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NeoQuest Guide
Have you heard of the popular game of Neoquest? If
not why not join in the fun now!
Maps Monsters
Game tips
Introduction taken from Neopets:
NeoQuest is an adventure game that takes you through the
world of Neopia as it existed 1,000 years ago. You play the role of a Lupe who has been
transported back in time and must find his way in this mysterious and magical world.
The object of the game is to find out why the world has been overrun with vicious
creatures and monsters, and put a stop to it. You must explore around the world to find
out who is behind it all. Along the way, you will fight many monsters, gather items, and
complete quests.
Each of your 4 regular NeoPets can have their own game within NeoQuest, so you can have up
to 4 games running simultaneously. To change which game you're playing, simply change your
active pet like you normally would. The premise behind NeoQuest is that your pet is
actually playing a computer game, in which your pet is taking control of a white Lupe who
has been transported back in time to ancient Neopia.
Exploring the World
You move around the world by using the 8 directional arrows to the right of the map.
Sometimes you will encounter caves, ruins, and other places that you can enter or use.
When this happens, you will see a "Go there" link appear above the directional
arrows. Different maps have different visibility, so you may not be able to see as far
inside a cave as you can when exploring the outside world.
Also, certain kinds of terrain are impassable and cannot be crossed. Mountains, water,
solid rock, and stone walls cannot be moved onto or over; locked doors require a key in
order to pass through them (and every door has its own key!).
Levels and Experience
All characters start the game at level 1. As you defeat monsters, you will gain experience
points. After you gain enough experience points, you will gain a level. The maximum level
you can gain is 50. Fighting creatures that are weaker than you will generally gain you
less experience than fighting creatures that are closer to your strength.
Skills
There are also skills that you can choose to customize your character's fighting
abilities. There are five skill trees; you can find out more about the skill trees by
clicking here.
You start the game with 7 skill points to assign, and gain another skill point every
level. You will also start the game with a starting weapon, to enhance your combat
abilities.
Combat
As you roam the world, you will randomly encounter monsters. When you are fighting a
monster, you can choose to use your regular attack (blasting them with a beam of magical
power); use one of your extra skills; use a healing potion; flee from the monster (if you
do not want to fight); or do nothing at all. Once the monster's health drops to zero or
below, it is defeated, and you will gain experience points and possibly items for
defeating it. Monsters that are too weak compared to you will not grant any experience,
though they can still give you items.
Your chance to encounter a monster as you roam the world is affected by your movement
type. There are three types:
Normal - this gives you an average chance to encounter creatures on each step you take
Hunting - this gives you an greatly increased chance to encounter creatures on each step
you take, as you are hunting them down Sneaking - this gives you an greatly reduced chance
to encounter creatures on each step you take, as you are trying to avoid them
You may change your movement type whenever you are not in combat, by clicking on the
movement type above the map.
Healing Potions, Health, and Defeat
Any monster you fight has a chance to drop a healing potion when you defeat it. Healing
potions can be used while you are wandering around, or in combat, to give yourself health
back. If your health drops to zero or below, you will be defeated and will lose
experience, so be careful not to let your health get too low!
Non-Player Characters
There are some NPCs (Non-Player Characters) scattered around the world who will give you
information about this ancient Neopia, and some of them can serve other functions, like
healing you or giving you quests. For example, they may ask you to collect a certain set
of items for them, and turning in those items will gain you a reward. Be sure to talk to
every NPC you see. Some NPCs will have additional things to say once you complete certain
quests or defeat certain creatures.
Game Tips
While playing the NeoQuest, if you got sick of the long waiting time for it to load,
open another window and play codebreaker or other np-earning games. You can earn and play
at the same time.
To move quicker, click on the arrows navigator a few times. To attack faster, click on
attack many times.
For newbies to this games, go to the training ground to gain experince and level,
remember to set mode to hunting, it will help you find more opponents. The more you fight
the more experience you got. You may also find items on creatures you defeated.
After getting some items, you can make yourself a basic armor at the
central.
Go to the cave at about level seven, still set in the hunting mode, fight
any creature you encounter in the cave. By the time you reach Xantan you will definitely
be at least level ten with lotsa potion from the cave creatures, so you can have an easy
fight.
Around tunnel corner, save steps using the diagonal moves button.
Before fighting Xantan, make sure you have gotten corroded rods from the
metal devourer and also the glass and rotted cloth from the skeleton guards for making
better armor. Because after you defeated Xantan, you will be transported back to cave
entrance.
Go make yourself a better wand according to what you specialises in at
Eleus with your metal rods. He will return you the Xantan ring after making the wand.
Each weak healing potion heals 12 and standard healing potion 32, so make
sure you count your health point before using or you will waste some health point.
Get yourself fully healed at the top left building in Neopia Central with
Boraxis.
Specialise in 2 skills, a defense and an attack ability is good:
Fire/Ice with Life (popular combination)
Fire/Ice with Spectral
Spectral with Life
Fire with Shock etc...
Fire and Ice are attacks, Shock and Life are defense. Spectral can be
defence and sometimes reflect enemies's attack back to them. Life is especially useful and
heals you or even resurrect you. Here is a description of each taken from Neopets.com
Fire Magic
This is the magic of violence and destruction, harnessing the powers of flame to burn your
opponents down where they stand. Fire Magic focuses entirely on causing offensive damage.
SKILL: Fire Weapons
PREREQUISITE: None
DESCRIPTION: Attacks with Fire weapons have an increased chance of doing a single extra
fire damage attack each time you hit. A higher skill means a greater chance of gaining the
extra hit, and a greater amount of damage done with the hit.
SKILL: Firepower
PREREQUISITE: Fire Weapons
DESCRIPTION: The Firepower skill causes your successful fire-based attacks to do more
damage. This includes ALL fire damage attacks, such as attacks done by the Fire Weapons
skill, Fire Ball, weapons with fire-based special powers, and fire-based damage shields. A
higher skill means more damage.
SKILL: Fire Ball
PREREQUISITE: Firepower
DESCRIPTION: Every several rounds, you can cast a Fire Ball instead of attacking normally.
The higher your skill in Fire Ball, the more damage the Fire Ball does, and the more often
you can cast it.
SKILL: Wall of Flame
PREREQUISITE: Fire Ball
DESCRIPTION: Every time your opponent hits you, they take fire damage from a wall of
flames. A higher skill means the wall does more damage. |
Ice Magic
This is the magic of freezing and slowing, bringing the forces of frost to bear on your
opponents in order to strike them and slow them down. Ice Magic focuses mostly on causing
damage, with some disabling ability.
SKILL: Ice Weapons
PREREQUISITE: None
DESCRIPTION: Attacks with Ice weapons have an increased chance of doing a single
extra ice damage attack each time you hit. A higher skill means a greater chance of
gaining the extra hit, and a greater amount of damage done with the hit.
SKILL: Heart of Ice
PREREQUISITE: Ice Weapons
DESCRIPTION: Your attacks have a chance of 'freezing' your opponent, preventing
them from using their regular attack that round. Special attacks and abilities are not
affected. A higher skill means a greater chance of success.
SKILL: Snowball
PREREQUISITE: Heart of Ice
DESCRIPTION: Every several rounds, you can cast a Snowball instead of attacking. A
higher skill means that you can cast the Snowball more often, and it will do more damage.
SKILL: Glacier
Strike
PREREQUISITE: Snowball
DESCRIPTION: A Glacier Strike is a charged attack that takes three rounds to
execute, but does several times normal damage! If you attack while a Glacier Strike is
charging, the Strike is canceled (you can still use special abilities). A higher skill
means a greater chance of hitting once the Glacier Strike goes off. |
Shock Magic
This is the magic of stunning and disabling, using the power of lightning to disable and
confuse your opponents. Shock Magic focuses on stunning and disabling opponents, with some
defense.
SKILL: Shock Weapons
PREREQUISITE: None
DESCRIPTION: Attacks with Shock weapons have an increased chance of stunning your opponent
each time you hit. The stun lasts for 1 round. The higher your skill, the greater your
chance of stunning your opponent.
SKILL: Disable
PREREQUISITE: Shock Weapons
DESCRIPTION: Your attacks have an increased chance of reducing your opponent's defensive
ability. A higher skill means that your opponent's skill is reduced by a greater amount.
SKILL: Fortitude
PREREQUISITE: Disable
DESCRIPTION: You become more resistant to heat, cold, and stun. The higher your skill, the
more resistance you get.
SKILL: Shockwave
PREREQUISITE: Fortitude
DESCRIPTION: Your attacks have a chance of doing a Shockwave, causing your opponent damage
and stun. The higher your skill, the greater your chance to hit, the more damage the
Shockwave does, and the longer the stun lasts. |
Spectral Magic
This is the magic of defense and protection, increasing your ability to avoid taking
damage and mitigating the damage that you do take. Spectral Magic focuses on defense, with
some counterattack.
SKILL: Spectral
Weapons
PREREQUISITE: None
DESCRIPTION: Your defensive ability is increased while you are wielding a Spectral
Weapon.
SKILL: Evasion
PREREQUISITE: Spectral Weapons
DESCRIPTION: You have an increased chance of evading physical attacks entirely.
SKILL: Absorption
PREREQUISITE: Evasion
DESCRIPTION: When used, this skill causes your opponent's next successful melee
attack to, instead of damaging you, heal you slightly. The higher your skill, the more
damage you heal. If you do not absorb within 5 rounds of using the skill, it wears off and
you will take regular damage, so keep track!
SKILL: Reflex
PREREQUISITE: Absorption
DESCRIPTION: This causes your opponent's damage to be reflected back on them. The
higher your skill, the higher your chance of success. |
Life Magic
This is the magic of regrowth and healing, continuing the cycle of life as you make your
way through the world. Life Magic focuses entirely on healing.
SKILL: Life Weapons
PREREQUISITE: None
DESCRIPTION: This skill causes you to have a greater chance of healing as you walk around.
The higher your skill, the greater your chance to heal, and the more damage you heal. In
addition, healing potions are more effective if you have this skill.
SKILL: Field Medic
PREREQUISITE: Life Weapons
DESCRIPTION: This skill gives you a chance to regenerate hit points every combat round.
The higher your skill, the more points you regenerate. ------>continue... |
SKILL: Lifesteal
PREREQUISITE: Field Medic
DESCRIPTION: Every time you hit with your regular attack, a fraction of the damage you do
is returned to you as health. The higher your skill, the more damage you heal when you
hit.
SKILL: Resurrection
PREREQUISITE: Lifesteal
DESCRIPTION: When your health reaches zero, there is a chance you will be returned to life
at 50% of your full health instead of dying. The higher your skill, the better the chance
of being Resurrected. |
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another site.
The contents of
this website are not to be duplicated, redistributed or use without permission. Some
graphics are taken from ©Neopets. |