STATISTICS
Mass: 50 tons | Movement Type: Swept-Wing VTOL Aerodyne |
Power Plant: TME 200 eXtraLight | Armor Type: TME 3050 FerroAluminum |
Comm Systems: TME Vox Et Deus | Cruising Accel/Airspeed: 3G, 1080 kph |
Targeting/Tracking Systems:
TME 3050 Flying Ace |
Maximum Accel/Airspeed: 4.5G, 1620 kph |
Airframe: RevEng TA-CGS "Rapier" | |
Armament: 2 TME/BTSTS-HTBM:3050 "MissileClub" Thunderbolt 15-Class Missile Launchers |
OVERVIEW
The TME-121 Resolver gunship is based on the "Rapier" VTOL gunship used by Core forces in the Total Annihilation S/TS. It is also a break from standard Technology-Manufacturing-Energy design philosophy due to its reliance on ammunition-fed weapons and its rather weak armor. However, like the TME-120 Brawler, it is VTOL capable and can hover about the battlefield.
CAPABILITIES
The TME-121 is armed with twin Thunderbolt 15-class medium range heavy missile launchers. The Thunderbolt launchers are equipped with enough ammunition for two full minutes of continuous maximum fire. While this is a considerable amount of ammunition, this and its below-average fuel supply still limits the Resolver to set supply lines.
DEPLOYMENT
The TME-121 is considered a tactical counter to the TME-120 Brawler due to the Resolver's longer reach.
TME-121 Resolver Aerospace VTOL Gunship |
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50 tons | Aerospace Gunship | Safe Thrust: 6 (1080 kph) | Max Thrust: 9 (1620 kph) |
Engine: 200 XL Fusion | Engine Mass: 4.5 t | Cockpit Mass: 3 t | 10 (20) Dbl Heat Sinks |
Fuel Capacity: 60 (320) | Structure Integ: 6 | Armor Mass: 7.5t F-A | Armor Points: 135 |
Lift Equipment: 5 tons |
ARMOR (Aerotech) |
EQUIPMENT |
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Weapon | Location | ||
Nose: | 30 |
Thunderbolt-15 | Left Wing |
Left/Right Wing: | 25 / 25 |
12 Thunderbolt-15 shots | Left Wing |
Fuselage: | 36 |
Thunderbolt-15 | Right Wing |
Cockpit: | 9 |
12 Thunderbolt-15 shots | Right Wing |
Engine: | 10 |
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ARMOR (Aerotech 2) |
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Nose: | 48 |
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Left/Right Wing: | 34 / 34 |
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Rear: | 19 |
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DESIGNER'S NOTES: Yes, it is an Core Rapier gunship, copyright Cavedogs. Stats are mine.
VTOL RULES: The Brawler may operate in VTOL mode, moving like a helicopter instead of like an Aerospace fighter. However, each movement point costs 3 fuel points. Standing still costs 2 fuel points. Obviously Aerospace 2 rules are far more forgiving when it comes to fuel endurance.