Site hosted by Angelfire.com: Build your free website today!

Hero Abilities Package - Faerie, Green Wood


Green Wood Faerie

Green Wood Faerie Racial Package (Cost 349-91=258)


Conversion Notes: This package is based on the green wood faerie race from Rifts RPG. I based this package deal on the absolute minimum of abilities of a first level green wood faerie. The cost of SPD takes into acount the bonus from the DEX. This write-up uses Champions 5th edition rules.

Green wood faeries are 6 inch tall winged humanoids with dark butterfly-like wings and dark hair. They are creatures of magic. They can see in total darkness, see the invisible and do not age. They have access to a variety of faerie magic spells, which they can cast at will, although they can only effect a specific person once a day with their Charm and Faerie Dance spells. They can use magic to speak and understand any language, make a Circle of Flame, generate a Circle of Rain, Animate Plants and they can purify foods. Green Wood Faeries are also living magical batteries, who can power technowizard devices with their personal magic energy reserves. They fear holy items and are vulnerable to salt.

Green wood faeries cannot choose an occupation, but are natural wilderness scouts. They cannot gain psychic powers or learn any magic besides their natural abilities, although they can operate magical devices.

To learn more about the green wood faeries, I suggest purchasing and reading the Rifts Conversion Book by Kevin Siembieda.




Illustration by Mark Ivan Cole.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - March, 2003

- Back to Matt's Champions Page.-


Made on Amiga