BATTING/FIELDING RATINGS |
ABV | RATING | DESCRIPTION |
CH | Contact Hitting | This rating indicates how often a player makes contact, putting the ball into play. |
PH | Power Hitting | This rating indicates how hard the player hits the ball. |
SP | Speed | This rating indicates how fast the player runs. |
GF | Groundball/Flyball | This rating indicates how likely the batter is to hit the ball on the ground or in the air. A batter with a high GF rating hits more on the ground, a player with a low GF rating hits more in the air. |
PL | Pull | This rating indicates how likely the batter will pull the ball. A batter whose pull is 70 or more is a strong pull hitter. A player whose pull is near 50 is more of a spray hitter. A player whose pull is 30 or less is an opposite field hitter |
vL | vs Lefthanders | Situational modifier when the batter faces left-handed pitchers. |
SC | Scoring Position | Situational modifier when the batter has runners in scoring position. |
CL | CL | Situational modifier when the batter is in a game that is close and late. |
Hm | at Home | Situational modifier when the batter is playing at home. |
AS | Arm Strength | This rating indicates how far and how accurate a player can throw the ball. |
FA | Fielding ability | This rating indicates how well the player plays the defensive position with that rating. |
PITCHING RATINGS |
ABV | RATING | DESCRIPTION |
HR | Holding Runners | This rating indicates how effectively the pitcher holds baserunners. |
EN | Endurance | This rating indicates how many pitches a pitcher can throw in a game before losing his effectiveness. While this rating determines the number of pitches that can be thrown before tiring, the value of the rating does not represent the actual number of pitches. |
CO | Control | This rating indicates how accurately the pitcher throws at his target location. |
GF | Groundball/Flyball | This rating indicates how likely the batter is to hit the pitcher's pitch in the ground or in the air. A pitcher with a high GF rating gets more pitches hit on the ground, a pitcher with a low GF has more hit in the air. |
AS | Arm strength | This rating is used to determine the speed of the pitcher's fastball. |
FB | Fastball | This is the standard pitch that nearly every pitcher has in his repertoire. It's flight path is essentially straight from the pitcher's hand to the targeted location in the strike zone. |
CB | Curveball | The basic breaking ball, this pitch curves down and away from a batter from the same side of the plate as the pitcher is throwing. |
CU | Change-up | Also known as on off-speed pitch, the change-up is about 15 MPH slower than the pitcher's fastball. |
SL | Slider | A cross between a fastball and a curve, a slider breaks away from the same-handed batter like the curveball. The slider has more horizontal break than a vertical break. |
SI | Sinker | Also known as a two-seam fastball, the sinker is thrown with near fastball velocity and as a sharp break downwards at the plate. |
SC | Screwball | A "reverse curveball", this pitch breaks toward the same-handed batter. |
KN | Knuckleball | A pitch thrown with almost no spin, the knuckleball is susceptible to any random air currents between the mound and plate and breaks very unpredicatably. |
A pitcher may have a rating for each of the seven pitches, but will use only his 4 best in a game |
vL | vs Lefthanders | Situational modifier when the pitcher faces left-handed batters. |
SC | Scoring Position | Situational modifier when the pitcher pitches with runners in scoring position. |
CL | CL | Situational modifier when the pitcher pitches with the game close and late. |
Hm | at Home | Situational modifier when the picher is pitching at home. |