Name |
Class |
Type |
Draws On |
Notes |
---|
Plains |
Land |
Basic |
NA |
None |
Desert |
Land |
Basic |
NA |
Death Rate is doubled for any Mortals in this space. |
Swamp |
Land |
Basic |
NA |
Birth rate is halved for any Mortals in this space, any Buildings built by Workmen in this space take twice as many Workmen, Horse Mortals use two movement to move out of this space. |
Forest |
Land |
Basic |
NA |
Any Mortals in this space have 1 subtracted from their attack number, Horse mortals take 2 to move out. |
Tundra |
Land |
Basic |
NA |
DR is doubled, Workmen cannot build buildings. |
Mountain |
Land |
Mountain |
NA |
Mortals may not move in unless it is mentioned on their card, Workmen cannot build. |
Storm |
Land |
Water |
NA |
Mortals may not move in unless on a Ship, roll a Die for each ship in space, on a 1 or 2 it sinks. |
Water |
Land |
Water |
NA |
Mortals may not move in unless in a Ship, Workmen cannot build. |
Meziri |
Afterlife |
NA |
NA |
Rupanyu Elves |
Fauluam |
Afterlife |
NA |
NA |
Rupanyu Humans |
Heaven |
Afterlife |
NA |
NA |
Only accessible by JHVH. |
Gehenna |
Afterlife |
NA |
NA |
Accessible to JHVH, Satan, Lucifer, and Allah. |
Paradise |
Afterlife |
NA |
NA |
Only accessible to Allah. |
Hades |
Afterlife |
NA |
NA |
Accessible to all Greek Gods. |
Elysian Fields |
Afterlife |
NA |
NA |
Accessible to "Good" Greek Gods. |
Hel |
Afterlife |
NA |
NA |
Accessible to all Norse Gods. |
Valhalla |
Afterlife |
NA |
NA |
Accessible to "Good" Norse Gods. |
Reincarnation |
Afterlife |
NA |
NA |
Accessible to all Indian Gods and Lord+Lady, Souls are removed 5 turns after they are placed in here. The five turns can be anyone's. |
Limbo |
Afterlife |
NA |
NA |
Accessible to all Gods. |
Happy Hunting Grounds |
Afterlife |
NA |
NA |
Accessible to all American Gods. |
Egyptian Underworld |
Afterlife |
NA |
NA |
Accessible to all Egyptian Gods. |
Nizinsa |
God |
Rupanyu |
Fauluam, Meziri, Limbo |
May keep one opponent from taking their turn for 25 Mana and 100 Souls, if the same Player has their turn cancelled more than once consecutively it costs double each time. |
Tagitem |
God |
Rupanyu |
Fauluam, Limbo |
May turn one Water spaces to Storm per turn, or Storm to Water. But not both. |
Sadija |
God |
Rupanyu |
Fauluam, Meziri, Limbo |
May turn one Basic Land space to Desert or Swamp per turn. This costs 5 souls and 50 Mana. |
Kair |
God |
Rupanyu |
Fauluam, Meziri, Limbo |
May double birth rate in one space (not double in Monolith, Artemis cannot cancel) |
Altio |
God |
Rupanyu |
Meziri, Limbo |
Worshippers of Altio multiply their attack strength by 1.5 (regardless of who controls them) |
Erupa |
God |
Rupanyu |
Meziri, Fauluam, Limbo |
May turn one Basic Land space to Desert or Tundra per turn. This costs 5 souls and 50 Mana. |
Niu |
God |
Rupanyu |
Meziri, Fauluam, Limbo |
May make Mortals of 4 religions unable to attack. This lasts until after her controllers attack phase. |
Rira |
God |
Rupanyu |
Meziri, Limbo |
Worshippers of Meziri multiply their movement by 1.5 (round up) Who controls them does not matter. |
Zofyenor |
God |
Rupanyu |
Fauluam, Meziri, Limbo |
May undo one change in status of a mortal per turn (Conversion, Training, or effect of a Godly Action or Miracle) for 150 Mana |
Onda |
God |
Rupanyu |
Meziri, Limbo |
May change the Reformation Status of one Mortal for 1 Soul and 20 Mana. |
Kadoni |
God |
Rupanyu |
Fauluam, Limbo |
Worshippers of Kadoni have only half death rate (regardless of who controls them) |
Zaimnnenra |
God |
Rupanyu |
Fauluam, Limbo |
May double the Death Rate in any two spaces per turn. |
Pool Guardians |
God |
Rupanyu |
Limbo |
May make one Mortal immortal (they will not die from DR and cannot be killed, except with Smite or by Godly Action) for 20 Souls and 150 Mana. Only one per turn. |
Zusai |
God |
Rupanyu |
Fauluam, Limbo |
May kill one Mortal in a Water Land Space or in a space bordering a Water Land space. |
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Serolin Serelion |
God |
Rupanyu |
Limbo |
May move 5 Souls from any Afterlife to any other Afterlife. |
JHVH |
God |
Muslo-Christian |
Heaven, Gehenna, Limbo |
May remove 1 Soul per turn from any Afterlife and put it into Heaven. This costs 10 mana |
Satan |
God |
Muslo-Christian |
Gehenna, Limbo |
May turn 1 Priest Mortal individual per turn into an Inquisitor, this costs 5 Souls and 50 Mana. |
Lucifer |
God |
Muslo-Christian |
Gehenna, Limbo |
May turn 1 Priest Mortal individual into a Theologian per turn, this costs 2 souls and 25 mana. |
Allah |
God |
Muslo-Christian |
Paradise, Gehenna, Limbo |
May turn any number of basic mortals controlled by his controller into crusaders per turn for 1 soul 5 mana each.. |
Zeus |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
May double the Birthrate in one space for one turn, once per turn. for 5 souls |
Ares |
God |
"Good" Greek |
Elysian Fields, Hades, Limbo |
May turn one Militia member to Infantry, or increase 1 Soldier's level by one, this costs 1 soul 15 Mana and he may only do it once per turn. |
Poseidon |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
May turn water spaces into storms or storms into water, may only change each space once per turn |
Athena |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
Worshippers of Athena multiply their attack strength by 1.5 (regardless of who controls them) |
Artemis |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
May cancel Orgies, or Zeus' birthrate doubling. |
Apollo |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
May take an extra turn, this costs 20 souls and 20 mana for the first, double for the second, and double again for each afterwards, doubling only if the turns are consecutive. |
Dionysus |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
Any of your groups may add one to their attack strength and subtract one from their defense strength, this lasts until the beginning of your next Battle Phase. |
Hera |
God |
"Good" Greek |
Elysian Fields, Hades. Limbo |
May cancel 1 Greek God's action per turn, this costs 5 souls 25 mana, she may also cancel one action taken by Zeus, for free. Mana and Souls spent on the action cancelled are still spent. |
Eris |
God |
Greek |
Hades, Limbo |
May make Mortals of one religion able to fight each other for one turn, only one religion per turn. |
Hades |
God |
Greek |
Hades, Limbo |
May remove Souls from Hades and put them into any other Afterlife. |
Hecate |
God |
Greek |
Hades, Limbo |
When Hecate uses cards they only cost 1/2 Mana and 1/2 Souls. Round up. |
Thor |
God |
"Good" Norse |
Valhalla, Hel, Limbo |
May kill 1 Mortal per turn for 5 souls and 15 mana. |
Odin |
God |
"Good" Norse |
Valhalla, Hel, Limbo |
Player owning Odin may look at other player's hands. |
Balder |
God |
"Good" Norse |
Valhalla, Hel, Limbo |
May take souls from Valhalla and play them into any space with worshippers of Balder in your control in it, they fight like Infantry, but do not give Mana and do not produce Souls when they die. The BR and DR of Souls from Valhalla are both 0. They do not count for God control. |
Freya |
God |
"Good" Norse |
Valhalla, Hel, Limbo |
May cancel 10 Mortal actions per turn, free, this includes moving, fighting, training to be a different kind of Mortal, and any special actions Mortals can take (if there is a question about it Freya can probably cancel it) This does not include birth and death |
Hel |
God |
Norse |
Hel, Limbo |
May remove souls from Hel and put them into any other afterlife |
Loki |
God |
Norse |
Hel, Limbo |
May use the special power of any other god in play, this costs Loki 5 souls and 5 Mana, in addition to any costs for the power itself, When using Athena's power it counts for one mortal action (one attack) |
Ymir |
God |
Norse |
Hel, Limbo |
May place one Jotun per turn into any space containing worshippers of Ymir that you control, this costs 10 souls and 50 mana |
Anubis |
God |
Egyptian |
Egyptian Afterlife, Limbo |
May double the DR in one space for one turn, once per turn |
Horus |
God |
Egyptian |
Egyptian Afterlife, Limbo |
May kill one mortal per turn for 5 souls and 15 mana |
Ra |
God |
Egyptian |
Egyptian Afterlife, Limbo |
May turn one basic land to desert per turn. This costs 5 souls and 50 mana |
Osiris |
God |
Egyptian |
Egyptian Afterlife, Limbo |
May remove souls from Egyptian Underworld and put them into any other afterlife |
Set |
God |
Egyptian |
Egyptian Afterlife, Limbo |
May remove three souls per turn from any afterlife and put them into the Egyptian Underworld |
Isis |
God |
Egyptian |
Egyptian Afterlife, Limbo |
When Isis uses cards they only cost 3/4 of the Mana and 3/4 of the souls. Round down. |
Lord+Lady |
God |
Celtic |
Reincarnation, Limbo |
May kill worshippers of the lord and lady which you control. May double the mana produced in one space, once per turn, for 1 Soul. |
Yama |
God |
Indian |
Reincarnation, Limbo |
May remove 9 souls per turn from any afterlife and place them into Reincarnation |
Kali |
God |
Indian |
Reincarnation, Limbo |
May kill one mortal per turn for 5 souls |
Shiva |
God |
Indian |
Reincarnation, Limbo |
May turn one basic land to Mountain per turn for 5 souls 25 mana |
Raven |
God |
American |
Happy Hunting Grounds, Limbo |
May place one prostitute into any space containing worshippers of Raven that you control, once per turn, this costs 1 soul and 25 mana |
Coyote |
God |
American |
Happy Hunting Grounds, Limbo |
may place 1 wolf into any space with worshippers of Coyote that you control, once per turn, this costs 1 soul and 15 mana |