Military specialists are like Special Forces of the AP military. They are experts in ambush and guerilla tactics. They go out in smalls groups to take on larger less skilled groups of enemies.
Attribute Requirements: PS, PE, IQ, and PP of at least 10 is required.
OCC skills
Radio:Basic(+15)
Intelligence:(+15)
Streetwise(+15)
Lore:Demon and Monster
Pilot: 3 of choice(+10)
Robot Combat:Elite
Wilderness Survival(+10)
Read Sensory Equipment(+10)
Weapon Systems(+10)
Body Building
Prowl
Climbing
Running
WP Energy Pistol
WP Energy Rifle
WP 4 of choice
Hand to Hand Expert(Can be changed to martial arts or assasssin for 1 other skill)
OCC related skills 7 other skills
Communication:Any(+5)
Domestic:Any
Electric:any
Espionage:any(+15)
MEchanical:any
Medical: any(+5)
Military:Any(+15)
Physical:any(+5)
Pilot:any(+10)
Pilot Related:any(+5)
Rogue:any(+5)
Science:Any
Technical:any(+10)
WP: any
Wilderness:any(+10)
Secondary Skills 5 more secondary skills from "other" without bonuses
Standard Equipment:Standard Medium, body armor, any combination of weapoins indicatedc on the weapons and equipment page, six magazines of ammo for each weapon, 6 grenades(any type), 2 signal flares, survival knife, utility belt, extra gas mask/airfilter, extra radio, uniform, combat boots, canteen, three non-energy weapons of choice, IRMSS kit.
Available upon assignmentAny weapons, camera, black ops equipment, explosives, ammuniton, non regulation equipment if neccisary, equipment repair, given on needed basis. Vehicles can be just about anything.
Money:Room and board, basics, plus monthly salary of 3200 credits starts with a months pay. dorms are shared between two people. Study/bedroom, stereo, VCR, TV, fridge, desk, dresser, and bed.
Cybernetics CS equivilent stock, 1D4 implants if wanted. Amputees are given new limbs.
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