STATISTICS
Mass: 52,000 tons | Structure Type: Ovoid Spheroid |
Power Plant: TME 156K Fusion Drive | Armor Type: TME 3050 FerroAluminum |
Comm Systems: TME RegiComm | Cruising Accel/Airspeed: 1.5G, 540 kph |
Targeting/Tracking Systems:
TME 3051 Relatracker |
Maximum Accel/Airspeed: 2.5G, 900 kph |
Spaceframe: TME XDS-SCV Model 2 | |
Armament: 60 TME/BTSTS-PLL:3049 "Bren Laser" Large Pulse Lasers 12 TME/BTSTS-ALRM:3000 "Gale Force" LRM 20-Racks with MFCS:3049 "Diana" FCS |
OVERVIEW
The TME-67 Elephant is the largest BattleMech carrier in the Battletech Space/Time Sphere. Loosely based on the Mammoth DropShip, it is capable of carrying an entire full-strength 'Mech regiment complete and its attendant air support within its six vehicle decks. Despite its 52,000 tons, it can take its cargo all the way from JumpShip to planetary surface. While it can become a tad packed inside, the roomy Elephant can also carry more than seven thousand tons of cargo in five standard decks and one oversize deck. The regiment's Mechwarriors and fighter pilots and the ship's crew live on ten personnel decks. A large spiral ramp allows communication between the cargo and vehicle decks.
CAPABILITIES
The Elephant uses an unusual engines-aforeships design which eliminates the need for a bulky reaction control system by placing the rotatable main fusion drive pods near the center of mass. To maneuver, the engines can rotate and fire in various directions to achieve the nimbleness required of a vehicle intended to operate in a gravity well. The engine pods can also be jettisoned in case of emergency, as can the Elephant's hydrogen fuel tanks.
For defense, the Elephant mounts sixty large pulse lasers and twelve long-range missile twenty-racks. This array can defend it from both assault DropShips and aerospace fighters.
DEPLOYMENT
The Elephant is popular for long-range 'Mech transport within noncontested space. Putting all of one's forces, even in a well-defended giant, is dangerous.
TME-67 Elephant 'Mech Regiment Carrier |
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52,000 tons | Spheroid Dropship | Safe MP: 3 (1.5G) | Max MP: 5 (2.5G) |
Engine mass: 10,140t | Control Mass: 390t | Integrity: 50 (25G) | Structure Mass: 5,200t |
Armor Mass: 180t F-A | Armor Points: 180 | Fuel: 684 t (6840 pts) | Fuel/Burn Day (1g): 1.84 |
Fuel Pump Mass: 4t | Crew: 3 off, 12 enlist | Passengers: 100 | 80 Lifeboats |
18 fighters 126 BattleMechs |
5 small craft | Gunners: 21 | Cargo Mass: 8,696 t |
ARMOR (Capital Scale in Parenthesis) |
EQUIPMENT |
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Front: | 500 (50) |
10 Large Pulse Lasers | Nose |
Left/Right Side: | 500 (50) / 500 (50) |
2 LRM-20s+Artemis IV w/ 240 shots | Nose |
Rear: | 500 (50) |
10 Large Pulse Lasers | Fore-Left |
Heat Sinks: 710 (1420) Double Sinks | 2 LRM-20s+Artemis IV w/ 240 shots | Fore-Left | |
10 Large Pulse Lasers | Fore-Right | ||
2 LRM-20s+Artemis IV w/ 240 shots | Fore-Right | ||
10 Large Pulse Lasers | Aft-Left | ||
2 LRM-20s+Artemis IV w/ 240 shots | Aft-Left | ||
10 Large Pulse Lasers | Aft-Right | ||
2 LRM-20s+Artemis IV w/ 240 shots | Aft-Right | ||
10 Large Pulse Lasers | Aft | ||
2 LRM-20s+Artemis IV w/ 240 shots | Aft |