Albatross deploying Assault Squad
The Albatross AirBorne Personnel Carrier is the final word in tactical mobility. A modified Rhino chassis with its drive systems removed and attached to a gravitic sled with fusion boosters, the Albatross ABPC is a fully capable strategic (orbit to surface) and tactical (point to point) mobility tool. It can drop jump pack and grav-chute equipped Marines from high altitudes or actually touch down to drop off its cargo. Lightly armored, it is dependent upon its speed and agility to survive, although a heavy plasma gun may be mounted on it to improve survivability by discouraging pursuit.
VEHICLE ROSTER |
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Vehicle | SlowS | CbtS | FastS | Ram Information | Armor Protection | Points | Weaponry, Notes | |
Albatross ABPC |
10" | 20" | 50" | Strength 7 |
Front Hull (2-4) Side/Rear Hull (2-4) Weapons (1) Drive Section (5-6) |
18 |
165 |
Storm Bolter (F270°) Heavy Plasma Gun [opt., 360°, +40pts] Blind Autolaunchers Crew of 1, 10 pass. |
SPECIAL NOTES: The Albatross can "fly high" similar to a Eldar Grav Tank. It may drop troops in any location at most 5" from its flight path, but these troops must be equipped with jet packs (standard cost) or grav-chutes (+5 points per model, successful on 3+ on 2D6, failure causes D4 hits of D10 strength). These troops scatter and must maintain coherency as normal. The Albatross may hover in place.
VEHICLE WEAPONRY, EQUIPMENT ROSTER |
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Equipment | SR | LR | Mods | Str | Dmg | Sv.Md | Armor Penetration | Notes |
Storm Bolter | 0-12 | 12-24 | +1/+0 | 4 | 1 | -1 | D6+4 | Sustained Fire 1D |
2x Heavy Plasma Guns Low Power High Power |
0-20 0-20 |
20-40 20-72 |
-- | 7 10 |
D4 D10 |
-2 -6 |
D6+D4+7 D6+D10+10 |
1D Sustained Fire -- 1.5" Blast |
Blind Autolaunchers | 6 | -- | autohit | - | - | - | - | 2" Blast; blocks LOS |