members may trust are not
permitted to enter the Domain, on pain of death. After the latest incursion
of Garou infesting Fleming Park in the summer of 2000, no one in the Clan
would dare to invite a Lupine into the Palatinate. It would doubtless ensure
both their deaths. |
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