The Sabbat continually seeks new ways to overthrow the Camarilla, and many of their efforts involve the creation of Vampiric shock troops. The Sabbat is also renowned for its creative uses of the Blood Bond. Recently, a conclave of Sabbat Tremere and Tzimisces gathered in a certain unnamed stronghold in Eastern Europe for a bizarre experiment. Their devilish plan: to refine the Blood Bond to new heights, thus creating a pack of Vampiric warriors who would for all practical purposes think and act as one. With the Tremere using their Blood magic and the Tzimisces employing their flesh-altering powers, they would create an army of invincible servants.
A band of captured Caitiffs provided the first test subjects. And the second. And so on. Finally, after a number of grotesque failures, a pack of fanatically loyal soldiers, with their own unique abilities related to their bond, crouched before them. This was the origin of the Sabbat's special weapon, the bloodline known ironically as the Blood Brothers.
Appearance:
Blood Brothers usually look a little strange, as their reshapings and blood exchanges often leave them a bit misshapen. They generally shave their heads and prefer to wear simple T-shirts, jeans and boots.Haven:
Blood Brothers often live in Sabbat communal havens or in secret bases under the cities of the Camarilla, where they can venture out to wreak havoc.Background:
Blood Brothers are chosen by the Tremere and Tzimisces for their tough-mindedness and skill at keeping themselves alive. Individuality is not a prized quality. Many Blood Brothers come from military or criminal backgrounds, and members of street gangs seem especially prevalent.Character Conception:
Most Blood Brothers come from criminal or gang concepts. Physical Attributes and Talents are primary.Organization:
Blood Brothers are bound in tightly-formed packs, or "circles," of between three and seven individuals. Usually all are equal, but the Brother with the highest generation is the nominal leader; they are virtually a communal being anyway, so questions of leadership are nearly irrelevant.Disciplines:
Celerity, Potence, SanguinusWeaknesses:
All Blood Brothers feel each others' pain. If one is damaged, all the rest take the same wound penalty to their actions for the next round (only). If more than one is hit, the highest penalty is taken. They are also all Blood Bound to each other.Quote:
(in unison) "DIE!"
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