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Sweetwater Station
Traildust
'n' Tumbleweed
A Guide
to Sweetwater
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Looking
for the name of a nearby landmark? Sending Katy to the vet?
Using a locale or character from the series canon can give your stories
that much more depth and sense of continuity. In this section you'll
find the information I've gathered from the first two seasons of "The Young
Riders".
Many thanks
to Lori for providing the wonderful
map and identification of buildings for Sweetwater.
The
Town of Sweetwater ~ The Surrounding
Area
Towns
and Landmarks
The
Town Of Sweetwater
Click on
the map to see full version
1. Corral
2. Livery Stable
The livery contains approximately 12 stalls. Some
of these appear to be owned by the livery iself, while others may be boarded
there by their owners.
3. BlacksmithThe
blacksmith shop is owned and operated by OTIS.
4. Baths
5. Cafe
6. US Marshal's
Office The Marshal's office
is located directly across from Tompkins' store and kitty-corner to The
Sentinel. SAM CAIN acts as Marshal until he is promoted to
the position of Territorial Marshal and relocated to parts unknown.
TEASPOON HUNTER is his successor. Both Sam and Teaspoon have only
one permanent deputy, the inept BARNETT HAMILTON.
7. Sweetwater Hotel
and Wild Horse Saloon A
small desk by the stairs serves as the check-in counter for the hotel.
The clerk (name unknown) is also the manager, while the owner is seen only
on special occasions. The saloon and brothel is attached to
the hotel. The brothel has been owned previously by Miss Ruby (whereabouts
unknown) and Grace Rawlins (deceased). The current owner is not known.
8. Laundry Tent
9. Carpenter/LumberCyrus
and the boys buy supplies here.
10.
Print Shop Located at the far
end of town, this business provides flyers for Margaret Herrick's theatrical
troupe.
11. Rolliers Tailor Shop
12. Signs
13. Gunsmith
A small shop. They appear to do custom orders -- they
emblazon a bulldog on the gun of Ambrose Merriweather.
14. General Mercantile
and Dry Goods The mercantile
is owned and operated by WILLIAM TOMPKINS and is more commonly known as
"Tompkins store". A faded sign for "Geoffrey and Rance" covers the
wall above the store on the second floor. Tompkins has no clerks
or assistants. He lives in a small apartment above the store.
15. Boarding House
Where Millie Owen stayed prior to her "marriage" to Barnett.
16. Overhang
17. Sweetwater Bank
The bank consists of 3 or 4 teller wickets. Excess
cash is kept in a medium-sized safe; there is no vault. PAPER MONEY
issued by this bank would only be redeemable at the Sweetwater bank itself
(and presumably, could only be spent in Sweetwater itself). The bank
is managed by MR. JENKINS.
18. Assay Office
19. School
20. Hardware Shop
21. Barber Shop and Dental
Parlour Both these services
are offered in the same bulding. The dental office offers the latest
in "modern" equipment. The barber shop is run by MR. NEELY.
MR. LUCKETT is the dentist who attempted to pull Jimmy's tooth.
22. The Sentinel
The newspaper. Single broadsheets are posted on the
wall outside the door or on a display board on the street.
23. Grist Mill
24. Land Attorney's Office
25. Doctor's Office
(Not on map) Saddlemaker/Leatherworks
We've only seen the back room, which is cluttered with various
leatherworks in progress. The owner of the shop is HORACE.
His assistant, JESSE, has done some boot repairs for Sam Cain. |
The
Surrounding Area
Veterinarian
DOC WHEELER's place is located near the way station; when his barn burns
down, Kid is easily able to spot the smoke from Emma's. He also has
a home on the property.
Silver Spurs Saloon
Located in a nearby town, this saloon is much rowdier than the Wild Horse.
It features red-clad can-can style dancers, raucous music and card games.
The bartender refuses to serve Indians.
Mail Order Brides
This service -- bringing wives from the east to marry settlers -- is run
by MR. TILLHAN. Presumably he extends this service to other towns
as well. |
Towns
and Landmarks
Scotsman's Cabin
Located on a ridge; lots of foliage and trees in the area. Many of
the buildings were destroyed following a battle with a corrupt Indian agent.
Harper Ridge
Nearby town. Holds a livestock auction.
Painted Ridge
An area where Sam likes to go hunting.
Pine Ridge
Close enough to town to reach quickly, but also apparently rarely travelled.
Hawk's Raiders hid out here.
White's Bluff
At least an hour outside of town, possibly more. The militia were
diverted there when Hawk needed time to raid Sweetwater. |
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