ウィザードリィ ・ 外伝II
古代皇帝の呪い
Antlion Larva アントライオン ラーヴァ
Giant, immature insects that can be encountered in ASCII's 1992 Wizardry ・ Side Story II: Curse of the Ancient Emperor (ウィザードリィ・外伝II:古代皇帝の呪い, Uiza-dorii ・ Gaiden II: Kodai Koutei no Noroi) Nintendo Gameboy roleplaying video game (rpg).
Normal antlions are tiny and only prey upon equally small invertebrates, but, in the desert kingdom of Almarl, gigantic specimens can be found that are large enough to feed on humans and demihumans. Like its smaller cousins, an Antlion Larva should undergo metamorphosis, to become a winged adult, upon reaching maturity, but, to date, no such change has ever been documented, nor has anyone ever seen a giant winged antlion. As such, some sages have speculated that the Antlion Larva's prodigious size is a result of magical manipulation, not evolution; they further contend that the enormous doodle bug is permanently trapped in its immature state--no amount of eating or growth will ever trigger the change into adulthood.
Voracious ambush predators, Antlion Larvae view all other organisms, including people, as food. The creature completely buries itself under loose earth, at the bottom of a large, sloping, conical pit if spatial conditions permit, where it then lies in wait for prey--concealed in this fashion, it is nearly impossible to detect the monster's presence until it is too late. When the Antlion Larva senses vibrations nearby (i.e., footsteps), the arthropod erupts from its hiding place and immediately attacks with its barbed mandibles. However, if a party is fortunate enough to encounter a specimen that has recently fed, they may be allowed to pass unharmed. Antlion Larvae never associate with any other monster species, but they are known to form small packs with their own kind [1D2+1 (2-3) individuals] in areas where prey is particularly abundant (i.e., a dungeon).
As lowly Level 2 creatures [they only have 2D6 (2-12) hit points], Antlion Larvae, despite their size and appetites, aren't much more than an annoyance to experienced adventurers, but, the injuries that their mandibles can inflict [2D4 (2-8) points of damage] can prove fatal to novice dungeon explorers. An Antlion Larva's chitinous exoskeleton is relatively soft, and the insect typically wages battle from a stationary position (the abdomen is usually left buried in the sand when it emerges to attack), as such, they are fairly easy to strike with almost any type of weapon (an Antlion Larva has an Armor Class of 8; note, that in classic Dungeons & Dragons rules, which Wizardry is based upon, the lower your AC number, including negative values, the better--for comparison purposes, a normal, unarmored human adult has a slightly worse AC of 10). The desert-dwelling insect's natural resistance to heat (it only suffers 1/2 damage from flames) will also likely frustrate beginner practitioners of thaumaturgy (the lower-level, damage-dealing spells from the Mage's school of magic tend to be fire-based).
Antlion Larva
Japanese:
アントライオン ラーヴァ
(Antoraion Ra-va)
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Unidentified:
Insect
Japanese: こんちゅう
(Konchuu)
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Classification:
Insect
Japanese: こんちゅう
(Konchuu)
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Antlion Larva
Insect |
Experience Level:
2
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Experience Points:
190
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Hit Points:
2-12 (2D6)
Average: 7
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Armor Class:
8
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Number Appearing:
2-3 (1D2+1)
Average: 2.5
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Physical Attacks:
Mandible bite: 2-8 (2D4) damage
Average: 5 |
Special Properties:
Resistant to fire.
Vulnerable to sleep, silence, confusion, and death.
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Encounters:
Sometimes friendly.
Can be found in the first basement level of the dungeon.
Never encountered with other monster species.
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Materials:
Newsprint, tissue paper, white glue, and acrylic paint.
Dimensions:
7.0 cm (2.8") x 3.9 cm (1.3") [widest point x highest point]
Time:
Two days: May 16 and 17, 2014.
Below are several mid-construction photos of my Antlion Larva figurine:
Group photo of the fifteen Wizardry figures/items that I've completed to date:
For comparison/informational purposes, below are several relevant images:
My very high-level party of adventurers confronting a pair of Antlion Larvae in the original Japanese version of
Wizardry Side Story II: Curse of the Ancient Emperor. Note that you can name your party members with hiragana, katakana, or English alphabet characters, which is why mine have English names, despite the rest of the game being in Japanese. And, if you're wondering, the "+" marks mean that the character is equipped with an item(s) that provides hit point regeneration.
My very high-level party of adventurers confronting a trio of Antlions in the English fan-translated version of Wizardry Side Story II: Curse of the Ancient Emperor (the modifications to the ROM were done by "Tangyi", "Gameboyre", "MrRichard999", "Suzune", and "Helly"). Due to text/memory constraints, the monster's name was truncated to just Antlion.
A real antlion larva. Pretty scary-looking, eh?
REFERENCES:
Bogleech Antlions, Spider-boarders, and Sponge-suckers article.
Emonoya Wizardry Side Story II: Curse of the Ancient Emperor bestiary (Japanese).
Mark's Art Page Wizardry Side Story II: Curse of the Ancient Emperor color bestiary (mine).
Wikipedia Antlion article.
Wizardry Side Story II: Curse of the Ancient Emperor Nintendo Gameboy video game (both the original Japanese version and the fan-translated English edition).
« Return to my Wizardry Fan Art Gallery Index Page
This is a nonprofit web site.
Any and all copyrighted imagery, terminology, etc., depicted on this page belongs to its respective holders/owners, namely ASCII/Sir-Tech Software.
The repeating background graphic is the dungeon entrance from Wizardry Gaiden II: Curse of the Ancient Emperor that I digitally colored.
The midi music playing is the "battle" theme from Wizardry Gaiden II: Curse of the Ancient Emperor.
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