STATISTICS
Mass: 100 tons | Movement Type: Bipedal Walker |
Power Plant: TME 200 Internal Combustion | Armor Type: TME 3000 Standard |
Comm Systems: TME Vox Et Deus | Cruising Speed: 22 kph |
Targeting/Tracking Systems:
TME 3000 Auto Turret Tracking |
Maximum Speed: 32 kph |
Chassis: RevEng ES/TDF "Apocalypse" | |
Armament: Variable |
OVERVIEW
The TME-93 Colossus heavy BATAV, whose initial designs were less than legal, became availiable for sale in the BattleTech S/TS in 3057 after a year of revision. Using new compact heat sink technology, the Colossus is an effective combat platform despite having all of the disadvantages of an internal combustion engine-driven BATAV.
CAPABILITIES
Like all TME BATAV's, the Colossus is modular for maximum versatility. The standard production model comes equipped with both a heavy 200mm autocannon and a 10-class 75mm autocannon as well as a short-range missile four-rack. The fire support variant carries twin long-range missile twenty-racks and a short-range missile six-rack for close support. The third and final variant carries four short-range missile six-racks and a single short-range missile four-rack for devestating close support assault barrages.
While slower than an Atlas, the Colossus can keep up with an UrbanMech and has as much armor as its armless frame allows. Its conventional construction and unimaginative technology makes it relatively inexpensive compared to the massive fusion reactors needed to power true BattleMechs of similar tonnage.
DEPLOYMENT
The TME-93 is one of the more common BATAVs because of its durability and ability to oppose even heavy 'Mechs.
TME-93 Colossus Assault BATAV |
|||
100 tons | Cruising MP: 2 (21.6 kph) | Flank MP: 3 (32.4 kph) | Jump MP: 0 |
Engine: 200 ICE | Engine Mass: 17 t | Cockpit Mass: 3 t | Gyro Mass: 2 t |
No Heat Sinks | Structure Mass: 10t | Armor Mass: 15 t | Armor Points: 239 |
ARMOR |
EQUIPMENT |
||||
Location |
Front |
IS |
Rear |
Prime variant |
|
Head: | 9 | 3 | NA |
AC/20 | L. Torso |
Center Torso: | 50 | 31 | 12 | 10 AC/20 shots | L. Torso |
Left / Right Torso: | 34 / 34 | 21 / 21 | 8 / 8 | AC/10 | R. Torso |
No Arms | - | - | - | 20 AC/10 shots | R. Torso |
Left / Right Leg: | 42 / 42 | 21 / 21 | NA / NA | SRM-4 | C. Torso |
Treat "arm" hit results as misses if attacked from the front and rear; transfer to the side torsos if attacked from the sides. Ignore all equipment placed in the arms. |
25 SRM-4 shots | R. Torso | |||
4 Compact Heat Sinks | R. Torso | ||||
2 Compact Heat Sinks | C. Torso | ||||
4 Compact Heat Sinks | Left Leg | ||||
3 Compact Heat Sinks | Right Leg | ||||
Fire Support Variant |
|||||
LRM-20 | L. Torso | ||||
12 LRM-20 shots | L. Torso | ||||
LRM-20 | R. Torso | ||||
12 LRM-20 shots | R. Torso | ||||
SRM-6 | C. Torso | ||||
15 SRM-6 shots | L. Torso | ||||
15 SRM-6 shots | R. Torso | ||||
4 Compact Heat Sinks | L. Torso | ||||
4 Compact Heat Sinks | R. Torso | ||||
4 Compact Heat Sinks | Left Leg | ||||
4 Compact Heat Sinks | Right Leg | ||||
Assault Variant |
|||||
2 SRM-6 | L. Torso | ||||
60 SRM-6 shots | L. Torso | ||||
2 SRM-6 | R. Torso | ||||
60 SRM-6 shots | R. Torso | ||||
SRM-4 | C. Torso | ||||
25 SRM-4 shots | C. Torso | ||||
7 Compact Heat Sinks | L. Torso | ||||
4 Compact Heat Sinks | R. Torso | ||||
4 Compact Heat Sinks | Left Leg | ||||
4 Compact Heat Sinks | Right Leg |
DESIGNER'S NOTE: Yes, this is based off of the Apocalypse HERC from Earthsiege 2. It looks cool.