Healer/Hoimi Slime
Floating, jellyfish-like, offshoots of the slime family that are proficient in the healing arts; they first appeared as randomly encountered monsters in the Nintendo Entertainment System (NES) video game Dragon Warrior II. Strangely enough, Healers have a weakness for gambling; it is not unheard of for an adventurer to find an unused Lottery Ticket in the sticky remains of one of these monsters. Healers aren't as dangerous as their aquatic relatives, the Man O'Wars. 'Hoimi' (pronounced 'Hoy-mee') is the Japanese name for the standard 'Heal' spell, which is why these creatures are called Hoimi Slimes in Japan.
ABILITIES:
While not particularly dangerous, Healers are an annoyance to adventurers everywhere because of their unpleasant habit of healing themselves, and their companions, at every opportunity. Oftentimes, a group of Healers will travel with more powerful creatures, from other species, in a kind of informal alliance. If this group of monsters encounters prey or enemies, the Healers will usually play a supporting role in the ensuing battle, restoring their stronger allies, while they protect the delicate Healers by destroying the opposition. When they're not busy mending wounds, Healers can also administer painful lashings to the unwary with their tentacles.
WEAKNESSES:
Healers have very soft, gelatinous bodies that are easily damaged. They are also physically weak in comparison to most other monster species. They can be killed with relative ease--if someone can manage to deliver a fatal blow before the Healer, or one of its slimy comrades, undoes the damage, that is.
Materials:
Tissue paper, newsprint, white glue, hot glue, permanent marker, acrylic paint, and latex paint.
Dimensions:
5.5 cm/2.2 in. x 4.0 cm/1.6 in. (highest point x widest point)
Time:
One day; November 26, 2005.
Image of a Healer from the 'Dragon Warrior II' Nintendo Entertainment System (NES) video game:
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