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Cadet Registration

    Gamemaster: The RDF is looking for any and all eager civilians who are willing to take up the brave duty of defending our world and policing it and protecting our loved ones. For the purposes of this game, we are only offering one. And that is the Spacy.

The youngest applicant can sign up for Basic Training at age 16. Beyond the three months of “Basic,” training in any particular service can last as much as twelve months. Air Force and Spacy training last a total of twenty-one months, making for a total of two years training before graduation. The “RDF Accelerated Training Program” (ATP) is credited with training Air Force and Spacy personnel in as little as nine months. This process is intense and very exhaustive, however, and is difficult to get into (requirements: ME, PE, and PP of 9 or more). Exceptional trainees may apply for “Officer Training” (requirements: IQ, ME, and MA of 10 or more) and this may take an additional two years. “Special Ops Training” is available in all of the various services, and requires twelve months additional training (requirements: GM approval).

This campaign is based around the Veritech squadrons of the REF, and thusly you will have to base your character's Occupational Character Class off of the Veritech Pilot OCC. Copy and paste the information below onto an email and fill it out so that you may flesh out your character and give him or her some depth, then send it to me at captjakebrown@hotmail.com

Your Name:
Email Address:

Character Name:
Age:
Date of Birth (MM/DD/YY):
Gender:
Ethinic Background:
Birthplace:
Religion:
Handedness:
Height:
(depends on what you roll for stats)
Weight: (depends on what you roll for stats)
Hair Color:
Eye Color:

Distinguishing Features:

Disposition:

Family:

Medical Notes:

Interests/Talents:

Military Training and Achievements:
**Basic Training (3 months)
**Spacy Service Training (21 months)

Previous Military Assignments:

Background:
Early Background: Family (parents, siblings, relatives); Include your academic accomplishments (high school). Adult Background: Include your academic accomplishments (undergraduate college, graduate college, military academy); Professions (carpenter, accountant, police officer, etc.); Family (parents, siblings, relatives, significant other); Introduction to Military (reasons for joining, goals, etc.).

Criminal Background Check:
**Misdemeanors: None
**Felonies: None

===============RPG STATS===============

Attributes: (roll these up with GM present)

Hit Points: PE +1d6
SDC: 20 +skill bonuses (if any)

Base Skills:
Math: Basic (98%), Language: English (98%), Literacy: English (98%)

(RDF) OCC Skills:
Pilot Jet Fighter (60%), Pilot Mecha: RDF Veritechs (70%), Mecha Combat: VF-1, Weapon Systems (60%), Read Sensor Instruments (55%), Navigation: Air, Land, Water (75%), Hand to Hand (expert*)

(or REF) OCC Skills:
Pilot Jet Fighter (60%), Pilot Mecha: REF Veritechs (70%), Pilot Mecha: RDF Veritechs (60%), Pilot Mecha: ASC Veritechs (55%); Mecha Combat: (select two Veritech Fighters), Weapon Systems (60%), Read Sensor Instruments (55%), Navigation: Air, Land, Water (75%), Hand to Hand (expert*)

OCC Related Skills:
Select 6 more skills from the skill web on this site. Click any of the category titles below to examine the skill web. *One of these skills may be spent to upgrade the Hand to Hand (expert) skill to (martial arts). They must be within the following limitations:

Communications: Any (+10%)
Domestic: Any
Electrical: Basic only
Espionage: None
Mechanical: Basic, aircraft, and auto only (+5%)
Medical: Any
Physical: Any
Pilot: Any (+5% on all ground vehicles and +15% on all aircraft)
Pilot Related: Navigation: space only (+10%)
Rogue: None
Science: Any (+5%)
Technical: Any
W.P.: Any

Secondary Skills:
Select 4 more skills from the skill web on this site. They must be within the limitations listed above. If an illegal skill is obtained as a secondary skill then it must be cleared by the gamemaster and is typically concidered a frozen skill, unable to raise in level without gamemaster permission. These are additional areas of knowledge that do not get the advantage of the bonus listed in parentheses. All secondary skills start at base level.