US SYSTEM RELEASE | September 26, 1996 | |
CPU | 64-bit RISC CPU 93.75 MHz Clock Speed |
|
MEMORY | 4MB RAMBUS D-RAM Transfer Speed: maximum 4,500M bit/sec |
|
CO-PROCESSOR | SP (sound and graphics processor) and DP (pixel
drawing processor) Clock Speed: 62.5MHz |
|
RESOLUTION | 256 x 224 ~ 640 x 480 dots. Flicker-free interlace mode support |
|
COLOR | Color frame buffer support 21-bit color video output |
|
GRAPHIC PROCESSING | Z buffer Anti-aliasing Realistic texture mapping: Tri-linear filtered MIP-map interpolation, Perspective correction, Environment mapping |
Standard Controller x 4 | |
007 Goldeneye
Publisher: Nintendo of
America |
|
007 The World is Not Enough
Publisher: Electronic Arts |
|
Diddy Kong Racing
Publisher: Nintendo of
America |
|
Donkey Kong 64
Publisher: Nintendo of
America
|
|
Indiana Jones and the Infernal
Machine
Publisher: LucasArts |
|
The Legend of Zelda: Ocarina
of Time
Publisher: Nintendo of
America |
|
Mario Kart 64
Publisher: Nintendo of
America |
|
Namco Museum 64
Publisher: Namco |
|
NFL Blitz 2000
Publisher: Midway |
|
Perfect Dark
Publisher: Nintendo of
America |
|
Quake II
Publisher: Activision |
|
South Park
Publisher: Acclaim
Entertainment |
|
Star Wars Battle for Naboo
Publisher: LucasArts |
|
Star Wars Racer
Publisher: LucasArts |
|
Star Wars Rogue Squadron
Publisher: LucasArts |
|
Star Wars Shadows of the
Empire
Publisher: LucasArts |
|
Sub Zero Mortal Kombat
Mythologies
Publisher: Midway |
|
Super Smash Bros.
Publisher: Nintendo of
America |