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Vampires
Typical Vampire
Strength 10X
Agility 4X
Intellect 2X
Willpower 2X
Edge: 0
Hand: 2 (10)
Calling: Demolisher
Hindrance: Addicted to Blood, Fatally Vulnerable to Direct Sunlight, Phobic
(Religious Objects and Garlic), Silver (damage done by silver weapons will not
regenerate and must heal normally), Susceptible to Wooden Weapons
Personality: Cruel, animalistic, some retain their previous personalities if
they make
Desperate (20) Willpower action after awakening for
the first time.
SKILLS:
Varies.
POWERS:
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
Deacon Frost
(Unknown)
Strength 12X
Agility 6X
Intellect 4D
Willpower 8X
Edge: 2
Hand: 4 (25)
Calling: World Domination
Hindrance: Addicted to Blood, Fatally Vulnerable to Direct Sunlight, Phobic
(Religious Objects and Garlic), Silver (damage done by silver weapons will not
regenerate and must heal normally), Susceptible to Wooden Weapons
Personality: Cunning planner, lures victims into situations where they are
at a great disadvantage, usually sends in his doppelgangers into combat as his champions
SKILLS:
Chemistry
POWERS:
Doppelganger Creation
If Frost bites someone, besides the normal effects, he can create a
vampiric doppleganger of the victim, which has the same Statistics, Powers, and has the
same weaknesses of a typical vampire. The doppelgangers also have the ability to
"absorb" their originals if they make successful skin-to-skin contact. If this
occurs, the victim must make an
Average (8) Strength action vs. the Doppelganger's Strength
or be absorbed into the double. The original can be freed by mystical means, though not
through a simple spell. Frost could bite duplicates creating any number of clones of the
original. Frost also has complete mental control over all doppelgangers.
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
Hannibal King
Strength 12(5)D
Agility 6(4)X
Intellect 3C
Willpower 8C
Edge: 2
Hand: 4 (25)
Calling: Protector
Hindrance: Fatally Vulnerable to Direct Sunlight, Silver (damage done by
silver weapons will not regenerate and must heal normally), Susceptible to Wooden
Weapons
Personality: Retained his human personality after rising, his dedication to
his ideals was powerful enough to restrain his vampiric urges and he refused to drink
blood or use his vampiric abilities unless it was absolutely necessary, embittered over
his vampiric state, persistent
SKILLS:
Boxing
Criminology, Occult (Vampires)
Law Enforcement, Observation
POWERS:
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat, Wolf) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE #1: The statistics in parentheses represent his statistics after he was
cured of his vampirism by Dr. Strange.
NOTE #2: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
Nimrod
Strength 12D
Agility 4D
Intellect 3X
Willpower 9C
Edge: 2
Hand: 4 (25)
Calling: Demolisher (World Domination)
Hindrance: Addicted to Blood, Fatally Vulnerable to Direct Sunlight, Phobic
(Religious Objects and Garlic), Silver (damage done by silver weapons will not
regenerate and must heal normally), Susceptible to Wooden Weapons
Personality: Former soldier, brutal, enjoys power, brooks no challenge to
his authority
SKILLS:
Swords
Equestrian
Leadership, Military
POWERS:
Vampire Control 12
Limit: This power is only available when he is Earth's Vampire Lord, a
position usurped by Dracula.
Stunts: Rangeless (Earth), Telepathy -- Rangeless (Earth)
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat, Wolf) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
Rachel Van Helsing
Strength 12X
Agility 6C
Intellect 4C
Willpower 6X
Edge: 1
Hand: 3 (17)
Calling: Idealist
Hindrance: Addicted to Blood, Fatally Vulnerable to Direct Sunlight, Phobic
(Religious Objects and Garlic), Silver (damage done by silver weapons will not
regenerate and must heal normally), Susceptible to Wooden Weapons
Personality: Strongly committed to ending the vampire threat, especially
disposing of Dracula, her devotion to this cause caused her difficulty in expressing
"needless" emotions, she committed suicide rather than continue her undead
existence
SKILLS:
Archery, Acrobatics
Occult, Anthropology
POWERS:
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
EQUIPMENT:
Crossbow (Wooden Arrows) +3
Varnae
Strength 14X
Agility 2X
Intellect 3C
Willpower 10X
Edge: 3
Hand: 5 (30)
Calling: World Domination
Hindrance: Addicted to Blood, Fatally Vulnerable to Direct Sunlight, Phobic
(Religious Objects and Garlic), Silver (damage done by silver weapons will not
regenerate and must heal normally), Susceptible to Wooden Weapons
Personality: Intelligent, cunning, scheming, but his plots were rarely
intricate
SKILLS:
Occult, Multilingual
POWERS:
Size Alteration 4
Telepathy 12
Stunts: Mental Probe, Hypnosis
Vampire Control 16
Limit: This power is only available when he is Earth's Vampire Lord, a
position given to Dracula.
Regeneration 8
Body Transformation (Mist) 8
Animal Form (Bat, Wolf) 8
Animal Control (Bats and Wolves) 8
Mind Control 8
Vampiric Bite +2
If a victim is not slain by this bite, they remain weak and their actions
are one level more difficult. Victims of the bite are two levels more susceptible to
that particular vampire's mental control.
NOTE: There are three ways to kill a vampire:
- Exposure to direct sunlight
- Piercing of the vampire's heart by a wooden weapon, beheading, burning, then
scattering the ashes
- Montesi Formula
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