ATTACK |
TYPE |
DMG |
HIT |
PP |
EFFECT |
LEARN |
ABSORB |
Grass |
20 |
100% |
20 |
Your Pokemon absorbs HP from the opponent equal to 1/2 the attack
damage |
Level |
ACID |
Poison |
40 |
100% |
30 |
May decrease opponent's defense by 1 level temporarily - 10%
chance |
Level |
ACID ARMOR |
Poison |
- |
- |
40 |
Increases your Pokemon's defense by 2 levels temporarily |
Level |
AEROBLAST |
Flying |
100 |
95% |
5 |
Has a good chance for a critical hit [Lugia only] |
Level |
AGILITY |
Psychic |
- |
- |
30 |
Increases your Pokemon's speed by 2 levels temporarily |
Level |
AMNESIA |
Psychic |
- |
- |
20 |
Increases your Pokemon's special defense* power by 2 levels
temporarily |
Level |
ANCIENTPOWER |
Rock |
60 |
100% |
5 |
Deals damage and may raise all your Pokemon's stats by 1 level
temporarily - 10% chance |
Level |
ATTRACT |
Normal |
- |
100% |
15 |
If opponent's Pokemon is of the opposite sex there is a 50%
chance it will be unable to attack |
TM45 |
AURORA BEAM |
Ice |
65 |
100% |
20 |
Deals damage and may decrease opponent's attack power by 1 level
temporarily (does not freeze)* |
Level |
BARRAGE |
Normal |
15 |
85% |
20 |
Your Pokemon attacks 2 to 5 times in a row |
Level |
BARRIER |
Psychic |
- |
- |
30 |
Increases your Pokemon's defense by 2 levels temporarily |
Level |
BATON PASS |
Normal |
- |
- |
40 |
Allows you to switch Pokemon during a battle, new Pokemon
retains any bonuses the previous Pokemon had |
Level |
BEAT UP |
Dark |
10 |
100% |
10 |
Your Pokemon attacks as many times as the number of Pokemon you
are currently carrying, afflicted (poison, sleep, etc.) Pokemon
don't count [Sneasel] |
Level |
BELLY DRUM |
Normal |
- |
- |
10 |
Raises your attack to the max in exchange for 1/2 your HPs |
Level |
BIDE |
Normal |
- |
100% |
10 |
Your Pokemon waits 2 to 3 turns then hits opponent for twice the
damage received |
Level |
BIND |
Normal |
15 |
75% |
20 |
Prevents opponent from fleeing, damage continues for 2-5 turns in
addition to other attacks* |
Level |
BITE |
Dark* |
60 |
100% |
25 |
Deals damage and may flinch opponent - 30% chance |
Level |
BLIZZARD |
Ice |
120 |
70% |
5 |
Deals damage and may freeze opponent - 10% chance |
TM14 |
BODY SLAM |
Normal |
85 |
100% |
15 |
Deals damage and may paralyze opponent - 30% chance |
Level |
BONE CLUB |
Ground |
65 |
85% |
20 |
Deals damage and may scare opponent - 10% chance [Cubone /
Marowak] |
Level |
BONEMERANG |
Ground |
50 |
90% |
10 |
Your Pokemon attacks twice [Cubone / Marowak] |
Level |
BONE RUSH |
Ground |
25 |
80% |
10 |
Your Pokemon attacks 2 to 5 times in a row [Cubone / Marowak] |
Level |
BUBBLE |
Water |
20 |
100% |
30 |
Deals damage and may decrease opponent's speed by 1 level
temporarily - 10% chance |
Level |
BUBBLEBEAM |
Water |
65 |
100% |
20 |
Deals damage and may decrease opponent's speed by 1 level
temporarily - 10% chance |
Level |
CHARM |
Normal |
- |
100% |
20 |
Decreases opponent's attack by 2 levels temporarily |
Level |
CLAMP |
Water |
35 |
75% |
10 |
Prevents opponent from fleeing*, damage continues for 2-5 turns [Shellder] |
Level |
COMET PUNCH |
Normal |
18 |
85% |
15 |
Your Pokemon attacks 2 to 5* times in a row |
Level |
CONFUSE RAY |
Ghost |
- |
100% |
10 |
Confuses opponent |
Level |
CONFUSION |
Psychic |
50 |
100% |
25 |
Deals damage and may confuse opponent - 10% chance |
Level |
CONSTRICT |
Normal |
10 |
100% |
35 |
Deals damage and may decrease opponent's speed temporarily - 10%
chance |
Level |
CONVERSION |
Normal |
- |
- |
30 |
Your Pokemon switches its type to the type of one of its moves* [Porygon] |
Level |
CONVERSION2 |
Normal |
- |
100% |
30 |
Your Pokemon switches its type to the type most resistant to your
opponent's attacks [Porygon] |
Level |
COTTON SPORE |
Grass |
- |
85% |
40 |
Lowers opponent's speed by 2 levels temporarily [Mareep /
Flaaffy] |
Level |
COUNTER |
Fighting |
- |
100% |
20 |
Hits opponent for twice the damage received (works against
physical attacks only), always attacks last regardless of speed |
Level |
CRABHAMMER |
Water |
90 |
85% |
10 |
Has a good chance for a critical hit [Krabby / Kingler] |
Level |
CROSS CHOP |
Fighting |
100 |
80% |
5 |
Has a good chance for a critical hit |
Level |
CRUNCH |
Dark |
80 |
100% |
15 |
May decrease opponent's special defense by 1 level temporarily -
20% chance |
Level |
CURSE |
???? |
- |
- |
10 |
If used by ghost type Pokemon, it halves its HPs and damages
opponent for that amount of damage every turn. If used by any other
type of Pokemon, it lowers its speed by 1 level and raises its
attack and defense by 1 level |
TM03 |
CUT |
Normal |
50 |
95% |
30 |
Regular attack, allows you to chop down certain trees in the field |
HM01 |
DEFENSE CURL |
Normal |
- |
- |
40 |
Increases your Pokemon's defense by 1 level temporarily |
TM40 |
DESTINY BOND |
Ghost |
- |
- |
5 |
If your Pokemon uses this and faints, your opponent faints too
(cheese move) |
Level |
DETECT |
Fighting |
- |
- |
5 |
Blocks opponent's attack. Chance of success decreases if used
consecutively. [More info] |
TM43 |
DIG |
Ground |
60 |
100% |
10 |
Your Pokemon digs underground on the 1st turn, then attacks on
the 2nd; allows you to escape from caves and dungeons* |
TM28 |
DISABLE |
Normal |
- |
55% |
20 |
Disables your opponent's ability that was last used for several
rounds* |
Level |
DIZZY PUNCH |
Normal |
70 |
100% |
10 |
Deals damage and may confuse opponent - 20% chance |
Level |
DOUBLE KICK |
Fighting |
30 |
100% |
30 |
Your Pokemon attacks twice |
Level |
DOUBLE TEAM |
Normal |
- |
- |
15 |
Increases your Pokemon's chance for evading attacks by 1 level |
TM32 |
DOUBLE-EDGE |
Normal |
120 |
100% |
15 |
Your Pokemon receives 1/4 the damage opponent receives |
Level |
DOUBLESLAP |
Normal |
15 |
85% |
10 |
Your Pokemon attacks 2 to 5 times in a row |
Level |
DRAGON RAGE |
Dragon |
- |
100% |
10 |
Deals 40 points of damage |
Level |
DRAGONBREATH |
Dragon |
60 |
100% |
20 |
Deals damage and may paralyze opponent - 30% chance |
TM24 |
DREAM EATER |
Psychic |
100 |
100% |
15 |
Your Pokemon absorbs HP from the opponent equal to 1/2 the attack
damage (works only when opponent is asleep) |
TM42 |
DRILL PECK |
Flying |
80 |
100% |
20 |
Regular attack |
Level |
DYNAMICPUNCH |
Fighting |
100 |
50% |
5 |
Deals damage and confuses opponent |
TM01 |
EARTHQUAKE |
Ground |
100 |
100% |
10 |
Regular attack, not effective on Flying-type Pokemon |
TM26 |
EGG BOMB |
Normal |
100 |
75% |
10 |
Deals damage |
Level |
EMBER |
Fire |
40 |
100% |
25 |
Deals damage and may burn opponent - 10% chance |
Level |
ENCORE |
Normal |
- |
100% |
5 |
Makes opponent repeat his last attack for 2 - 6 turns |
Level |
ENDURE |
Normal |
- |
- |
10 |
Your Pokemon's HPs cannot be lowered below 1 the turn this is
used, chance of success decreases if used consecutively. [More
info] |
TM20 |
EXPLOSION |
Normal |
250 |
100% |
5 |
Your Pokemon faints after using* |
Level |
EXTREMESPEED |
Normal |
80 |
100% |
5 |
Your Pokemon attacks first, if both Pokemon use this attack the
faster one attacks first [Arcanine] |
Level |
FAINT ATTACK |
Dark |
60 |
- |
20 |
Attack always hits |
Level |
FALSE SWIPE |
Normal |
40 |
100% |
40 |
Deals damage but always leaves at least 1 HP remaining, handy for
catching wild Pokemon |
Level |
FIRE BLAST |
Fire |
120 |
85% |
5 |
Deals damage and may burn opponent - 10% chance |
TM38 |
FIRE PUNCH |
Fire |
75 |
100% |
15 |
Deals damage and may burn opponent - 10% chance |
TM48 |
FIRE SPIN |
Fire |
15 |
70% |
15 |
Prevents opponent from fleeing, damage continues for 2 - 5 turns* |
Level |
FISSURE |
Ground |
- |
30% |
5 |
If successful, defeats opponent in one attack (not effective on
Flying-type Pokemon) [Diglett / Dugtrio] |
Level |
FLAIL |
Normal |
- |
100% |
15 |
Deals more damage the lower your Pokemon's HPs are. <Further
Explanation> |
Level |
FLAME WHEEL |
Fire |
60 |
100% |
25 |
Deals damage and may burn opponent - 10% chance, also un-freezes
you and your opponent's Pokemon |
Level |
FLAMETHROWER |
Fire |
95 |
100% |
15 |
Deals damage and may burn opponent - 10% chance |
Level |
FLASH |
Normal |
- |
70% |
20 |
Decreases opponent's accuracy by 1 level temporarily, lights dark
caves and dungeons |
HM05 |
FLY |
Flying |
70 |
95% |
15 |
Your Pokemon flies on the 1st turn, then attacks on the 2nd,
allows swift travel between towns you've visited |
HM02 |
FOCUS ENERGY |
Normal |
- |
- |
30 |
Increases your Pokemon's chances for critical hits |
Level |
FORESIGHT |
Normal |
- |
100% |
40 |
The next attack will have its original accuracy (even after the
opponent uses evade attacks). It also lets Normal and Fighting type
attacks hit Ghosts. |
Level |
FRUSTRATION |
Normal |
- |
100% |
20 |
Damage increases the more your Pokemon dislikes you |
TM21 |
FURY ATTACK |
Normal |
15 |
85% |
20 |
Your Pokemon attacks 2 to 5* times in a row |
Level |
FURY CUTTER |
Bug |
10 |
95% |
20 |
Damage doubles each time this move is used consecutively, damage
returns to normal if you miss |
TM49 |
FURY SWIPES |
Normal |
18 |
80% |
15 |
Your Pokemon attacks 2 to 5* times in a row |
Level |
FUTURE SIGHT |
Psychic |
80 |
90% |
15 |
Attack hits 2 turns later |
Level |
GIGA DRAIN |
Grass |
60 |
100% |
5 |
Your Pokemon recovers HPs equal to 1/2 the damage dealt |
TM19 |
GLARE |
Normal |
- |
75% |
30 |
Paralyzes opponent |
Level |
GROWL |
Normal |
- |
100% |
40 |
Decreases opponent's attack power by 1 level temporarily |
Level |
GROWTH |
Normal |
- |
- |
40 |
Increases your Pokemon's special attack by 1 level temporarily |
Level |
GUILLOTINE |
Normal |
- |
30% |
5 |
If successful, defeats opponent in one attack |
Level |
GUST |
Flying |
40 |
100% |
35 |
Deals damage |
Level |
HARDEN |
Normal |
- |
- |
30 |
Increases your Pokemon's defense by 1 level temporarily |
Level |
HAZE |
Ice |
- |
- |
30 |
Cancels all effects on both Pokemon |
Level |
HEAD BUTT |
Normal |
70 |
100% |
15 |
Deals damage and may scare opponent - 30% chance, shakes small
trees |
TM02 |
HEAL BELL |
Normal |
- |
- |
5 |
Cancels all effects on all friendly Pokemon |
Level |
HI JUMP KICK |
Fighting |
85 |
90% |
20 |
If your Pokemon misses, it receives 1/8 the damage it would have
dealt |
Level |
HIDDEN POWER |
Normal |
- |
100% |
15 |
The type of attack and the damage it does depends on what type of
Pokemon is using it. <Further
Explanation> |
TM10 |
HORN ATTACK |
Normal |
65 |
100% |
25 |
Deals damage |
Level |
HORN DRILL |
Normal |
- |
30% |
5 |
If successful, defeats opponent in one attack |
Level |
HYDRO PUMP |
Water |
120 |
80% |
5 |
Deals damage |
Level |
HYPER BEAM |
Normal |
150 |
90% |
5 |
Pokemon loses one turn, very powerful |
TM15 |
HYPER FANG |
Normal |
80 |
90% |
15 |
Deals damage and may scare opponent - 10% chance |
Level |
HYPNOSIS |
Psychic |
- |
60% |
20 |
Puts opponent to sleep |
Level |
ICE BEAM |
Ice |
95 |
100% |
10 |
Deals damage and may freeze opponent - 10% chance |
Level |
ICE PUNCH |
Ice |
75 |
100% |
15 |
Deals damage and may freeze opponent - 10% chance |
TM33 |
ICY WIND |
Ice |
55 |
95% |
15 |
Deals damage and lowers opponent's speed by 1 level |
TM16 |
IRON TAIL |
Steel |
100 |
75% |
15 |
May lower opponents defense by 1 level temporarily - 30% chance |
TM23 |
JUMP KICK |
Fighting |
70 |
95% |
25 |
If your Pokemon misses, it receives 1/8 the damage it would have
dealt |
Level |
KARATE CHOP |
Normal |
50 |
100% |
25 |
Has a good chance for a critical hit |
Level |
KINESIS |
Psychic |
- |
80% |
15 |
Decreases opponent's accuracy* by 1 level temporarily |
Level |
LEECH LIFE |
Bug |
20 |
100% |
15 |
Your Pokemon recovers HPs equal to 1/2 the damage dealt |
Level |
LEECH SEED |
Grass |
- |
90% |
10 |
Your Pokemon absorbs some of opponent's HP every turn, effect
remains even if you switch Pokemon |
Level |
LEER |
Normal |
- |
100% |
30 |
Decreases opponent's defense by 1 level temporarily |
Level |
LICK |
Ghost |
20 |
100% |
30 |
Deals damage and may paralyze opponent - 30% chance |
Level |
LIGHT SCREEN |
Psychic |
- |
- |
30 |
Cuts the damage received from special attacks by 50% for 5 turns,
effect remains even if you switch Pokemon |
Level |
LOCK-ON |
Normal |
- |
100% |
5 |
Your next attack has a 100% chance to hit |
Level |
LOVELY KISS |
Normal* |
- |
75% |
10 |
Puts opponent to sleep |
Level |
LOW KICK |
Fighting |
50 |
90% |
20 |
Deals damage and may scare opponent - 30% chance |
Level |
MACH PUNCH |
Fighting |
40 |
100% |
30 |
Always attacks first, if both Pokemon use this attack the faster
Pokemon attacks first [Hitmonchan] |
Level |
MAGNITUDE |
Ground |
- |
100% |
30 |
Deals 10, 30, 50, 70, 90, 110, or 150 damage |
Level |
MEAN LOOK |
Normal |
- |
100% |
5 |
Prevents opponent from fleeing as long as the Pokemon who used
the attack is in battle |
Level |
MEDITATE |
Psychic |
- |
- |
40 |
Increases your Pokemon's attack power by 1 level temporarily |
Level |
MEGA DRAIN |
Grass |
40 |
100% |
10 |
Your Pokemon absorbs HP from opponent equal to 1/2 the damage
dealt |
Level |
MEGAHORN |
Bug |
120 |
85% |
10 |
Deals damage [Heracross] |
Level |
MEGA KICK |
Normal |
120 |
75% |
5 |
Deals damage [Hitmonlee] |
Level |
MEGA PUNCH |
Normal |
80 |
85% |
20 |
Deals damage |
Level |
METAL CLAW |
Steel |
50 |
95% |
35 |
Deals damage and may raise your attack power by 1 level
temporarily - 10% chance [Scizor] |
Level |
METRONOME |
Normal |
- |
- |
10 |
Uses a random attack (all attacks, not just TMs)* |
Level |
MILK DRINK |
Normal |
- |
- |
10 |
Restores half of your Pokemon's HPs, or gives one fifth of your
HPs to one of your other Pokemon [Miltank] |
Level |
MIMIC |
Normal |
- |
100% |
10 |
Your Pokemon mimics opponent's last attack and can use it for the
duration of the battle [Sudowoodo] |
Level |
MIND READER |
Normal |
- |
100% |
5 |
Guarantees the next attack to have 100% accuracy (unless Protect
or Endure was used) |
Level |
MINIMIZE |
Normal |
- |
- |
20 |
Increases your Pokemon's chances for evading attacks by 1 level
temporarily |
Level |
MIRROR COAT |
Psychic |
- |
100% |
20 |
Hits opponent for twice the damage received (works against special
attacks only), always attacks last |
Level |
MIRROR MOVE |
Flying |
- |
- |
20 |
Your Pokemon mimics opponent's last attack |
Level |
MIST |
Ice |
- |
- |
30 |
Defends against special attacks designed to decrease your
Pokemon's abilities |
Level |
MOONLIGHT |
Normal |
- |
- |
5 |
Restores HPs, amount restored depends on time, most effective at
night |
Level |
MORNING SUN |
Normal |
- |
- |
5 |
Restores lost HPs, amount restored depends on time of day |
Level |
MUD-SLAP |
Ground |
20 |
100% |
10 |
Deals damage and lowers opponent's accuracy by 1 level temporarily
(stronger version of Sand Attack) |
TM31 |
NIGHTMARE |
Ghost |
- |
100% |
15 |
Puts nightmare effect on opponent causing 1/4 loss of HPs per
turn, only works while opponent is asleep |
TM50 |
NIGHT SHADE |
Ghost |
- |
100% |
15 |
Damage dealt is equal to your Pokemon's experience level |
Level |
OCTAZOOKA |
Water |
65 |
85% |
10 |
Deals damage and may lower opponent's accuracy by 1 level
temporarily - 50% chance [Remoraid/Octillery] |
Level |
OUTRAGE |
Dragon |
90 |
100% |
15 |
Deals damage for 2 to 3 turns, after that your Pokemon gets
confused |
Level |
PAY DAY |
Normal |
40 |
100% |
20 |
You get extra money after the battle equal to... (your level X
number of attacks X 2) |
Level |
PECK |
Flying |
35 |
100% |
35 |
Deals damage |
Level |
PERISH SONG |
Normal |
- |
- |
5 |
Faints both Pokemon in 3 turns, effect is canceled if Pokemon
are switched |
Level |
PETAL DANCE |
Grass |
70 |
100% |
20 |
Deals damage for 2 to 3 turns, but confuses your Pokemon after
that. |
Level |
PIN MISSLE |
Bug |
14 |
85% |
20 |
Your Pokemon attacks 2 to 5* times in a row |
Level |
PAIN SPLIT |
Normal |
- |
100% |
20 |
You and your opponent's HPs are raised or lowered so as to be
equal to 1/2 the sum of both Pokemons' current HPs [Misdreavus
only] |
Level |
POISON GAS |
Poison |
- |
55% |
40 |
Poisons opponent |
Level |
POISON STING |
Poison |
15 |
100% |
35 |
Deals damage and may poison opponent - 30% chance |
Level |
POISON POWDER |
Poison |
- |
75% |
35 |
Poisons opponent |
Level |
POUND |
Normal |
40 |
100% |
35 |
Deals damage |
Level |
PRESENT |
Normal |
- |
90% |
15 |
Random effect; either does 40, 80, or 120 damage or restores your
opponent's HPs by 80 [Delibird] |
Level |
PROTECT |
Normal |
- |
- |
10 |
Opponent's attack has no effect that turn, chance of success
decreases if used consecutively [More
info] |
TM17 |
PSYBEAM |
Psychic |
65 |
100% |
20 |
Deals damage and may confuse opponent - 10% chance |
Level |
PSYCH UP |
Normal |
- |
- |
10 |
Your Pokemon receives the same temporary special bonuses that
your opponent received from one of his moves (such as from Amnesia) |
TM09 |
PSYCHIC |
Psychic |
90 |
100% |
10 |
Deals damage and may decrease opponent's special defense* power by
1 level temporarily |
TM29 |
PSYWAVE |
Psychic |
- |
80% |
15 |
Changes your special attack power at random so damage dealt is
equal to between 1 point and 1.5 times your Pokemon's experience
level |
Level |
POWDER SNOW |
Ice |
40 |
100% |
25 |
Deals damage and may freeze opponent - 10% Chance |
Level |
PURSUIT |
Dark |
40 |
100% |
20 |
Opponent receives double damage to his current Pokemon if he
tries to switch Pokemon the turn this attack is used |
Level |
QUICK ATTACK |
Normal |
40 |
100% |
30 |
Your Pokemon attacks 1st, if both Pokemon use this the faster
one attacks first |
Level |
RAGE |
Normal |
20 |
100% |
20 |
As your Pokemon takes damage, its attack power increases
temporarily when used consecutively |
Level |
RAIN DANCE |
Water |
- |
- |
5 |
Increases Water Attack base damage by 50%, decreases Fire Attack
base damage by 50%, makes Thunder 99.9% accurate, makes Solar Beam
take an EXTRA TURN to charge, and reduces Moon Light, Morning Sun,
and Synthesis to half their original effectiveness. These effects
only last for 5 turns. |
TM18 |
RAPID SPIN |
Normal |
20 |
100% |
40 |
Deals damage and frees Pokemon from multi-round attacks such as
Wrap and Leech Seed |
Level |
RAZOR LEAF |
Grass |
55 |
95% |
25 |
Has a good chance for a critical hit |
Level |
RAZOR WIND |
Normal |
80 |
75% |
10 |
Your Pokemon glows on 1st turn, then attacks on the 2nd |
Level |
RECOVER |
Normal |
- |
- |
20 |
Restores life equal to 1/2 the number of Pokemon's max HP |
Level |
REFLECT |
Psychic |
- |
- |
20 |
Cuts the damage received from physical attacks by 50% for 5 turns,
effect remains even if you switch Pokemon |
Level |
REST |
Psychic |
- |
- |
10 |
Your Pokemon recovers all HP, then sleeps 2 turns |
TM44 |
RETURN |
Normal |
- |
100% |
20 |
Deals more damage the more your Pokemon likes you |
TM27 |
REVERSAL |
Fighting |
- |
100% |
15 |
Deals greater damage the lower your HPs are. <Further
Explanation> |
Level |
ROAR |
Normal |
- |
100% |
20 |
Ends battle when fighting wild Pokemon, against trainers it
switches your opponent's current Pokemon with one of his other
Pokemon* |
TM05 |
ROCK SMASH |
Fighting |
20 |
100% |
15 |
Deals damage and may lower opponent's defense by 1 level
temporarily, allows you to smash boulders |
TM08 |
ROCK SLIDE |
Rock |
75 |
90% |
10 |
Deals damage and may scare opponent - 30% chance |
Level |
ROCK THROW |
Rock |
50 |
90% |
15 |
Deals damage |
Level |
ROLLING KICK |
Fighting |
60 |
85% |
15 |
Deals damage and may scare opponent - 30% chance |
Level |
ROLLOUT |
Rock |
30 |
90% |
20 |
Attacks for up to 5 turns with damage doubling each turn (that's
480 damage on 5th roll!), damage returns to normal if you miss,
since effect continues even if opponent switches Pokemon you can
basically knock down enemy Pokemon like bowling pins |
TM04 |
SACRED FIRE |
Fire |
100 |
95% |
5 |
Deals damage and may burn opponent - 50% chance [Ho-oh only] |
Level |
SAFEGUARD |
Normal |
- |
- |
25 |
Protects your Pokemon from special effects (such as paralysis and
sleep), shield is used up when you're hit with an effect causing
move |
Level |
SAND-ATTACK |
Ground* |
- |
100% |
15 |
Decreases opponent's accuracy by 1 level temporarily |
Level |
SANDSTORM |
Rock |
- |
- |
10 |
Both Pokemon take damage each round, Rock, Steel, and Ground type
Pokemon are immune to its effect |
TM37 |
SCARY FACE |
Normal |
- |
90% |
10 |
Lowers opponent's speed by 2 levels temporarily |
Level |
SCRATCH |
Normal |
40 |
100% |
35* |
Deals damage |
Level |
SCREECH |
Normal |
- |
85% |
40 |
Decreases opponent's defense by 2 levels temporarily |
Level |
SEISMIC TOSS |
Fighting |
- |
100% |
20 |
Damage dealt is equal to Pokemon's experience level |
Level |
SELF DESTRUCT |
Normal |
200 |
100% |
5 |
Deals damage, but Pokemon faints |
Level |
SHADOW BALL |
Ghost |
80 |
100% |
15 |
Deals damage and may lower opponent's special defense by 2 levels
temporarily - 20% chance |
TM30 |
SHARPEN |
Normal |
- |
- |
30 |
Increases your Pokemon's attack power by 1 level temporarily |
Level |
SING |
Normal |
- |
55% |
15 |
Puts opponent to sleep |
Level |
SKETCH |
Normal |
- |
- |
1 |
Copies opponent's last attack permanently, Pokemon learns new
move and forgets Sketch [Smeargle] |
Level |
SKULL BASH |
Normal |
100 |
100% |
15 |
Pokemon lowers head on 1st turn, then attacks on the 2nd, raises
your defense power by 1 level temporarily |
Level |
SKY ATTACK |
Flying |
140 |
90% |
5 |
Pokemon glows on 1st turn, then attacks on the second, good
chance for a critical hit [Moltres only] |
Level |
SLAM |
Normal |
80 |
75% |
20 |
Deals damage |
Level |
SLASH |
Normal |
70 |
100% |
20 |
Good chance for a critical hit |
Level |
SLEEP POWDER |
Grass |
- |
75% |
15 |
Puts opponent to sleep |
Level |
SLEEP TALK |
Normal |
- |
100% |
10 |
Pokemon attacks with one of the opponent's moves, only used when
Asleep. |
TM35 |
SLUDGE |
Poison |
65 |
100% |
20 |
Deals damage and may Poison opponent - 30% chance |
Level |
SLUDGE BOMB |
Poison |
90 |
100% |
10 |
Deals damage and may Poison opponent - 30% chance |
TM36 |
SMOG |
Poison |
20 |
70% |
20 |
Deals damage and may Poison opponent - 40% chance |
Level |
SMOKESCREEN |
Normal |
- |
100% |
20 |
Lowers opponent's accuracy |
Level |
SNORE |
Normal |
40 |
100% |
15 |
Pokemon can use this only when Asleep and may cause opponent to
Flinch - 30% chance |
TM13 |
SOFTBOILED |
Normal |
- |
100% |
10 |
Restores life equal to 1/2 the number of Pokemon's max HP |
Level |
SOLAR BEAM |
Grass |
120 |
100% |
10 |
Pokemon glows on 1st turn, then attacks on the second. Pokemon
attacks the first turn if Sunny Day has been used. |
TM22 |
SONIC BOOM |
Normal |
- |
90% |
20 |
Deals 20 points of damage |
Level |
SPARK |
Electric |
65 |
100% |
20 |
Deals damage and may paralyze opponent - 30% chance |
Level |
SPIDER WEB |
Bug |
- |
100% |
10 |
Prevents wild Pokemon from fleeing and trainers from changing
Pokemon [Spinarak / Ariados] |
Level |
SPIKE CANNON |
Normal |
20 |
100% |
15 |
Your Pokemon attacks 2 to 5* times in a row |
Level |
SPIKES |
Ground |
- |
- |
20 |
Deals damage each time opponent changes Pokemon, flying Pokemon
are immune [Pineco / Forretress only] |
Level |
SPITE |
Ghost |
- |
100% |
10 |
Lowers the PP of the move your opponent used last by 2 to 5 points |
Level |
SPLASH |
Normal |
- |
- |
40 |
Doesn't do crap |
Level |
SPORE |
Grass |
- |
100% |
15 |
Puts opponent to sleep [Paras / Parasect only] |
Level |
STEEL WING |
Steel |
70 |
90% |
25 |
Deals damage and may raise your defense by 1 level temporarily |
TM47 |
STOMP |
Normal |
65 |
100% |
20 |
Deals damage and may scare opponent - 30% chance |
Level |
STRENGTH |
Normal |
80 |
100% |
15 |
Deals damage, allows you to move boulders |
HM04 |
STRING SHOT |
Bug |
- |
95% |
40 |
Decreases opponent's speed by 1 level temporarily |
Level |
STRUGGLE |
Normal |
50 |
100% |
1 |
May be used when all PP is gone, but Pokemon takes 1/4* the
damage dealt |
Level |
STUN SPORE |
Grass |
- |
75% |
30 |
Paralyzes opponent |
Level |
SUBMISSION |
Fighting |
80 |
80% |
25 |
Pokemon takes 1/4 the damage dealt to opponent |
Level |
SUBSTITUTE |
Normal |
- |
- |
10 |
Pokemon uses 1/4 HPs to make a clone that fights automatically;
original Pokemon is not effected by damage taken by the clone |
Level |
SUNNY DAY |
Fire |
- |
- |
5 |
Increases Fire Attack base damage by 50%, decreases Water Attack
base damage by 50%, makes Thunder 50% accurate, makes Solar Beam
fire WITHOUT taking a move to charge, and doubles the effectiveness
of Moon Light, Morning Sun, and Synthesis. These effects only last
for 5 turns. |
TM11 |
SUPER FANG |
Normal |
- |
90% |
10 |
Cuts opponent's HP in half [Rattata / Raticate only] |
Level |
SUPERSONIC |
Normal |
- |
55% |
20 |
Confuses opponent |
Level |
SURF |
Water |
95 |
100% |
15 |
Deals damage, allows you to travel over water |
HM03 |
SWAGGER |
Normal |
- |
90% |
15 |
Confuses opponent but lowers your regular attack power by 2 levels
temporarily |
TM34 |
SWEET KISS |
Normal |
- |
75% |
10 |
Confuses opponent |
Level |
SWEET SCENT |
Normal |
- |
100% |
20 |
Lowers opponents chance of evading attack by 1 level, makes
Pokemon appear when used in the field |
TM12 |
SWIFT |
Normal |
60 |
- |
20 |
Attack will always hit* |
TM39 |
SWORDS DANCE |
Normal |
- |
- |
30 |
Increases your Pokemon's attack power by 2 levels temporarily |
Level |
SYNTHESIS |
Grass |
- |
- |
5 |
Restores HPs, amount restored depends on time of day |
Level |
TACKLE |
Normal |
35 |
95% |
35 |
Deals damage |
Level |
TAIL WHIP |
Normal |
- |
100% |
30 |
Decreases opponent's defense by 1 level temporarily |
Level |
TAKE DOWN |
Normal |
90 |
85% |
20 |
Your Pokemon takes 1/4 the damage dealt |
Level |
TELEPORT |
Psychic |
- |
- |
20 |
Ends battle automatically (doesn't work while fighting trainers)
and takes you to the last Pokemon Center you visited [Abra] |
Level |
THIEF |
Dark |
40 |
100% |
10 |
Steals items carried by wild Pokemon, deals damage if Pokemon
isn't carrying anything |
TM46 |
THRASH |
Normal |
90 |
100% |
20 |
Deals damage for 2 to 3 turns but confuses your Pokemon after
that |
Level |
THUNDER |
Electric |
120 |
70% |
10 |
Deals damage and may paralyze opponent - 30% chance |
TM25 |
THUNDERBOLT |
Electric |
95 |
100% |
15 |
Deals damage and may paralyze opponent - 10% chance |
Level |
THUNDERPUNCH |
Electric |
75 |
100% |
15 |
Deals damage and may paralyze opponent - 10% chance |
TM41 |
THUNDERSHOCK |
Electric |
40 |
100% |
30 |
Deals damage and may paralyze opponent - 10% chance |
Level |
THUNDER WAVE |
Electric |
- |
100% |
20 |
Paralyzes opponent |
Level |
TOXIC |
Poison |
- |
85% |
10 |
Poisons opponent (damage increases each turn) |
TM06 |
TRANSFORM |
Normal |
- |
- |
10 |
Transforms Pokemon into a copy of its opponent; however, all
moves have only 5 PP [Ditto] |
Level |
TRI ATTACK |
Normal |
80 |
100% |
10 |
Deals damage and may paralyze, burn, or freeze opponent - 20%
chance |
Level |
TRIPLE KICK |
Fighting |
10 |
90% |
10 |
Your Pokemon attacks 3 times in a row, each turn the attack hits
base damage increases by 10, damage returns to normal if you miss [Hitmontop] |
Level |
TWINEEDLE |
Bug |
25 |
100% |
20 |
Pokemon attacks twice and may poison opponent - 20% chance [Beedrill] |
Level |
TWISTER |
Dragon |
40 |
100% |
20 |
Deals damage and may scare opponent - 20% chance |
Level |
VICEGRIP |
Normal |
55 |
100% |
30 |
Deals damage |
Level |
VINE WHIP |
Grass |
35 |
100% |
10 |
Deals damage |
Level |
VITAL THROW |
Fighting |
70 |
100% |
10 |
Always attacks last, but your next attack has 100% chance to hit [Machop/choke/champ] |
Level |
WATER GUN |
Water |
40 |
100% |
25 |
Deals damage |
Level |
WATERFALL |
Water |
80 |
100% |
15 |
Deals damage, allows you to climb waterfalls |
HM07 |
WHIRLPOOL |
Water |
15 |
70% |
15 |
Deals damage for 2 to 5 turns, prevents opponent from fleeing,
allows you to pass over whirlpools |
HM06 |
WHIRLWIND |
Normal |
- |
100% |
20 |
Against wild Pokemon - ends battle automatically; against
trainers - makes opponent switch Pokemon* |
Level |
WING ATTACK |
Flying |
60 |
100% |
35 |
Deals damage |
Level |
WITHDRAW |
Water |
- |
- |
40 |
Increases your Pokemon's defense by 1 level temporarily |
Level |
WRAP |
Normal |
15 |
85% |
20 |
Your Pokemon attacks for 2 to 5 turns* in a row, prevents
opponent from fleeing |
Level |
ZAP CANNON |
Electric |
100 |
50% |
5 |
Deals damage AND paralyzes opponent |
TM07 |