Green
Lantern
(
Kyle Raynor )
Strength
5X
Agility
5D
Intellect
6D
Willpower
8D
Edge
3 / Hand Size 5 ( I considered giving Kyle an edge of 2, to represent his
inexperience. Still, he does hold his
own; he certainly hasn't gone the way of that JL team that got slaughtered by
the Mist )
Skills:
Strength: none
Agility: Aerial Combat
Intellect: Energy Control ( Construct Creation )
Willpower: Art
Powers: none
Equipment:
Power
Ring ( the Power Ring has the following powers and properties )
-Cosmic
Energy Control 17 ( Ability Boost, Absorbtion, Alchemy, Energy Detection,
Healing, Resistance to Radiation, Starburst, Flight, Force Field; Emerald
Constructs [ The ring can generate almost any structure imaginable, formed out
emerald energy. They are at the power's
intensity, and can have almost any properties, by either Cosmic Energy Control
or Power Duplication ], Lesser Energies [ the ring can generate and control
lesser forms of electromagnetic energy, as per the Light Control and Radiation
Control powers ] )
-Power
Duplication 12 ( any power the wielder has seen in use can be duplicated )
-Both
of the above powers have the following limits:
almost all affects are green; non-construct affects usually still involve some construct appearing; none of
the rings powers can be used to kill ( indirect effects may still be fatal )
-Hyperlinguistics
12
-CPU
( The ring has a computer database; treat as Intellect 12, with one try only to
answer a question; failure means the information sought simply isn't in the
database; if the question is about the Green Lantern Corp, the Guardians of the
Galaxy, or similar topics, the Intellect is 20)
-the
ring can only be used by Hal Jordan, Kyle Raynor, or one of Raynor's
descendants. The proper user can
control it from a distance
-The
ring has a number of charges equal to its Cosmic Energy Control intensity. The ring loses one charge when: the users
pushes its Cosmic Energy or Power Duplication powers; a construct that required
a Superhuman or greater difficulty action to create is destroyed ( not
dismissed ); a full day of normal useage passes; the "Out of Ammo"
event is played as narrators card; the Narrator plays a Doom card specifically
for the purpose ( must be high enough a card to make the action fail if played
normally ). When the ring runs out of
charges, its Cosmic Energy and Power Duplication powers fail.
Lantern
Battery ( the Battery fully recharges the Power Ring. It can collapse into a siz inch wide, quarter inch thick disk at
will )
Calling: Adventurer
Hindrances: Triggered-Powerless ( loss of ring or
running out of power )
Personality: normal guy; feels slightly out of place in
JLA; very creative, always tries new things;
good friends with Flash, scared of the Batman; sometimes awestruck;
enthusiastic; strong sense of responsibility; keeps in touch with other
current/former Green Lanterns.