Rules of Combat
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If the enemy is in range, so are you.
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Incoming fire has the right of way.
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Don't look conspicuous: it draws fire.
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The easy way is always mined.
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Try to look unimportant, they may be low on ammo.
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Professionals are predictable, it's the amateurs that are dangerous.
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The enemy invariably attacks on one of two occasions:
1. When you're ready for them
2. When you're not ready for them.
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Teamwork is essential; it gives the enemy someone else to shoot at.
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If you can't remember, the claymore is pointed at you.
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If your attack is going well, you have walked into an ambush.
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Don't draw fire, it irritates the people around you.
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The only thing more accurate than incoming enemy fire is incoming friendly
fire.
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When the pin is pulled, Mr. Grenade is not our friend.
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If it's stupid but works, it isn't stupid.
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When in doubt empty the magazine.
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Never share a fox hole with anyone braver than you.
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Anything you do can get you shot. Including doing nothing.
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Make it too tough for the enemy to get in and you can't get out.
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Mines are equal opportunity weapons.
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A Purple Heart just proves that were you smart enough to think of a plan,
stupid enough to try it, and lucky enough to survive.
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Don't ever be the first, don't ever be the last and don't ever volunteer
to do anything.
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The quartermaster has only two sizes: too large and too small.
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Five second fuses only last three seconds.
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It is generally inadvisable to eject directly over the area you just bombed.
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