Stick (Unknown) Strength 7C Agility 8D Intellect 18D Willpower 12D Edge: 3 Hand: 5 (30) Calling: Mentor Hindrance: Blind (His powers compensate for this handicap.) Personality: Stern, taciturn, harsh taskmaster when training someone, yet brave, generous, willing to sacrifice his life for others SKILLS: Quarterstaff, Martial Arts Weapons Martial Arts First Aid Trance POWERS: Danger Sense 18 Enhanced Taste, Touch, Smell, and Hearing 14 Telepathy 8 Life Drain 14 Affects any living thing in a 30 foot radius Limit: Stick must "link up" with another member of his martial arts group to use this power Limit: After draining more than 280 points of life energy, Stick will explode as a contingent action. If less than 280 points are drained, Stick and his comrade must make a Daunting (16) Strength action or fall unconscious for an aura duration. Limit: Stick can do nothing else while using this power. EQUIPMENT: Quarterstaff +3 Stunt: Stick was so good with his quarterstaff that he can deflect missile such as arrows and shurikens as if it was one level less difficult. |