Site hosted by Angelfire.com: Build your free website today!

FOR THE EMPEROR!!UltraMarinesMAY THE EMPEROR'S LIGHT GUIDE US

COMMAND SQUAD

 

Points

WS

BS

S

T

W

I

A

Ld

Sv

Bodyguard

18

4

4

4

4

1

4

1

9

3+

Veteran Sergeant

+12

4

4

4

4

1

4

2

9

3+

You may take a Command Squad to accompany any other HQ unit in your army. See the other HQ entries on the previous page for details.

Squad: The bodyguard consists of one Space Marine Sergeant and between four and nine Space Marines.

Weapons: Bolter. The Sergeant can exchange his bolter for a bolt pistol and close combat weapon at no extra points cost.

Options: Up to to two Space Marines in the squad can have: missile launcher at +20 points; heavy bolter at +15 points; lascannon at +35 points; flamer at +3 points; plasma gun at +6 points; meltagun at +10 points. The entire squad can have frag grenades at an additional cost of +1 point per model and krak grenades at an additional cost of +2 points per model.

CHARACTERS

One model may be upgraded to an Apothicary, one madel may be upgraded to a Tech-Marine, and one model may be upgraded to a Standard Bearer. ANy of these can take equipment from the Space Marine Armory. The Sergeant may be upgraded to a Veteran Sergeant at an additional cost of +12 points.

Terminator Honors: If the squad is led by either a Hero, Librarian, or a Chaplain with Terminator Honors and already has a Veteran Sergeant then the rest of the squad may have Terminator Honors at an additional cost of +10 points per model.

Transport Vehicle: The entire squad may be mounted in a Rhino at an additional cost of +50 points, a Razorback at an additional cost of +70 points, or a Land Raider at an additional cost of +250 points. (See appropriate vehicle entry for upgrade options.)