Effect | Strength | Attacks with this effect |
Damage
|
10 (strong x2 weak x1/2)
|
...You can figure this one out
|
Attack Down/Defense Up
|
Enemy Attack goes down 2 (5/10/20 becomes 4/8/16)
|
Growl, Defense Curl
|
Attack Up/Defense Down/Sight Down
|
Your Attack goes up 2 (5/10/20 becomes 6/12/24)
|
Tail Whip, Rage (+"Damage" Effect), Sand Attack
|
Heavy Damage
|
Specific element 2x damage (wears off in 5 uses)
|
Rain
|
Recovery
|
Heal half of current HP (HP: 4/1000 becomes HP: 6/1000)
|
Recover
|
Drain
|
Sucks hp out of enemy, damage is normal x2 and heals you as much as damages enemy
|
Absorb
|
Sleep/Paralyze
|
Act 3x but actions only do 1/2 strength
|
Thunder Wave, Sleep Powder, Lick
|
Poison
|
Every turn enemy recieves 5 extra damage, wears out after 5 turns
|
Poisonpowder, Poison, Toxic (+"Damage" effect)
|
Self-Damaging
|
Hurts you just as much as hurts enemy, does 3x damage
|
Double-Edge, Self Destruct
|