ÿþ<html> <head> <title>S-Knight</title> <meta content="Mark Patraw" name=Author> <meta content="Images of, and information about, a "S-Knight" figurine, based on the enemy creature appearing in From Software's 1995/1996 "King's Field" Sony Playstation first-person RPG, that was modeled by Mark Patraw." name=Description> <meta content="S-Knight,two-headed snail,King's Field,From Software,rpg,Sony Playstation,enemy,monster,creature,mollusk,fan art,figure,figurine,miniature,sculpture,model,toy,Mark Patraw." name="Keywords"> </head> <body text=white link=silver background="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_bg_zps0425586f.jpg~original" bgproperties=fixed bgcolor=f8f8f8> <br> <br> <table width=90% align=center cellpadding=10 border=10 bordercolor=a274db background="QK_bg3.gif"> <tr> <td> <center> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_logo_zps048cc33c.gif~original"> <br> <br> <br> <br> <font size="7" color=gold><b><i>S-Knight</i></b></font> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_rotation_zps10cfcee1.gif~original" border=5 alt="I was a normal Banana Slug until I split."></center> <br> <br> <p align=left>Giant, mutant mollusks that can be encountered in From Software's 1995/1996 <i>King's Field</i> Sony Playstation first-person RPG (<b><font color=yellow>r</font></b>ole<b><font color=yellow>p</font></b>laying <b><font color=yellow>g</font></b>ame). It should be noted that said title is actually <i>King's Field II</i>, but, as the first game wasn't released in North America or Europe, the publisher decided to start the numbering system anew for those regions (likewise, <i>King's Field III</I> was retitled as <i>King's Field II</i> in said markets). <br> <br> This omnivorous gastropod is always hungry and has two options for bringing down its prey. If the target is close enough, the left head will simply lunge forward to take a bite out of its victim. On the other hand, if the potential meal stays outside of the mollusk's reach (and that's frequently the case, as the S-Knight moves very slowly), the right head will exhale a plume of acidic mist in their general direction, which, in addition to inflicting injury, will also poison the victim if it makes contact. It doesn't matter if this caustic vapor kills the target outright or not, because the toxin coursing through their system will shortly finish the job--all the S-Knight has to do is follow the trail left by its ailing victim until they inevitably succumb to the poison and collapse. While both of a S-Knight's attacks are relatively easy for an adventurer to avoid if they can stay near the sides, or rear, of the shell, where the creature can't easily see or reach them, particular care must be taken when confronting multiple monsters at once, as it's all too easy to get outflanked and sprayed by one S-Knight while you're trying to deal with another. <br> <br> As one would expect, striking a S-Knight's shell is an exercise in futility, as this natural armor is incredibly hard and durable, making it completely impervious to conventional weaponry. The creature's relatively soft heads and necks are what an adventurer should try to target when attempting to deal damage to this slimy adversary. S-Knights could hide inside their shells, for additional protection, if necessary, however, due to their large size and aggressiveness, very little intimidates them (armored humans brandishing weapons and spells don't impress a S-Knight in the least), as such, it's almost unheard of for one of these monsters to take a defensive stance when threatened. Slain S-Knights occasionally drop crystal shards but never gold pieces (snails have no interest or need for money, but apparently the slimes, fish, and man-eating plants in <i>King's Field</i> do--figure that one out). <br> <br> For comparison purposes, here are some screenshots of S-Knights from the game: <br> <p align=center><img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_screen5_zps07194914.png~original" border=3> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_screen1_zpsd1f8bc49.png~original" border=3> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_screen2_zps05419c8a.jpg~original" border=3> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_screen3_zpsfb4b75b2.jpg~original" border=3> <br> <br> <img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_screen4_zps17a032f6.png~original" border=3></p> <br> This is what my papier-mâché model looked like at the end of the first evening of work. As you can see, the snail's shell and body aren't attached to one another yet. <br> <br> <p align=center><img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_fab1_zps3990bab4.jpg~original" border=3></p> <br> On the second day I touched the form up a bit, added a projection on the snail's back to connect with the shell, went over everything with a wood burner, glued some sand onto the shell (for texture), and then painted the figure. <br> <br> <p align=center><img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_fab2_zpsaf44b861.jpg~original" border=3></p> <br> The finished product: <br> <br> <p align=center><img src="http://i5.photobucket.com/albums/y196/kramwartap/kramwartap004/KF_s-knight_zps4f680d00.jpg~original" border=3></p> <br> <p align=center><b><font size=+1 color=gold>Materials:</font></b> <br> Newsprint, cardboard, white glue, tissue paper, acrylic paint, marker, ink, and sand.</p> <p align=center><b><font size=+1 color=gold>Dimensions:</b></font> <br> 7.8 cm (3.1") wide x 3.6 cm (1.4") high</p> <p align=center><b><font size=+1 color=gold>Time:</font></b> <br> Two days; October 3<sup>rd</sup> and 5<sup>th</sup>, 2014. <br> The next day, I decided I wasn't satisfied with my paint work, so I redid and touched up some areas on the 6<sup>th</sup>.</p> <br> <hr width=650 size=3 color=a274db> <br> <br> <center><font size=+1 color=gold><b>REFERENCES:</b><br></font></center> <br> <li>&nbsp;&nbsp;<a href="http://www.gamefaqs.com">GameFAQs.com</a> various <i>King's Field</i> guides/walkthroughs.</li> </li> <br> <li>&nbsp;&nbsp;<a href="http://hg101.kontek.net/kingsfield/kf02.htm">Hardcore Gaming 101</a> <i>King's Field</i> article.</li> </li> <br> <li>&nbsp;&nbsp;<i>King's Field</i> Sony Playstation video game.</li> </li> <br> <br> <br> <p align=center><a href="misc_videogame_artwork.html"><font size="5">&laquo; Return to my Miscellaneous Video Game Artwork Gallery Index Page</a></font> <br> <br> <br> <font size="2"><i>This is a nonprofit web site. <br> <br> Any and all copyrighted imagery, terminology, etc., depicted on this page belongs to its respective holders/owners, namely From Software. <br> <br> The repeating background image of crossed swords comes from the King's Field title screen. <br> <br> The midi music playing is the title theme from King's Field.</i> <br> <EMBED src="KF_Title.mid" width="0" height="0" autostart="true" loop="true" hidden="true"> <br> </p> </td> </tr> </table> </body> <br> <br> </html>
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