NAME: Valacor
PLAYER: Daniel
CLASS: Rogue/Shadowdancer
LEVEL: 15/1 (16)
RACE: Elf
ALIGNMENT: Chaotic Neutral
DEITY: None
SIZE: M
AGE: 352
SEX: M
HEIGHT: 5'5
WEIGHT: 100
EYES: Green
HAIR: Black
STR 17 (+3)
DEX 22 (+6)
CON 14 (+2)
INT 14 (+2)
WIS 14 (+2)
CHA 14 (+2)
AC: 30
XP: 136300
INIT: 10
BAB: 11/6/1
SAVES:
FORTITUDE: 7
REFLEX: 15
WILL: 7
ATTACKS:
MELEE: 14/9/4
RANGED: 17/12/7
SKILLS:
Balance +9
Bluff +10
Climb +22
Craft: Electronics +7
Cryptography +14
Demolitions +10
Diplomacy +14
Disable Device +15
Disguise +6
Escape Artist +18
Forgery +6
Freefall +8
Gather Information +8
Hide +25
Intimidate +7
Jump +38
Listen +8
Move Silently +24
Navigate +16
Open Lock +14
Perform +7
Pick Pocket +12
Pilot +7
Profession: Computer Programmer +21
Read Lips +3
Search +11
Spot +10
Swim +14
Tumble +7
Urban Lore +6
Use Device +20
Use Magic Device +5
Use Rope +7
PROFICIENCIES:
Simple Weapons
Light Armor
Medium Armor
Shields
HP 107
Hit Die: d6
FEATS & SPECIAL ABILITIES:
Improved Initiative
Technical Proficiency
Hacker
Uncanny Dodge (Dex)
Evasion
Combat Reflexes
Opportunist
Pressing Attack
Uncanny Dodge (Flank)
Uncanny Dodge (Traps)
Immune to Sleep Spells
Quick Draw
Mobility
Hide in Plain Sight
Speed Load
+2 vs. Enchantment
Sneak Attack: 8d6
LANGUAGES:
Common
Elven
Orc
Silvan
WEAPONS:
Heavy Autopistol +3
Total Attack Bonus: 20/20/15/10
Damage: 1d12, 1d6+3; Crit: x3
Range: 200; Weight: 7 lb.; Type: Piercing/Frost
Special: Foe - Dragons/Chaotic/Speed
Blaster Pistol
Damage: 3d8; Crit: x2
Range: 200; Weight: 6 lb.; Type: Electricity
Heavy Autopistol
Damage: 1d12; Crit: x3
Range: 200; Weight: 7 lb.; Type: Piercing
Katana
Damage: 1d10; Crit: 14-20/x3
Weight: 4 lb.; Type: Slashing
Special: Keen, Masterwork
Shotgun (sawed-off)
Damage: 3d6/2d6/1d6; Crit: x3
Type: Piercing
Sniper Rifle
Damage: 1d12; Crit: x3
Type: Piercing
.50 Sniper Rifle
Damage: 2d12; Crit: x3
Type: Piercing
Caster Gun
Damage: *; Crit: N/A
Type: *
Grenade Launcher
Damage: *; Crit: *
Type: *
Garrote
Blaster Cannon
Rocket Launcher
Damage: *; Crit: *
Type: *
ARMOR:
Mithral Mail +2
Bonus: +6
Max Dex: +6
Check Penalty: -1
Special: Phantom Steed
Lightshield
Bonus: +5
Special: In bracelet, activates on command
CREDITS: 1,814,500
EQUIPMENT:
Artificial Gill
Disguise Kit
Digital Binocs
Multiscanner
Holocam
Firepaste
Flare gun
Survival Kit
Water Purifier
Demolition Kit (masterwork)
Climbing Gear
Comlink headset
Lockpick Kit (masterwork)
Safecracker’s kit (masterwork)
Lockbreaker
Flashlight (headset)
Filter mask
Grippers
Gas Mask
Nightvision goggles
Wrist computer
Handcuffs
Zipcuffs
Language translator
Medkits (3)
Drysuit
2 weeks’ rations
Temporary shelter
Appraisal kit
Toolkit (masterwork)
Magnetic boots
Headset computer screen
HE suit
Outdoor clothes
Winter clothes
Work clothes
Casual clothes
Overalls
Raincoats
Trenchcoats
Chef suit
Body wrap
Intrusion suit
Pilot suit
Minifridge
Camouflage
Hawk (trained)
Spider Monkey (trained)
Armored vac suit
Ring of Jumping
Ring of Feather Falling
Ring of Elemental Command (Air)
Ring of Nullification
Gloves of Storing
Hand of the Mage
Flask of Plenty
Robe of Useful Items
Immovable Rods
Weightless backpack
Boots of Elvenkind
Boots of Winterland
Boots, winged
Brooch of Shielding
Scabbard of Keen Edges
Vest of Escape
Bag of Holding
Circlet of Blasting
Dust of Dryness
Gloves of Swimming and Climbing
Wind Fan
Carpet of Flying
Cloak of Elvenkind
Monk’s Belt
Wings of Flying
Potion of Bull’s Strength
Potion of Ressurection
Ring of Protection +1
Soul-Bound 20th-level Wizard
Explosives:
14 concussion grenades
14 frag grenades
12 incendiary grenades
17 smoke grenades
17 adhesive grenades
10 nausea grenades
10 stun grenades
Caster Shells
#2 - Melf’s Acid Arrow
#2 - Melf’s Acid Arrow
#5 - Lightning Bolt
#4 - Flame Arrow
#10 - Flame Strike
#12 - Fire Storm
#12 - Fire Storm
#15 - Disintegrate
#20 - Finger of Death
#20 - Finger of Death
#11 - Dispell Magic
#19 Meteor Storm