The JMY-1D "Jimmy" is pretty much a bigger, badder Locust. Still
light armor-wise, it can carry a heavier weapons-load than the Locust, at the loss of a
little speed. The idea here was to make something both mobile and mean as hell for a 'mech
this light. One thing: The JMY-1D relies HEAVILY on ammunition, so using it in long,
drawn-out missions isn't advised.
NOTE: More energy-based designs are in the works.
JMY-1D Jimmy Light BattleMech |
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35 tons | Cruising MP: 6 (68 kph) | Flank MP: 9 (96 kph) | Jump MP: 0 (0 m) |
Engine: 210 Light Fusion | Engine Mass: 7 t | Cockpit Mass: 3 t | Gyro Mass: 3 t |
10 (20) Dbl Heat Sinks | Structure Mass: 2t Endo | Armor Mass: 7.0t FF | Armor Points: 119 |
Drawing Board Stats for the JMY-1D Jimmy Light BattleMech
ARMOR |
EQUIPMENT |
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Location |
Front |
IS |
Rear |
Rotary Autocannon/2 | L. Torso |
Head: | 9 | 3 | NA |
SRM-2 | Left Arm |
Center Torso: | 17 | 11 | 5 | SRM-2 | Right Arm |
Left / Right Torso: | 12 / 12 | 8 / 8 | 4 / 4 | 45 RAC/2 shots | L. Torso |
Left / Right Arm: | 12 / 12 | 6 / 6 | NA / NA | 50 SRM-2 shots | Left Arm |
Left / Right Leg: | 16 / 16 | 8 / 8 | NA / NA | 50 SRM-2 shots | Right Arm |
Light Engine | L/R Torso | ||||
2 Double Heat Sinks | R. Torso |
All graphics and information are thanks to (and are the intellectual property of) Gary Fox.