TME-115 Ferret Light Electronic Warfare Vehicle

tme115ferret.jpg (11351 bytes)     tme115ferretslinker.gif (688 bytes)    tme115ferretsniffer.gif (1508 bytes)

STATISTICS

Mass:  5 tons Movement Type:  Tracked
Power Plant:  TME 25 Internal Combustion Armor Type:  TME 3000 Standard
Comm Systems:  TME Vox Et Deus Cruising Speed:  54 kph
Targeting/Tracking Systems:  
     none
Maximum Speed:  86 kph
Chassis:  TME LSTV-2
Armament
    1 TME/BTSTS-MG:3000 "Chatterbox" Machine Gun

OVERVIEW

    The TME-115 Ferret nominally provides electronic warfare support to both infantry and light armor units but was initially intended to support the TME-114 Armadillo light infantry support vehicle.  As with Armadillo, TME sells the rights to produce this simple vehicle locally.  Two standard Ferret variants exist, the Slinker and the Sniffer, both of which are armed with a machine gun but differ in their combat electronics packages.

VARIANTS

    The Ferret Slinker carries Guardian electronic counter-measures suite.  It is distinguishable from its cousin by the boxy ECM pod on top.

    The Ferret Sniffer fulfils its radar scouting duties with a Beagle active probe.  It is distinguishable from its cousin by the round radome on top.

DEPLOYMENT

    Both the Sniffer and Slinker find common use in Armadillo battalions and light armor reconnaissance platoons.

TME-115 Ferret Light Electronic Warfare Vehicle

5 tons Tracked Cruise MP: 5 (54 kph) Flank MP: 8 (86 kph)
Engine:  25 ICE Engine Mass:  1 t Control Mass:  .25 t No Lift Equipment
No Power Amplifier No Heat Sinks Internal Structure:  .5 t No Turret
Armor Mass: 1 t Armor Points:  16 Crew:  1 No Sponson

 

ARMOR

EQUIPMENT

Front:

7

Machine Gun Front
Left/Right Side:

3 / 3

50 Machine Gun shots Body
Rear:

3

Sniffer:  Beagle Active Probe Body
Front Turret:

not applicable

Slinker:  Guardian ECM Suite Body
Rear Turret:

not applicable

    DESIGNER'S NOTES:    Ferrets may support Armadillo platoons by replacing Armadillos.  For example, one may have 20 Armadillos with 4 Ferret Slinkers and 4 Ferret Sniffers for support to have a full-strength platoon (20+4+4=28).  However, Ferrets may not fire standard infantry weapons as they have none.  Therefore, in the above example, standard infantry weapon attacks would be resolved as if from a platoon of 20 men instead of 28.  This of course precludes Ferrets from unbuttoning and therefore Ferrets NEVER take double damage.

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