Population: Unknown (Estimate of about 400 Billion)
Population Growth Rate: Mechanoids are not born, they are grown.
Death Rate: Unknown. (Whenever a Mechanoid dies, his mind is copied to another body)
Labor Force: 200 Billion (There might be more or less, these statistics were given to us in 3360)
Labor Force By Occupation: 35% military, 40% industry, 20% services, 5% other.
Industries: The Mechanoids do produce "Industrial Goods", but they are mostly used for their own purposes, such as Computers, Machines, and High technology weapons.
Agricultural products: The Mechanoids usually need no Agriculture products, so they don't grow them at all, what little Agriculture they need, they acquire from the GA.
Export Commodities: Semi Organic hull designs, Holonet Computers, Tetragonal Scanners, Tachyon Weapons.
Import Commodities: Agricultural Products, Security systems, Engine parts, Hydraulic positron-wands, Silk steel.
Import Partners: The Mechanoids trade mostly with other Collective civilizations, such as the Trentads and the Hemmoians. Small Trading businesses are being made with the Texians, and the GA.
Homeworld (Capital world): Mechanius, Seventh Planet.
Capital: Hive mind.
Natural Resources: Iron, Copper, Lead, Tritanium, Colosseum, Hafnium, Kirrelium, Plutonium, Radon.
Land Use: 60% Cities, 40% forests, 10% water.
Planets (Home System): Mechus, Derew, Cerlat, Iondon, Mechania, Lopew, Cathu, Berexx, Mechanius.
Moons (Home Planet): 567774F, 7662133CDE, J905773F, AQW44X233.
Spaceports: 1400 Spaceports, 8 major spaceports.
Fighter Garrisons: 150-167.
Terrain: Most of the planets have been converted into huge Urban and Industrial centers, besides Lopew, Derew, and Cathu, which serve as bases and outposts for the GA and other races.
Lowest Point (not underwater): Unity Zone Server, -600 m
Lowest Point (Underwater): Backup power units, -27 458 m
Highest Point: Unity Firewall, 21 569 m
Natural Hazards: Most of the planets have no atmosphere at all, so use of re-breathers and contamination suits are advised.
Info: The Mechanoid Unity is a large hive mind of Bioelectric "Creatures" that inhabit urbanized and industrialized worlds, colonized by their "Builders". An average Mechanoid is about 2-4 meters tall, and has all sorts of electric machines built into it. All Mechanoids are led by a Super computer named the "Hyper-Brain", which makes and programs the Mechanoids to do their designed tasks in the collective. The Mechanoid Technology is very advanced, although their space fleets are only about half size of the Texian Fleets, but their ships utilize heavy weapons and hull designs that can stand to the heaviest of warships. Sometimes, the Hyper-brain chooses a Mechanoid to act as "Leader" to the rest; this "Leader" usually is the diplomatic "Image" and "Symbolized Negotiator" to the other Races. All Mechanoids are peaceful in nature, but the basic rule of "If you attack one, you attack them all" is applied in their ways of war. The Mechanoids have good relations to all collective-based races, and wish to interact with them as much as possible, but the membership in GA guarantees that the Mechanoids get Protection and other goods in return of Security patrols and Industrial advisors. When the GA first discovered the Mechanoids after the Dominion war, it resulted into a small fire-fight between the races after, which GA decided to bomb a Mechanoid colony with Mass-drivers, but Peace was found shortly after.