Player1 |
Player2 |
Code Name |
Description |
4,6,6 |
4,6,6 |
Unlimited Super Meter |
Super Meter never depletes. |
0,1,0 |
0,1,0 |
Throwing Encouraged |
This prints out messages whenever a throw is
performed. |
1,0,0 |
1,0,0 |
Throwing Disabled |
Disables all throws. |
0,2,0 |
0,2,0 |
Blocking Disabled |
Blocks are disabled. |
4,0,4 |
4,0,4 |
Powerbars Disabled |
Hide the powerbars and Super Meters. |
3,0,0 |
3,0,0 |
Silent Kombat |
Mute all sounds. |
3,0,3 |
3,0,3 |
Quick Uppercut Recovery |
Set Breakout for all uppercuts to be 3 to 5
frames after the impact frame. |
0,2,2 |
0,2,2 |
Dark Kombat |
Fades everything out to pitch-black and back
over some interval. |
7,0,7 |
7,0,7 |
Psycho Kombat |
Dark Kombat infinite Super Meter, fast uppercut
recovery. |
2,2,7 |
2,2,7 |
Explosive Kombat |
Only works in Tag matches. When player dies,
they explode. |
7,1,7 |
3,1,3 |
Random Phrase 1 |
“Don’t defend in a temple corrupted with shadow…” |
4,4,8 |
8,4,4 |
Random Phrase 2 |
“The krypt walls hold secrets…” |
1,2,2 |
2,2,1 |
Random Phrase 3 |
“What lurks at the bottom of the pit?” |
3,0,9 |
0.0.0 |
Random Phrase 4 |
“?SUNOBYTSAOT” |
5,5,0 |
0,5,5 |
Random Phrase 5 |
“Who hides in the forest?” |
0.3.1 |
1,3,0 |
Random Phrase 6 |
“Motaro Transformation?” |
2,8,2 |
2,8,2 |
Random Phrase 7 |
“She waits for you at the top of the tower…” |
1,2,3 |
9,2.6 |
Random Phrase 8 |
“Thanks for karing!” |
1,1,0 |
0,0,0 |
Player 1 Half Health |
Player 1 starts with 50% health. |
0.0.0 |
2,2,0 |
Player 2 Half Health |
Player 2 starts with 50% health. |
0,4,4 |
4,4,0 |
Sans Power |
Start on danger. |
0,1,2 |
0,1,2 |
Health Recovery |
Slowly regain health over time. |
0.9,1 |
0,9,1 |
Hyper Fighting |
Movement speed increase. |
3,9,1 |
1,9,3 |
Double Dash |
Dashes go 2x farther. |
8,3,1 |
8,3,1 |
lumping Disabled |
Can’t jump. |
7,3,1 |
7,3,1 |
Specials Disabled |
All specials and enhanced specials are disabled. |
9,3,1 |
9,3,1 |
Kombos Disabled |
Disables all 2 in Ts and all chain combos. |
0,9,0 |
0,9,0 |
No Breakers |
Disables the ability to perform combo breakers. |
9,0,0 |
9,0,0 |
No Blood |
Disables blood, fatalities, etc. |
6,6,6 |
6,6,6 |
Zombie Kombat |
Zombie effect on both players. |
0,0,1 |
0,0,1 |
Disable Foreground Elements |
Hides all foreground objects for selected background. |
4,2,4 |
4,2,4 |
Vampire Kombat |
Everything drains health. Eyes glow blue. |
1,2,3 |
1,2,3 |
Super Recovery |
Slowly regain Super Meter over time. |
7,7,0 |
7,7,0 |
Invisible Kombat |
Randomly toggle each player from visible to
invisible and back |
2,3,4 |
2,3,4 |
Rainbow Kombat |
Blood color randomly changes during course
of fight |
2,2,2 |
5,5,5 |
Dream Kombat |
Enables the full-screen “dream” effect from
Nightwolf Tower chapter. |
9,1,1 |
9,1,1 |
Armless Kombat |
Players start with both arms dismembered. |
8,0,8 |
8,0,8 |
Headless Kombat |
Players start match with head dismembered. |
2,4,2 |
2,4,2 |
X-Rays Disabled |
X-Rays are disabled. |
0,5,1 |
1,5,0 |
Enhanced Moves Disabled |
Enhanced moves are disabled. |
1,1,1 |
1,1,1 |
Tournament Mode |
Disables Toasty Bonus; disables foreground
objects. |
2,2,0 |
0,0,0 |
Player 1 Quarter Health |
Player 1 starts with 25% health. |
0,0,0 |
2,2,0 |
Player 2 Quarter Health |
Player 2 starts with 25% health. |
1,0,1 |
1,0,1 |
Klassik Music |
Turns on legacy music for the stage. |