Slingers
Hornet (Eddie McDonough) Strength 10(4)X Agility 6(4)B Intellect 7D Willpower 5X Edge: 1 Hand: 3(17) Calling Peace of Mind Hindrance: Triggered Powerless, Handicapped (without suit 0 Strength involving actions with his right hand) Personality: Uses his suit to be the heroic person he wishes he could be, without the suit, he's kind of cowardly SKILLS: Aerial Combat, Repair, Gadgetry Electronics POWERS: None. EQUIPMENT: Power Suit
Ricochet (Johnny Gallo) Strength 4X Agility 10C Intellect 3X Willpower 4D Edge: 1 Hand: 3(17) Calling Youthful Exuberance Hindrance: Unlucky Personality: Reckless, cocky, he's coming into his own, learning who he is SKILLS: Flinging, Acrobatic Taunting POWERS: Leaping 14 Stunt: Ricochet Danger Sense 11 Stunt: Detect Presence (Richochet can detect the presence of another individual within Striking Distance, even though they may pose no danger.) EQUIPMENT: Stun Discs +3 (Material 10, Stun Blast 10) Stunt: Multiple Attack (Ricochet can divide his pre-card totals between two or more attacks with his Stun Discs) Dusk (Cassie St. Commons) Strength 4X Agility 4X Intellect 4D Willpower 8X Edge: 1 Hand: 3(17) Calling Peace of Mind Personality: Shy, insecure, tries new things SKILLS: Gothic Lore POWERS: Darkforce Control 10 Stunt: Teleportation (Passengers -- If she carries passengers, Dusk loses on card from exhaustion. She regains this card normally.), Blending (Darkness Only), Flight |