Move List/Bios - Arcade/Super Nintendo/Xbox One (Universal)
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Last updated: 03/23/19Note: All commands are assuming your character is facing right.
If you are facing left, you must reverse the directional commands.
Backwards becoming Forwards and Vice Versa.
It's recommended that your controls match the default setting.
Key:
= Up/Jump
= Down/Crouch
= Forward/Toward
= Back/Away/Block High
(+)
= Block Low
(Charge
)
= Charge Back
(Charge
)
= Charge Forward
KI Arcade: QP = Quick Punch QK = Quick Kick MP = Medium Punch MK = Medium Kick FP = Fierce Punch FK = Fierce Kick
P = Any Punch K = Any Kick
KI SNES: QP = L QK = R MP = Y MK = B FP = X FK = A
P = Any Punch K = Any Kick
Combo Breaker:
The opponent must be executing a combo on you.
All characters have some moves that are enhanced after they have broken a combo.
Quick breaks Medium.
Medium breaks Fierce.
Fierce breaks Quick.Ultra Combo:
The opponent's Health Bar must be flashing while red, and you must be in the middle
of a combo.
You must finish the combo with the listed input for the Ultra Combo.No Mercy:
The opponent must have lost all of their Health and the announcer says "DANGER!".
You have limited time to input the No Mercy command. You must be in the listed distance
from the opponent.Humiliation:
The opponent must have lost all of their Health and you must still be on your first
Health Bar.
You have limited time to input the Humiliation command. Distance from opponent is
irrelevant.
Selectable Characters:
B. OrchidInfo:
Height: 5'6"
Weight: 125 lb
Age: 23 years oldBio:
Black Orchid is a secret agent, sent by an unknown group to investigate the mysterious
disappearances that surround the Killer Instinct tournament. Her true identity and
abilities are shrouded in secrecy.
For many years, Black Orchid has been amongst the code named elite of a professional
spy organization working for the greater good of society. Her past remains hidden,
including some things of which even she is unaware; she won't find out for some
time yet that Jago is actually her brother. Realizing that clear evidence of Ultratech's
crimes and dark ambition is proving impossible to come by, she eventually decides
that the only way into the company is also the most dangerous: straight through
the open front door. Once her superiors are persuaded of the necessity, she goes
ahead and enters the tournament.Special Moves:
Lasaken:
P (Projectile)
Flick Flak: (Charge
),
K
Fire Cat: (Charge
),
P (Anti-All)
Turbo Fire Cat: (Hold FP), (Charge
),
(Release FP) (Goes Through All Projectiles)
Spinning Sword:
FP
Ichi:
QP/MP
Back Flip: (+FK)Combo Breaker:
Flick Flak: (Charge
),
KFinishers:
No Mercy - Frog Stomp:
QK,...FK (Close)
No Mercy - Heart Attack:
QP (Close to 4 Player Distance)
Humiliation:
FP (1 to 4 Player Distance)
Ultimate Heart Attack:
MK (During Combo)
Ultra Combo:
MP (During Combo)Chief ThunderInfo:
Height: 6'2"
Weight: 280 lb
Age: 42 years oldBio:
Mystical defender of Native Americans. Thunder enters the contest in order to uncover
the mystery surrounding his brother's disappearance in the previous year's tournament.
Long months have passed since the previous year's Ultratech tournament, and despite
the wide-ranging searches of his tribe's supernatural phoenix allies, the Chief's
beloved but overambitious younger brother has failed to return in either triumph
or defeat. After much agonizing over the matter, and to great protest from his tribesfolk,
Thunder decides that he must suspect the worst concerning Eagle's fate, and pacifies
his people by nominating himself as avenger. The Chief has no dreams of glory, taking
up Ultratech's challenge with nothing but vengeance and a primal justice in mind.Special Moves:
Phoenix:
K (Projectile, Control)
Fast Phoenix: (Hold MK),
(Release MK) (Projectile, Control)
Sammamish:
P
Flying Mohawk:
QP/MP
Triplax: (Charge
),
P (Anti-Projectile)
Reverse Triplax: (Charge
),
MP (Anti-Projectile)
Tomahawk:
FP (Midair)Combo Breaker:
Sammamish:
PFinishers:
No Mercy - Rain Dance:
FP (1 Player Distance)
No Mercy - Axe Uppercut:
FK (Close)
Humiliation:
QK (1 to 4 Player Distance)
Ultimate Rain Dance:
MP (During Combo)
Ultra Combo:
QP (During Combo)CinderInfo:
Height: 6'2"
Weight: 195 lb
Age: 31 years oldBio:
A convict, experimented on by UltraTech. A failed chemical weapon test mutated his
body turning him into a living flame. Promised freedom if he defeats Glacius, he
enters the fray.
Ben Ferris, a small-time criminal with counts of assault, breaking and entering
and arson on his record, is the latest convict to be bought out of jail for Ultratech's
twisted uses. His fate is to be used as a human guinea-pig in the company's chemical
weapon developments, an unexpected side-effect leaving him consumed by fire but
somehow, much to his own horror, still alive. He is kept confined in a top-security
block until Ultratech decide to enter him into the tournament under the codename
Cinder to defeat Glacius fairly and in full public view, his freedom providing the
ultimate incentive.Special Moves:
Inferno:
K
Inferno: (Charge
),
K
Heat Fist:
QP
Heatsink:
FP (Invisibility)
Mirage:
MP (Immune to all Projectiles)
Mirage: (Hold QP),
,(Release
QP) (Immune to all Projectiles)
Trailblazer (Ground): (Charge
),
P
Trailblazer:
P (Ground/Mid-air)
Flip Kick:
KCombo Breaker:
Fire Flash:
KFinishers:
No Mercy - Lava Pool:
MP (1 to 2 Player Distance)
No Mercy - Meltdown:
QK (1 Player Distance)
Humiliation:
FK (1 to 4 Player Distance)
Ultimate Meltdown:
MK (During Combo)
Ultra Combo:
FP (During Combo)
Ultra Combo:
FP (During Combo)FulgoreInfo:
Height: 6'5"
Weight: 560 lb
Age: 1 year oldBio:
A prototype cybernetic soldier developed by UltraTech, entered into the contest
as a final test of its capabilities before mass production can begin.
One of Ultratech's latest creations and possibly the most dangerous to date, Fulgore
is the first in a planned series of cybersoldiers boasting state-of-the-art armories,
worked at feverishly over the last few years by a particularly erratic Ultratech
genius and his team. Dark rumors abound as to where the prototype's human parts
originated - the kind of rumors nobody dares voice. Before the Fulgore Mk. I model
is even finished, the scientists are already working on an upgrade: and to prove
the prototype's ultimate worth, it is entered into the tournament with orders to
destroy all opposition.Special Moves:
Laser Storm (Single):
P (Projectile)
Laser Storm (Double):
QP (Projectile)
Laser Storm (Triple):
QP (Projectile)
Plasma-port (Front):
P (Control)
Plasma-port (Behind):
K (Control)
Plasma Slice:
P (Anti-Projectile)
Eye Laser:
FK
Cyber Dash: (Charge
),
K
Reflect:
P (Reflects Projectiles)Combo Breaker:
Plasma Slice:
P (Anti-Projectile)Finishers:
No Mercy - Eye Laser:
FP (1 Player Distance)
No Mercy - Gun 'em Down:
FK (1 to 4 Player Distance)
Humiliation:
MK (1 to 4 Player Distance)
Ultimate Gun 'em Down:
MP (During Combo)
Ultra Combo:
QP (During Combo)GlaciusInfo:
Height: 6'3"
Weight: 300 lb
Age: UnknownBio:
Glacius is an alien being from a distant planet. When his spaceship crash landed
on earth, he was captured by Ultratech. Hoping to prove these alien beings to be
inferior, Ultratech forces him to fight for his life in the Killer Instinct tournament.
Wandering the galaxy in search of new life, a curious Glacius skims too close to
the Earth and, sucked in by its gravitational field, crashlands deep in the heart
of a snow-bound mountain range. Groggy but counting himself lucky to be alive, he
surveys the damage and sets out in the hope of finding the parts he needs. The history
books of Glacius' race warn of the humans' unreasoning brutality, but surely they
exaggerate? Unfortunately, the alien will soon have time to regret his trusting
nature when Ultratech capture him for use in their own unique brand of 'scientific
research'.Special Moves:
Ice Lance:
QP
Cold Shoulder: (Charge
),
P
Double Cold Shoulder: (Charge
),
(Hold
)
QP
Shockwave:
P (Projectile)
Liquidize:
QK (Teleport)
Liquidize Uppercut:
MK/FK (Anti-All) (Teleport Uppercut)Combo Breaker:PFinishers:
No Mercy - Blob Engulf:
MK (1 Player Distance)
No Mercy - Ice Pick:
MP (1 Player Distance)
No Mercy - Acid Puddle:
FK (1 to 4 Player Distance)
Humiliation:
QK (1 to 4 Player Distance)
Ultimate Acid Puddle:
QP (During Combo)
Ultra Combo:
FP (During Combo)JagoInfo:
Height: 5'6"
Weight: 190 lb
Age: 21 years oldBio:
A Tibetan warrior monk who calls on the power of the tiger to discover his destiny.
Overseen by the tiger spirit, Jago must enter the contest and destroy the evil within.
Found abandoned as a baby at a Himalayan monastery and taken in by the Monks of
the Tiger, Jago showed great promise from the start and, under the tutelage of the
ancient Abbot, has swiftly become one of the Order's star pupils. During meditation
he is visited by the very Tiger spirit his Order serves, which grants him great
powers and Chooses him to battle the sinister evil of Ultratech. At first the power
threatens to overwhelm Jago's sanity, but he soon masters it and becomes the finest
warrior the Order has yet fathered. The ever-present uncertainty as to his origins,
however, still troubles him.Special Moves:
Endokuken:
P (Projectile)
Yellow Endokuken: (Hold QP),
(Release QP) (Magic 2)
Tiger Fury:
P (Anti-Projectile)
Sliding Tiger Fury: (Charge
),
P (Anti-Projectile)
Laser Sword:
FP
Wind Kick:
QK (Anti-Projectile)
Wind Kick:
K (Anti-Projectile)
Fast Wind Kick: (Hold MK),
(Release MK) (Anti-Projectile)
Fast Wind Kick: (Hold FK),
(Release FK) (Anti-Projectile)Combo Breaker:
Tiger Fury:
P (Anti-Projectile)Finishers:
No Mercy - Sword Stab:
QP (Close)
No Mercy - Falling Car:
MP (1 to 4 Player Distance)
Humiliation:
MK (1 to 4 Player Distance)
Ultimate Sword Stab:
FP (During Combo)
Ultra Combo:
QK (During Combo)RiptorInfo:
Height: 7'0"
Weight: 700 lb
Age: 4 years oldBio:
A product of UltraTech's DNA manipulation project. By mixing human and reptilian
genes they hope to cross intelligence and ferocity in a lethal fighting machine.
Another of Ultratech's miraculously realized concepts: a crossbreed of human and
reptilian DNA, resulting in a creature that combines formidable intelligence with
sheer brute strength. Nurtured from the egg by a dedicated Ultratech professor and
her team, the beast nicknamed 'Riptor' by others has barely reached 4 years of age
before it first demonstrates its full savage power in a human kill. Riptor is confused
and often finds itself torn between human reasoning and predatory instincts, resorting
to attack when it fails to understand the situation, as ever more people find out
the hard way.Special Moves:
Claw Uppercut:
QP
Rampage: (Charge
),
P
Flaming Venom:
P (Projectile)
Flaming Venom (In Air):
FP (projectile, midair)
Dragon Breath:
FP
Jump Rake: (Charge
),
K (Anti-Projectile)
Reverse Jump Rake: (Charge
),
QK/MK (Anti-Projectile)
Jump Rake:
QK (Anti-Projectile)
Tail Flip:
K (Anti-Projectile)
Tail Flip (In Air):
FK (Midair)Combo Breaker:
Jump Rake: (Charge
),
K (Anti-Projectile)Finishers:
No Mercy - Eat Opponent:
MP (1 to 4 Player Distance)
No Mercy - Deadly Venom:
MK (1 to 4 Player Distance)
No Mercy - Tail Stab:
FK (1 Player Distance)
Humiliation:
FP (1 to 4 Player Distance)
Ultimate Eat Opponent:
QP (During Combo)
Ultra Combo:
QK (During Combo)SabrewulfInfo:
Height: 5'11"
Weight: 400 lb
Age: 45 years oldBio:
Afflicted with the rare disease, Lycanthropy. Although he has spent most of his
life as a recluse, he enters the Killer Instinct tournament on the promise of a
cure if he is victorious.
Since the day when a wolfbite left him afflicted with a particularly virulent strain
of lycanthropy, Count Von Sabrewulf has lived in exile in his remote mountain tower,
shunned by society, struggling with insanity as his disease grows steadily worse.
A handful of years back his worst nightmare was realized when he failed to revert
to human form at all. Every rumor of a possible cure has been at best a hoax, so
when a message arrives promising salvation should he enter and win the Ultratech
contest, Sabrewulf is highly suspicious but obliged to seize any chance that comes
his way.Special Moves:
Flaming Bat:
P (Projectile)
Sabre-Spin: (Charge
),
P (Stops Flashing Line)
Reverse Sabre-Spin: (Charge
),
MP
Sabre-Roll: (Charge
),
QK (Stops Flashing Line, Anti-Projectile)
Sabre-Slap: (Charge
),
MK
Sabre-Pounce: (Charge
),
FK (Anti-All)
Howl:
FK (Starts Shadow Line Flashing)Combo Breaker:KFinishers:
No Mercy - Claw Stab:
MK (Close)
No Mercy - Screen Punch:
MP (1 Player Distance)
Humiliation:
QP (1 to 4 Player Distance)
Ultimate Claw Stab:
FP (During Combo)
Ultra Combo:
QK (During Combo)SpinalInfo:
Height: 5'5"
Weight: 110 lb
Age: 2650 years oldBio:
Spinal's origin is a closely guarded secret of Ultratech. A secret branch of the
corporation, using a variety of special techniques, have succeeded in reviving an
ancient warrior. With only the vaguest memories of his past life, Spinal knows how
to do only one thing: fight!
A legendary warrior over 2000 years ago, the thing now known as Spinal has been
torn from the peace of death by Ultratech's cell regeneration experiments. Trapped
in the new world, he has no choice but to obey orders despite his reluctance, and
to make things worse he begins to suffer tormenting flashbacks to the ancient life
he can never quite remember. After the awe and wonder he inspired when first unveiled
to the public, this year Spinal finds himself in the shadow of Ultratech's latest
creations (Fulgore, Riptor et al): and, filled with resentment, he sets out to prove
his worth.Special Moves:
Power Devour:
+ (Hold QP) (Absorbs Special Moves for Skulls)
Bone Shaker:
P
Skeleport Front:
P
Skeleport Behind:
K
Skeleport Front: (Hold QP), Jump,
(Release QP) (Mid-air)
Skeleport Behind: (Hold QK), Jump,
(Release QK) (Mid-air)
Soul Sword: (Charge
),
MP
Soul Sword: (Charge
),
MP
Sliding Kick:
FK (Anti-Projectile)
Searing Skull:
P (After Charging Shield with Projectile)
Super Searing Skull:
FP (After Absorbing Projectile)Combo Breaker:
Bone Shaker:
PFinishers:
No Mercy - Skeleton Grab:
MK (1 to 4 Player Distance)
No Mercy - Shield Stab:
QK (Close)
Humiliation:
FK (1 to 4 Player Distance)
Ultimate Skeleton Grab:
QP (During Combo)
Ultra Combo:
FP (During Combo)TJ ComboInfo:
Height: 6'1"
Weight: 220 lb
Age: 25 years oldBio:
T.J. Combo was once the undisputed heavyweight champion of the world for five years
straight. He was stripped of his title for his brutal methods of punishing opponents.
He now fights to regain his fame and fortune.
Having fought his way from a seedy backstreet gym to the world heavyweight title
through sheer raw power and aggression, after 5 years at the top T. J. "Combo"
Garrett is brought crashing down by his own overwhelming greed. Having blown most
of his cash on titanium arm implants to ensure that the title remained his, Combo
is stripped of belt, wealth and public respect when the Ultratech surgeon who performed
the operation sells his story to the media. Furious and humiliated, Combo returns
to his old ghetto haunts and vows to defy the world at large in reaching the top
once more.Special Moves:
Spinfist: (Charge
),
QP
Turn Around Punch: (Charge
),
QP
Triple Spinfist: (Charge
),
QPQP
Rollercoaster: (Charge
),
MP (Anti-Projectile)
Triple Rollercoaster: (Charge
),
MP (Anti-Projectile, Charge 2 sec.)
Powerline: (Charge
),
FP
Cyclone: (Charge FP), (Release FP), FP (Charge 2 sec.)
Flying Knee: (Charge
),
QK/FK (Anti-Magic 1)
Knee KO: (Charge
),
MK
Punching Bag: QPQPQPQP, etc... (Up Close)Combo Breaker:KFinishers:
No Mercy - Chiropractor:
MP (Close)
No Mercy - Screen Punch:
FK (Close)
Humiliation:
QP (1 to 4 Player Distance)
Ultimate Screen Punch:
MK (During Combo)
Ultra Combo: (Charge
),
FP (During Combo)
Boss Character:
Eyedol (Boss)Info:
Height: Too Tall
Weight: Really Heavy
Age: That Would Be TellingBio:
Eyedol is Ultratech's trump card. Remember the warlords from the Prologue story?
Well, Eyedol is one of them. Ultratech's scientists snatched him out of Limbo to
do battle with the finalist in this year's Killer Instinct tournament. Little did
they realize what kind of power they were releasing when they set Eyedol free from
his magical prison...
Eyedol and his greatest rival, Gargos - known only in the modern world to the Monks
of the Tiger as the great Spirit they serve - were the last surviving Warlords of
ancient times, battling for ultimate control of the land. The heroes of the age
joined together to banish them to Limbo, and for 2000 years there they stayed: but
now Ultratech's meddlings have resulted in a device that can scan the void for life,
and despite their efforts to shut it down before anything nasty gets out, a weakened
Eyedol manages to break through at the last minute, right into the company's scheming
hands.Special Moves:
Fireball:
P (Magic 1)
Head Charge:
QP
Stop:
QP,
QP
Golfing Goat:
QP,
FP
Club Swing:
FP (Reflects Projectiles)
Forward Leaping Mace:
QK (Anti-All)
Upward Leaping Mace:
MK (Anti-All)
Backward Leaping Mace:
FK (Anti-All)
Energy Stomp:
MP
Stop:
MP MP
Triple Fireball:
MPFP
Mega Horn Charge:
MP,
QP
Double Horn Gore: FP/FPFP (Must Be Right Next to Opponent)Play as Eyedol: Arcade: Select Riptor, and Hold
while pressing QP and QK. When the Versus screen appears, immediately
change and start holding
while pressing MP, FP, and FK
SNES: Select Cinder. At the VS screen, hold
and press L, R, X, B, Y, A
Game Boy: Pick any character. At the VS screen, hold
and press Select, Start, B, ASpecial Thanks:
icemantraveler - Webmaster of
MKKomplete: Created
initial html, ripped a few sprites, created graphical elements for button inputs,
minor error checking/move testing.