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STEEL DRAGON SQUADRON

Robert "Duel" McCall

OCC: Veritech Pilot

Rank: Airman

Service Number: ROMC-111116-L99

DOB: 7/11/99

Age: 17

Language: English

Literacy: English

Weight: 228 lbs avg.

Height: 6' 1"

Hair: Red

Eyes: Brown

EXP: 000,200

Level: 1

Kills: 0

HP: 16/16

SDC: 70/70

Monthly Wage: 2,400 C

Secondary Income: None

Savings Account: 4,523 C


Attributes:

Intelligence Quotiant - 100

Mental Endurance - 15

Mental Affinity - 13

Physical Strength - 17

Physical Prowess - 14

Physical Endurance - 15

Physical Beauty - 11

Natural Speed - 180mpm


Medical Notes:

Mentally and physically fit.

Disposition:

Positive and outgoing; though he loves a good fight, he does so only for the safety of his friends and when he has no choice, wishes to continue family traditions and honor his parents and heritage.

Marital Status:

Currently single with no children.

OCC Skills:

Pilot: Jet Fighter - 60%, Pilot: Veritech Fighter - 70%, Mecha Combat (Veritech), Weapon Systems - 80%, Read Sensory Instruments - 55%, Navigation (Land, Air & Water) - 75%, Hand to Hand Expert

Other Skills:

Radio (Basic) - 50%, First Aid - 50%, Acrobatics: (Walk Tightrope or High Wire - 60%), Body Building, Boxing, Fencing, Gymnastics: (Sense of Balance - 80%, Climb Rope - 90%, Climbing - 60/50%, Back Flip - 90%), Prowl - 50%, Wrestling, Navigation (Space) - 60%, WP - Rifle, WP - Sword

Combat Bonuses: 3 attacks per melee

Combat Bonuses (VF series): 5 attacks per melee

Personal Profile:

Was on Macross Island where his father was stationed on "Launch Day". His father died while making sure Robert had made it aboard SDF-1 safely after the fold jump to Pluto. He was left an orphan, though he was mentored by members of his father's reconaissance unit. Following in his father's and "aunts and uncles" footsteps, he seeked to enlist in the RDF army. His destiny would lead him elsewhere as luck would have it, and his skills and talent soon awarded him a position within a Special Operations Group in the RDF air force.

Personal Belongings:

average sized wardrobe with a variety of clothing (mostly reds, browns, and black colors) as well as equal amounts of undergarments, 1 dress uniform, 2 flight suits, 1 spacesuit

Personal Equipment:

RDF laser pistol (holstered; damage: 4D6 per round, feed: 10/10 rounds), RDF wrist radio (worn on wrist; range: 8 miles), helmet, binoculars (stored in VT-013), food rations for 2 weeks (stored in VT-013), first aid kit (stored in VT-013), 150ft length of nylon cord (stored in VT-013), 3 signal flares (stored in VT-013), canteen (stored in VT-013; stores 1qt.), flashlight (stored in VT-013)

Service History:

INSERT YOUR PICTURE HERE!


Steel Dragon VT-013

Type: VF-1B Veritech
Pilot: AMN Robert McCall
MDC by Location:

Head............................................................................

75/75

Head Laser Mounts (4)....................................

(UR) 24/24, (LR) 24/24, (UL) 24/24, (LL) 24/24

Arms (2).....................................................................

(right) 75/75, (left) 75/75

Hands..........................................................................

(right) 30/30, (left) 30/30

Retractable Utility Arms (3 per arm).......

(right set) 3/3, (left set) 3/3

Legs/Thrusters......................................................

(right) 150/150, (left) 150/150

Main Body...............................................................

250/250

Reinforced PC/Nose Section........................

200/200

Main Wings (2).....................................................

(right) 100/100, (left) 100/100

Tails (2)......................................................................

(right) 50/50, (left) 50/50

GU-12 Gunpod.....................................................

100/100

Speed: 2676mph (mach 4) with a 60 mile ceiling in Jet Fighter Mode, 670mph (mach 1) down to a complete hover in Guardian Mode, 60mph maximum in Battloid Mode running.

Weapon Systems

1. Four Head Mounted RöV-10 Lasers:

Mega-Damage: 12D6; or double damage using 2 attacks (object must be stationary); Lasers will overheat after 4 melees of continuous use.

Range: 2000ft (609m).

Payload: Unlimited.


2. GU-12 Gunpod: Carried in either hand in Battloid and Guardian modes, and mounted to the center hardpoint on the undercarriage during fighter mode.

Mega-Damage: 1D4X10 for aburst.

Range: 4000ft (1200m).

Payload: 200 rounds per clip equals 20 short bursts. One extra clip is carried as standard issue for all veritechs. Takes 2 attacks to reload a gunpod.


3. Wing Mounted Missiles: On each wing are three harpoints to which missiles can be mounted. For special missions or through command authorization, pilots can use Versatile Weapon Configuration Systems. Pods that can carry either extensive sensor systems or a range of missiles or even GU-11 gunpods.

Mega-Damage: Currently armed with High Explosive (med.) SRMs- 1D6X10 per missile.

Range: HE (med.) missiles have a range of 2 miles.

Payload: 4/12 HE missiles.


4. Hand to Hand: Instead of using weapons, the pilot can engage in physical combat with an enemy. Note: All physical bonuses the pilot posseses outside of the mecha DO apply when inside the mecha. i.e.: +2 to damage outside the mecha will provide an additional +2 to damage to every kick, punch, or body flip performed by the mecha.

Punch: 1D6 MD in battloid mode, 1D4 MD in guardian mode.

Kick: 1D6 MD

Body Flip: 1D4 MD


Mechanic's Note:

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