GRADES K-3
Specific Session Objective: Students will:
-make decisions during the
puppet construction based on time as well
as personal preference,
and then discuss the results and their feelings.
-explore consequences of
decisions and actions.
Session Materials
glue, sequins, glitter, colored
construction paper, paper bags, paper
plates, yarn, buttons, markers,
crayons, foam, scissors, material, old
magazines, popsicle sticks,
scraps of fake fur, socks, metallic wrapping
paper, foil, cotton balls,
cardboard, cereal boxes, fabric paint, etc.
-Use any combination of these
materials and add as many available items
as possible.
Session Content
1. PUPPET CONSTRUCTION
Provide a wide variety of
materials. Rather than giving out specific puppet patterns, offer
ideas and present different options. Discuss possibilities for the
body and head of the puppet, i.e., a sock, paper bag, paper plate, cardboard
box, etc. (Give younger children more examples and less options so
they are not completely overwhelmed.) Encourage students to be creative
and to use as many or as few materials as they desire.
Inform students that they will have a certain amount
of time for each step in the puppet making process and when the allotted
time expires they must move on to the next step. This component is
designed to require students to make decisions in a timely fashion and
to come up with alternatives for construction designs that become
too lengthy. The amount of time for each step will be determined
by the age of the students and your knowledge of the class. It is
important to challenge students without causing too much stress or frustration,
so keep it to the level of “just manageable difficulty.”
2. PUPPET DISCLOSURE
Ask students to bring their
puppets to a circle and be seated. Ask each of the puppets in turn
to talk about themselves. Have the puppets introduce themselves and
then ask the puppets questions about why they think their student chose
various materials, how they feel about their looks, any input they had
in the decision making process, design elements that flowed nicely or posed
problems, etc. Encourage the other students to ask the puppet questions
as well, or to have their own puppet ask questions.
3. ALTERNATIVE TO THE PUPPET DISCLOSURE
The differences between children
in kindergarten and third grade are so immense that I am providing an alternative
to the puppet disclosure for younger students. I highly recommend
a discussion regarding decisions and feelings about the students’ creations
before beginning this activity. I believe this is an essential assessment
component.
This activity get students moving. Ask
students if they are familiar with the story of The Three Little Pigs.
Refresh memories if necessary, and then explain that we are going to act
out the story of the (number of students in the class) little puppets.
Ask for a volunteer to portray the great big puppet muncher or take the
role yourself. Narrate the story. Begin by waving good-bye
to mom and then discover a large pile of straw in the road. Build
a straw house together and rush inside after catching a glimpse of the
great big puppet muncher. The puppet muncher will ask to come in,
the puppets will refuse, the muncher will blow down the house, and the
puppets will run away. Same scenario for the stick house. After
the puppet muncher tries to blow down the brick house and falls on the
ground exhausted, and the puppets jump about excitedly.
4. DISCUSSION
Talk about the consequences
of the actions of the puppets and the
puppet muncher.
Ask students what feelings
they experienced during the activity.
Session Assessment
The puppet disclosure or
the pre-activity discussion will reveal a lot about how students dealt
with feelings toward their puppets and consequences of decisions.
Additionally, students are given a time frame for the puppet construction
and their behavior during this activity demonstrates their ability, or
lack thereof, to follow through on commitments and take responsibility
for decisions effected by the imposed time restraint. If students
are blaming others for using materials or you for not giving them enough
time, additional discussions and demonstrations may be necessary to help
students modify their behavior.
Relevant References in Goleman’s Emotional Intelligence:
pp. 40-44,
46-55, 78-83, 303
Developed by S. R.
GRADES 4-6
Specific Session Objective:
Students will recognize that the
results of decisions may have long term consequences and that it is important
to weigh decisions carefully and avoid acting on negative impulses.
Session Materials:
construction paper or plain white
paper
assorted crayons
writing utensils
Session Content:
1. "IT'S A WONDERFUL LIFE"
Students are cast in the roles
of script writers and movie producers. They have been commissioned
to do a play about a kid that is similar in theme to "It's a Wonderful
Life" with Jimmy Stewart. They are to decide how the kid has transgressed.
Guide them in keeping this a simple, real thing from their own lives (e.g.,
didn't do his/her homework, chores, didn't make curfew, etc.) They
are then to decide what happens to the kid and all the people in the kid's
life as a result of his/her transgression. These should get as big
as possible. (e.g., The cat died because the kid did not clean the bowl.
They had a funeral for the cat and when they were digging the hole, a sister
fell in and broke her leg, which means she did not make it to cheer tryouts,
so she did not get accepted to college....)
2. TRUTH OR CONSEQUENCES
Leader will now guide students
in a story drama about the protests that are staged at the movie premiere.
Some students should be the audience and others should interview the audience.
"Spotlighting" and frozen pictures should be used to focus the action.
At the climax, the "real person" the movie is about should be brought forward.
(Have a pre-determined volunteer.) Encourage a question and answer
period between the movie person and spectators.
Session Assessment
1. Discuss with the group the results of decisions,
and consequences of actions. Strategize possible alternatives to
acting "in the heat of the moment" by weighing alternatives first.
They may draw a picture of either something that happened in class, or
may choose to draw several pictures showing a decision they have made in
the past and its consequences.
Developed by L. Hager
GRADES 6-8
Specific Session Objective:
Students will play scenarios that
deal with following through on commitments. Students will discuss
and journal on the topic of taking responsibility for their actions and
the potential consequences of those actions.
Session Content
1. Introduction
Ask students the following questions
and have them journal their responses.
-Did you ever break a promise?
-What was the situation?
-Why did you do it?
-How did it make you feel?
-How do you think others felt?
2. Divide the class into groups of 4-5.
Give each group a scenario in which
at least one character must make a choice that will have consequences on
themselves or someone else.
For Example:
The group is playing basketball
after school but character A promised his/her parents that she/he would
mow the lawn after school. The rest of the group wants character
A to finish the game.
The group is at a party were there
are some older kids drinking. The older kids want them to have a
drink. The character(s) know they are not supposed to drink, but
they do not want to look stupid in front of their friends.
Character A is supposed to hang
out with one friend, but another group of friends come over and try to
convince Character A to hang out with them.
The group is fooling around in
Character A's house when somehow a vase belonging to Character A's mother
gets broken. How do they deal with the problem?
*These are just suggestions. Exploration will
be more effective if students can identify with the scenarios.
Give the groups 10 minutes to practice improvising.
Have groups play their scenes one at a time.
As the leader, freeze scenes as
the characters are making decisions or as the scene comes to a climax and
ask individual characters how they are feeling at that moment.
After each scene, discuss decisions
made by the characters. Discuss consequences of the decisions and
alternative decisions. If time permits, the group can replay a scene
using one of the suggestions offered as an alternative course of action.
Session Assessment
Ask students to journal on the
topic of personal responsibility and the importance of following through
on commitments.
Created by J. Goodstone
GRADES 9-12
SPECIFIC STUDENT OBJECTIVE
Students will experience how situations
and moods fit in with responsibility. Through dramatic play, students will
perform specific tasks while searching for alternative ways to achieve
self-motivation.
SESSION MATERIALS
A "Scavenger Hunt"/ Task sheet,
1 per student stick-on name tags
SESSION CONTENT
1. The human bench- For this exercise, have students
stand shoulder to shoulder in a circle. Then have them turn so their right
shoulder is inside the circle, making sure that they do not move from their
spot in the circle. Slowly, have the students sit down. They will be sitting
on each other's laps. It is imperative that no one moves from their spot!
Seating may not be solid or completely comfortable,
but if the seating is done together and slowly, there will be support for
all people to rest on the "human bench." If this is achieved, try to sit,
then lean forward, then back; stand up and switch directions. Each participant
has the responsibility for keeping themselves focused and still, if one
person falls, everyone does.
2. This activity requires a task-based element. What
may work best is
a scavenger hunt or list of specific things to achieve
in class time.
Whichever element is used, they should be short enough
and varied
enough so that it can be done twice as half of the
class can only do this
activity at once.
Divide the class up into four parts. Two groups will
be "moods" and the others will be the teams designated to perform the "tasks."
Assign the "mood" groups stick-on name tags with labels like: Tired, Annoyed,
Excited and others. (Depending upon the number of students in these mood
groups, you may want to adjust which moods get assigned. For example, try
not to have too many hindering emotions in one group.) These "mood" groups
will be assigned to affect the "task" teams while they are working towards
their goal. You may want to assign a specific mood to each task member
or, allow them to float from person to person. This would allow for a wider
dynamic within the task teams. You should make the decision that
works best for your group. Instruct students on the task teams to complete
their tasks in the most efficient way, with all members participating.
Introduce the mood group. The mood groups will be affecting how each person
performs their share of the tasks. The mood group has total control of
the task members actions and can hinder or help the advancement of the
team, ( ex. a frustrated mood group member would not allow the person he
is affecting to work well in a group. The "mood" member is merely acting
as a voice following a task member, not partaking in the tasks.)
Have both teams go to work with their respective mood
groups working with them. After this first section is completed, switch
the moods and task teams, repeat the exercise.
SESSION ASSESSMENT
1. When creating the human bench, how did your mood
toward the exercise or others in the circle affect your performance? What
kind of observations do you have about what your personal importance was
in this activity?
2 When you were performing tasks, what moods were
most beneficial in getting things done? Least beneficial?
3. While acting as a mood, how did you decide to affect
your counterpart performing the tasks? Were there any moments where a mood
and a task member worked together? How may it be possible to allow a mood
to work for you?
Created by Tommy Jarmiolowski