Cannon Accessory
A fellow forum member at Figure Realm started a thread asking for suggestions as to how they might go about reproducing the guns of these two enemies (which resemble S.H.I.E.L.D. Mandroids), from the Konami 1992 X-Men arcade video game, in a six-inch scale.

In addition to using existing toy guns, I proposed that those cannon designs could be recreated by modifying basic cylinders. As I have altogether too much time on my hands, I took things one step further and went ahead and made the red and purple character's gun as an example of that technique (the green and orange one's weapon is too simplistic for my tastes).
I increased the size of the game sprite until the character was roughly 6" tall on my computer screen and then took all of my measurements for the weapon directly from that enlarged reference image.

I suppose I should have painted the gun a darker blue, or alternatively, given it a black paint wash, but I kind of like the bright, cartoon-ish colors as I feel that look is representative of video games from that time period, as well as the comic book source material.
Please note that I didn't make any of the figures shown modeling the gun; those are all items from my toy collection.
Materials:
Newsprint, tissue paper, white glue, and acrylic paint.
Dimensions:
4.6 cm (11.7") x 1.3 cm (3.3") [widest point x highest point]
Time:
Two days: May 14-15, 2014.
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Any and all copyrighted imagery, terminology, etc., depicted on this page belongs to its respective holders/owners, namely Marvel Comics and Konami.
The repeating background graphic is from the introductory sequence of the X-Men arcade game.
The midi music playing is the Asteroid M "elevator shaft" theme from X-men 2: Clone Wars on the Sega Genesis.
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