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MKKomplete - Mortal Kombat Mythologies: Sub-Zero (1997) - Controls/Movelist Choose Your Game
Mortal Kombat Mythologies: Sub-Zero (1997)
Controls/Movelist

Nintendo 64 Controls:
 
PlayStation Controls:
 
Button:
C
C  ↓
C  ↑
C
L
R
A
B
START
Z
Result:
HP = High Punch
LP = Low Punch
HK = High Kick
LK = Low Kick
BL = Block
RN = Run
Use/Action
Switch Direction
Pause
Inventory
Button:

X
Δ
O
R1
R2
L1
L2
START
SELECT
Result:
HP = High Punch
LP = Low Punch
HK = High Kick
LK = Low Kick
BL = Block
RN = Run
Use/Action
Switch Direction
Pause
Inventory

N64 Elevators:
(Hold A), C:  Up
(Hold A), C:  Down

PSX Elevators:
(Hold L1), Δ:  Up
(Hold L1), X:  Down

Combos:
6-Hit - 36 experience pts : HP, HP, LP, LK, HK, (B+HK)
3-Hit - 18 experience pts : HK, HK, (B+HK)
Special Moves:
1. Ice Blast:
   D, F, LP
   (Earned after 90 Experience Points)
   Allows Sub-Zero to throw an ice projectile.

2. Slide:
   (B+LP+LK+BL)
   (Earned after 260 Experience Points)
   Can slide under projectiles and high attacks.

3. Directional Ice Blast:
   Angle Up: D, F, HK
   Angle Down: D, B, LK
   (Earned after 830/840 Experience Points)
   Gives Sub-Zero the ability to throw ice to two additional directions.

4. Air Ice Blast:
   D, F, LP (In Air)
   (Earned after 1410 Experience Points)
   Enables Sub-Zero to throw ice in the air.

5. Ice Clone:
   D, B, LP
   (Earned after 2325 Experience Points)
   Enables Sub-Zero to create an ice clone.

6. Ice Shatter:
   Freeze Twice - Uppercut or Roundhouse Kick
   (Earned after 3320 Experience Points)
   Enables Sub-Zero to shatter enemies after two ice blasts.
   (Can also freeze using ice clone then an ice blast before shattering.)

7. Super Slide:
   (B+LP+LK+BL)
   (Earned after 4510 Experience Points)
   Same as normal slide except longer reaching and can take out multiple enemies.

8. Freeze on Contact:
   D, F, F, HP
   (Earned after 5920 Experience Points)
   Allows Sub-Zero to freeze an enemy on contact when running.

9. Polar Blast:
   F, B, B, HP
   (Earned after 7360 Experience Points)
   Freezes all enemies on screen within the blast radius.
Fatality:

Spine Rip:
F, D, F, HP
Distance: One Step Away
Notes: Can be done easier starting with Forward twice.
Description: Sub-Zero gives his opponent an uppercut to the neck, severing the head. Blood squirts from the victim's neck like a fountain as the head, with spine still attached, flies off and to the ground. After a few moments, the body drops forward.

Can be Performed at: The Shaolin Temples on Scorpion/Shinnok's Fortress on Sareena

Note: Killing Scorpion guarantees that you fight the UMK3 version of Scorpion in the Prison of Souls, while sparing Sareena makes it so that in your boss fight with Quan Chi you only have to get him to %90 damage before Sareena runs out and finishes him off with her hook swords, after which the game switches to an interesting cut scene.



















































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