|
The Gathering ![]() These are all cards that I hand-made for a DOOM-themed Magic: The Gathering (MTG) deck roughly a decade ago. My younger brother, who was my primary MTG opponent, insisted on toning-down/modifying some of the cards because he thought they were too cheap/strong (and he was doubtlessly right, some of them are still overpowered). All of the normal "Hell" land cards in this deck supply red mana when tapped, but instead of the typical, curved, fireball symbol, the mana circles sport pentagrams instead--for gameplay purposes, they're treated as mountains (i.e., a card that would specifically target a mountain for destruction would also be applicable to my "Hell" land cards). Since I wasn't familiar with DOOM 2 or Final DOOM at the time I made these, almost all of the creatures/items/places are from DOOM 1 or DOOM 64. To conserve space, I cropped out everything on the cards but the artwork and typed up all the text. Where two, or more, flavor text quotes and images are presented for a single card, this is indicative of multiple versions of the same card. The card fronts are drawn on lined notebook paper, using ink and colored pencil. I used grocery bag paper for their blank, brown backings. In retrospect, this deck really isn't all that great. I usually got wins with it by slowly picking away at my opponent's life points with the Shadow creatures, something they generally weren't prepared to deal with, at least initially (my brother started packing creature-killing spells and Shadow creatures of his own in his decks to put a swift end to that cheesy tactic). Without those Shadow critters, this deck doesn't fare very well at all, unless you get lucky, or your opponent's deck just sucks. I don't think I really understood what went into making a balanced deck back then--I was just having a fun time turning DOOM stuff into cards. If anybody reading this wants to use any of the ideas presented here for their own home-made MTG decks, knock yourself out. |
![]() |
Artifact Cost: 3 mana (any) Pay 2 mana (any), tap: Look at opponent's hand. "Everything is visible with the right perspective." |
![]() |
Artifact Cost: 1 mana (any) Player may hold as many cards in his/her hand as he/she wishes. "You should be prepared for the unexpected." |
![]() |
Summon Lord Cost: 3 mana (any) + 2 red mana 3/4 "Someone's got to keep the smart-arse demons in line." |
![]() |
Enchant Creature Cost: 1 mana (any) + 2 red mana Target creature gets +3/+0. "He went Nuts! Insane! Crazy! . . . Berserk!!!" |
![]() |
Sorcery Cost: "x" mana + 2 mana (any) + 3 red mana Deals "x" damage to all players, creatures, and walls. |
![]() |
Sorcery Cost: 2 mana (any) + 2 red mana Target creature gains Shadow till the end of the turn. "To hide in shadows is one thing, but to walk as one?" |
![]() |
Summon Demon Cost: 2 mana (any) + 1 red mana Flying. 2/3 "Eeny-meeny-miney-mo, where, oh where, did my dinner go?" "Please don't let him see me! Please don't let him see me!" |
![]() |
Enchant Creature Cost: 2 mana (any) + 1 red mana Target creature gets +0/+3. "Tough as a rhino, but one tenth the weight." |
![]() |
Land Tap: Add one colorless mana to your mana pool. Add two if Nuclear Plant and Toxin Refinery are in play as well. |
![]() |
Artifact Cost: 3 mana (any) All players must play with their hands exposed. "Once I accessed the system, no secrets were safe." |
![]() |
Artifact Creature Cost: 8 mana (any) Pay 3 mana (any), tap: Deal 2 damage to any creature or player. 5/4 "The perfect hybrid of evil and technology, unmatched in destructive power." |
![]() |
Summon Demon Cost: 2 mana (any) + 1 red mana 3/2 "Demons have to make some hard decisions. Like whether they should rip your head off or pull out your intestines before they eat you." "I'd rather tangle with a gorilla than one of these walking meat grinders." |
![]() |
Summon Zombie Cost: 1 red mana Doesn't tap when attacking. 1/1 "Toe the line soldier, or you might end up like him." "It must have taken a good week of torture before those damn sergeants learned that they couldn't give orders in Hell." |
![]() |
Summon Zombie Cost: 1 red mana 1/1 "How can you defeat an enemy that uses your own dead against you?" "I like to get two uses out of each of my troops." "I forgot the purpose of my battle, now I wish I could choose a new purpose . . . but the fight is all that remains." |
![]() |
Wall Cost: 3 mana (any) + 1 red mana Creatures blocked by Halls of The Damned do not untap during their controller's next upkeep phase. Damage done to Halls of The Damned by all creatures is reduced to zero. 0/1 |
|
Land Tap: Add one red mana to your mana pool. I made 20 of these, each with different art, but, as I've already got a ton of cards up as it is, I'm just going to give a sample of three of them here. Trust me, you're not missing much (lots of fire, bones, crusty old castles, that type of thing). |
![]() |
Instant Cost: 1 red mana Pick three cards from your deck, discard any and all lands that you draw. "What have we here?" |
![]() |
Summon Imp Cost: 1 mana (any) + 1 red mana 2/2 "Fighting an imp is a hot situation to say the least." "Being an imp isn't all that bad, sure, the bigger demons pick on you, but you get all the human flesh you can eat." |
![]() |
Interrupt Cost: 2 mana (any) + 1 red mana Target creature takes no damage and cannot be buried till the end of the turn. "Alright, who stuck Skeletor in this ball?" |
![]() |
Sorcery Cost: 2 mana (any) + 1 red mana Destroy all enchantments. "Between now and forever, an eternity of nothing." |
![]() |
Summon Spirit Cost: 1 red mana Flying. 1/1 "Flying skulls are a tad bit disturbing, no?" "Lost souls often find new purpose in the afterlife." |
![]() |
Summon Demon Cost: 2 mana (any) + 1 red mana Creatures attacking Mancubus get first strike. 3/3 "Mancubi are slower than slugs, but their firepower makes up for it." |
![]() |
Artifact Cost: 2 mana (any) Pay 2 mana (any), tap: Regain 1 Life. "Best to bandage our wounds before they fester." |
![]() |
Summon Legend Cost: 5 mana (any) + 3 red mana All demons get +1/1 till Mother of All Demons is placed in the graveyard. Flying. Pay 3 red mana, tap: Pay 3 life to put any creature back in your hand from the graveyard. 3/5 |
![]() |
Land Mt. Erebus comes into play tapped. Tap: Add 1 red mana to your mana pool. Sacrifice Mt. Erebus, add 2 red mana to your mana pool. |
![]() |
Summon Demon Cost: 2 mana (any) + 2 red mana Shadow. 2/1 "Other worlds exist, some darker than the most twisted nightmare." |
![]() |
Summon Imp Cost: 1 mana (any) + 2 red mana Shadow. 1/2 "Darkness swallows itself, reflecting shadows where light dares to intrude." "Of this world and not, a shadow is a universe onto itself." |
![]() |
Land Tap: Add one colorless mana to your mana pool. Add two if Command Control and Toxin Refinery are in play as well. |
![]() |
Summon Demon Cost: 3 mana (any) + 2 red mana Flying. During your Upkeep, place a soul counter of Pain Elemental. Pay 1 mana (any): Sacrifice three soul counters to place a 1/1 (Flying) Lost Soul into play. 1/3 |
![]() |
Instant Cost: 1 mana (any) + 2 red mana Target creature gets landwalk ability of caster's choice till end of turn. "I don't even want to know what I just stepped in." |
![]() |
Instant Cost: 1 mana (any) + 1 red mana Destroy target artifact. "Chainsaws work great, and I hear you can use them on trees too!" |
![]() |
Artifact Cost: 2 mana (any) Pay 3 mana (any): Target wall cannot block till the end of the turn. |
![]() |
Instant Cost: "X" mana + 1 red mana Target creature or player gains "X" life. "The souls of others are sustenance to some." |
![]() |
Summon Legend Cost: 2 mana (any) + 2 red mana First Strike. Unaffected by summoning sickness. 3/1 "I love the smell of roasted demon in the morning, it smells like . . . roasted demon!" |
![]() |
Artifact Creature Cost: 7 mana (any) Trample. 4/5 "Since when are spiders the size of a tank and equipped with a chain gun?" |
![]() |
Sorcery Cost: 2 red mana Search your deck and withdraw one card of your choice. Shuffle your library afterwards. |
![]() |
Wall Cost: 2 mana (any) + 2 red mana Can block creatures with Shadow. 2/5 "Pity them now, for they earned their punishment, and they're all too eager to make you join them." |
![]() |
Land/Wall Cost: 3 mana (any) + 1 red mana When Tower of Babel comes into play make it either a 0/5 wall that can block flying creatures or a land that gives 2 of any color mana you choose when tapped. Tower of Babel comes into play tapped |
![]() |
Enchant Land Cost: 1 mana (any) + 1 red mana Player loses 2 life each time he/she taps enchanted land. "Glub . . ." |
![]() |
Land Tap: Add one colorless mana to your mana pool. Add two if Nuclear Plant and Command Control are in play as well. |
« Return To My id Software Video Game Fan Art Gallery
This is a nonprofit web site.
All trademarked/copyrighted characters, names, etc. depicted on this web page belong to their respective holders/owners.
Last updated on 4/5/12.