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THE REDEEMERS
Citizen V
(John Watkins III)
Strength 7D
Agility 8C
Intellect 5X
Willpower 7D
Edge: 2
Hand: 4 (25)
Calling: Idealist/Soldier
SKILLS:
Swords
Acrobatics, Martial Arts
Leadership
POWERS:
None.
EQUIPMENT:
Sword +4
Body Armor +2
Mask
(
Energy Detection 12)
Beetle
(Leila Davis)
Strength 13(5)X
Agility 5(6)D
Intellect 4X
Willpower 4D
Edge: 1
Hand: 3 (17)
Calling: Repentant
Hindrance: Weight (due to the Beetle armor's weight, it reduces the wearer's
Agility by 1.)
SKILLS:
Aerial Combat
Manipulation
POWERS:
None.
EQUIPMENT:
Beetle Armor
- Strength Boost 8
- Armor +8
- Electrical Touch/Blast 15
(Limit: Must recharge for 2 exchanges after use.)
- Energy Blast 12
- Spatial Distortion Wings (Flight 10, Razor-wing 12)
- Ensnarement Coils 11
- On-board Computer 12
(Note: It this computer is disabled, the Beetle Armor may malfunction. It
is up to the Narrator to decided.)
Meteorite
(Valerie Barnhardt)
Strength 6X
Agility 6C
Intellect 5X
Willpower 5X
Edge: 1
Hand: 3 (17)
Calling: Repentant
SKILLS:
Aerial Combat, Piloting
POWERS:
None.
EQUIPMENT:
Battlesuit 13
- "Hard Air" Sheath (Force Field)
- Flight
One of Valerie's favorite tactics is to ram her opponents by flying into them with her
"hard air" force field. Use the Charging Rules as described in Reed
Richard's Guide to Everything.
NOTE: It may be possible that Valerie can use her suit to shape the "hard air"
force field. Whether this is true remains to be seen...
Fixer
(Paul Norbert Ebersol)
Strength 5X
Agility 4C
Intellect 11B
Willpower 4X
Edge: 2
Hand: 4 (25)
Calling: Gloryhound
SKILLS:
Repair, Gadgetry
Electronic, Engineering, Computers
POWERS:
None.
Equipment:
Tech-Pack 11
With this equipment, Norbert can create devices for any situation. All of
these gadgets are of intensity 11 or less and each gadget is limited to the size of the
pack itself. Devices he has been shown making are unlocking mechanisms, scanners,
communicators, computer links, audio enhancers, and energy weapons. Some of these
devices may be extended over a small distance.
NOTE: Some of his Tech-Pack seems to be directly linked to Norbert. It has been revealed
that his Tech-Pack is keeping him alive. If he strays from being good, the
government can "shut him down." his Tech-Pack may also be enhancing him
somehow, such as granting him Enhanced Senses, Boosted Abilities, etc. Only time will
tell...
Smuggler
(Conrad Josten)
Strength 5X
Agility 5D
Intellect 3X
Willpower 4X
Edge: 1
Hand: 3 (17)
Calling: Peace of Mind/Repentant
SKILLS:
Thievery
POWERS:
None.
EQUIPMENT:
Darkforce (Control) Suit 11
Stunt: Dimensional Travel by slipping into a "darkforce fold"
(Limit: Needs shadows or darkness)
Stunt: Elongation (By using the darkforce, Conrad can add it to his limbs,
elongating them.)
Scream
Strength 0X
Agility 4X
Intellect 2X
Willpower 2X
Edge: 1
Hand: 3 (17)
Calling: Vestige of Humanity(?)
Hindrance: Mute, Susceptible to Sonic Attacks and Energy Attacks on the Same
Frequency as Scream
SKILLS:
Unknown.
POWERS:
Body Transformation (Pure Sound) 14
Limit: Permanent
Stunts: Invulnerability to Kinetics, Energy Blast, Vertigo
Flight 4
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