CRS: Stratosfear
Artist: KissMyAxe
A nice blue map on a rainy day here in T.O. *sigh* This
is a promising map, a bit unrefined however, and with a slight
few FPS issues, but that can always be remedied. The map is
set in space, on a set of drifting (yet, oddly locked in their
relative positions, will wonders never cease :)) platforms
in space. Sound familiar? If you’ve ever played quake 3 it
does. This map is like a little brother to a map called Plutonians
for Q3 (a jolly romp through blued-out space, in itself) whelp,
on with the review…
Eyecandy: This map has sufficient eye candy to keep
one interested. The animated textures around the side of the
main platform are very nice, but they do seem out of place,
without more around the level. I’d also like to see KMA choose
a different skybox or align the current one better, everything
kind of cuts off at the 180o mark. The lampposts are also
nice, if a bit chunky. Lastly, I’d like to see better use
of detail textures on the floors. Don’t let all this negativity
fool you though, this is an attractive map, I just happen
to be a jerk
Performance: This map is, I’m sad to say a bit FPSy.
When I bounced up from the lower side platforms t the middle
one, my framerate got chopped into ¥ of it’s previous. Which
is odd. This map has extremes of fps – from 60 to 7 in less
than 3 seconds (hey, I’m a poet and I didn’t even know it!!!)
Gameplay: A DM simple map, it’s fun to jump around
and try to mow people down while still getting your air control
on, trying not to fall off. Only a few small issues detract
from this map. The angled jump pads on the lower decks are
confusing; they bounce you straight up, when you expect to
be launched at an angle – no biggie though. And jumping form
the high platform onto the wide middle ones will end in you
falling off – missed by a decameter or two. Other than that’s
it’s peachy
Weapon Placement: KMA needs to rethink his weapon
placement and scheme. Something more appropriate to the whole
space map thing.
Recommended Player Number: 2 – 4. 6 at the absolute
most, 3 optimally
Final Word: KMA has the potential to be a great mapper,
he only needs time to develop his skills and get a feel for
what his audience wants.
OVERALL SCORE: 7/10
-Caid-
|