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NEW STUFF IN STREET FIGHTER ALPHA/ZERO 3

 

 

 

Info on Street Fighter Alpha/Zero 3
INTRODUCTION

-Here is a quick Run Down on all the new things you can do in
Alpha 3.Some are new and some are old but they are in the game
so deal with it.
There are 3 new characters so far. Here is a run down of all
the features.

THROWS

Throws are not F+P no more now they are done F+2P,or F+2K.

ALPHA COUNTERS

Alpha counters do not waste level 1 only. Now the Alpha
Counters take all the Super Energy you have.
ISM MODES
Now there are 3 ways to play SFA 3.Here is a quick run down.

X-ISM

In this Mode you are stronger than you are in all other
modes. But you only have 1 super move. Also some characters gain
moves and some lose. You cannot Air-Block or Alpha Counter.
Blanka Can't Dash in this Mode.
Sodom Has his Katana instead of the Jittles.
Sagat His Tiger Uppercutt is only 1 hit instaed of 7 hits.
V-ISM-You can do Alpha Counters, and Air Block
Z-ISM-You can do everything you can do in all the other
Alpha's such as Air Block, Alpha Counters, Level 3's,Roll and
etc.
GUARD CRUSH

The guard crush meter is under the energy meter. When this
meter diminshes the character will not be able to Block.

REDUCED DAMAGE
This only goes for the characters who have Super Combo's that
you have to press the buttons repeatedly to do more damage. If
you do play some body like this and they do the Super Combo
and you get hit just press all the buttons repeatedly. If you
are the only one that hits the buttons. The Super might only
take 10%.But if your opponent hits the buttons before you he
will take tons of damage.

SAFE LANDING

If you get hit while in the air press 2P's and you will have a
safe laneding. And if you get grounded just hit 2K's and you
will pop straight up.

IN-DEPTH LOOK

Here are the things that you wanted to Know.

Alpha Counters: They are not Block, and then B,DB,D+P. No more
of that. Now Alpha Counters are done Block, F+P

Juggles: Some Characters can launch characters up. Not the way
they are in the Vs Games but they get Picked up off the
Floor. When you do a launcher you can Jump Kick em', Punch
em', or Kick em'. It is up to you.

Juggle Escapes: All you have to do when somebody launches you
to juggle you is hit 2P's.It will make you recover and will
allow you to Block, or Attack your Opponent.

Advantages:
X-ism: All the Characters are Stronger than those in any other
mode.
Z-ism: You can Air-Block, Alpha Counter, Roll when Knocked
Dowan and all the Usual Things from A2-and regular Alpha.
V-ism: You can Custom Comb, Air Block, and Alpha Counter.
Dis-Advantages:

X-ism-You cannot Air-Block,Alpha Counter,and you only have 1
level of Super and Also 1 Super Combo.
Z-ism-You are Weak.
V-ism-You can only do Custom Combos.

FOR ALL MODES

The Ups: You start with a full level of Super Energy.
The Lows: The meter builds up slow.
The Ups: All characters are Evenly Matched.
The Lows: Zangief, Birdie, Sodom are the Characters that are
better off fighting each other.
The Ups: The Graphics
The Lows: The Music

And now that you know all there is to know here are the
character and other moves.