Snarling, Skinman swoops down through the air towards me, hatred burning in his feral eyes. Thanks to my armored Bark Skin form, I barely feel his needle-like teeth ripping at my shoulder as we collide. All the bat-like Un-Man gets for his efforts is a mouthful of moss and wood chips, which he angrily spits out, flapping out of reach again before I can return the favor with a blow of my own. While I am almost impervious to his claws and fangs in this state, such durability comes at the expense of mobility and speed. Skinman lands several hits for every one I score on him, but, if nothing else, a tree is patient--fatigue will soon slow Skinman's reflexes, and when it does, my sharp branches will be waiting to embrace him . . .
![It's important that you rotate your house plants so that they receive uniform sunlight.](http://i5.photobucket.com/albums/y196/kramwartap/kramwartap001/SWP_bskin_rotate_zps74262d46.gif~original)
The idea for this figure came from THQ's 1992 Swamp Thing Gameboy video game (which is based on the animated television show, not the comic book). In said title, beating Dr. Arcane's Un-Men boss creatures will net Swamp Thing three different Bio-Restoratives, each of which grants him a new form which he can then assume at will. Deep within a pyramid in Egypt, the Un-Man Dr. Deemo guards the Bark Skin Bio-Restorative: once obtained, this natural armor reduces the amount of damage Swamp Thing takes from enemy attacks, however, he moves more slowly and cannot jump while it's active (presumably because a wooden body isn't terribly flexible). In the game, using the Bark Skin power doesn't alter Swamp Thing's appearance in any way, but I felt that just giving my Swamp Thing figure a wooden surface texture wouldn't be terribly exciting, so I decided to reinterpret things by sculpting him with a more extreme, tree-like body instead. I think the result looks pretty neat and intimidating, not to mention that all of those pointy branches would provide an additional layer of protection beyond the hardened hide itself--if I was an Un-Man, I'd definitely think twice before messing with Bark Skin Swamp Thing!
(I made this miniature action figure as an entry for an "Armor Up" themed custom toy contest at Figure Realm.)
Materials:
Newsprint, tissue paper, white glue, acrylic paint, wire twist ties, and two grains of sand.
Dimensions*:
4.1 cm/1.6 in. x 6.6 cm/2.6 in. (widest point x highest point)
Excluding branches, Swamp Thing is 4.3 cm/1.7 in. tall at the top of his head.
(*The numbers given assume a neutral standing pose; the measurements will vary depending on how the articulated limbs are orientated.)
Articulation:
Eight points: Shoulders, elbows, hips, and knees.
Time:
Three days: May 21-23, 2011.
![Bark Skin Swamp Thing photo collage.](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bskin.jpg)
![](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bskin_sketch.jpg)
![](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bskin_fab.jpg)
For comparison/informational purposes, below are some relevant images:
![Bark Skin Bio-Restorative (the beaker above the door on the left).](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bark_beaker.png)
![Bark Skin in-game description.](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bark_text.png)
![Bark Skin activated.](http://s5.photobucket.com/albums/y196/kramwartap/MAP/SWP_bark.png)
REFERENCES:
- Swamp Thing Gameboy video game and instruction manual.
« Return To My Miscellaneous Artwork Gallery
This is a nonprofit web site.
Any and all copyrighted imagery, terminology, etc., depicted here belongs to its respective holders/owners, namely DC.
The background image is a photo I took of a local swamp, and the repeating foreground pattern is a closeup of the surface texture of my original 'Sargasso: The Queen of Kelp' sculpture.
|