WWF No Mercy (Nintendo
64)
Created Wrestler HTML Template Design Version 1.0
HTML layout designed and updated for No Mercy by Frank James Chan
Based on the Fire Prowrestling S: 6Men Scramble Template by The Mysterious
Kagura, used with permission.
©2000
Fighting-Spirit.com
WRESTLER NAME: ?
ORGANIZATION: ?
Created By: ?
Date of Template: ?
[ Profile/Music | Appearance | Moves | Fighting Style | Parameters | Ally/Enemy ]
TYPE
1 1st Costume |
|
Name | |
Short Name | |
Alias | |
Picture | |
Height | |
Weight | |
Music | |
TitanTron |
[ Back to Top ]
Gender (D-Pad Left/Right at Body/Face to choose) |
Color
1 If Applicable |
Color
2 If Applicable |
|
Body | |||
Head | |||
Face | |||
Hair | |||
Front Hair | |||
Facial Hair (Male only) | |||
Masks/Etc | |||
Hats/Caps | |||
Ring Attire | |||
Upper Body | |||
Tattoo | |||
Gloves | |||
Wrist Band | |||
Elbow Pad L | |||
Elbow Pad R | |||
Knee Pad L | |||
Knee Pad R | |||
Feet | |||
Entrance Attire | |||
Weapons/Props (Carried during entrance) |
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Grappling | |||
Category | Execution Method | Move | Favorite |
Front Weak Grapple | Front Weak Grapple [A] | ||
Front Weak Grapple [D-Pad Left/Right + A] | |||
Front Weak Grapple [D-Pad Up + A] | |||
Front Weak Grapple [D-Pad Down + A] | |||
Front Weak Grapple [B] | |||
Front Weak Grapple [D-Pad Left/Right + B] | |||
Front Weak Grapple [D-Pad Up + B] | |||
Front Weak Grapple [D-Pad Down + B] | |||
Front Strong Grapple | Front Strong Grapple [A] | ||
Front Strong Grapple [D-Pad Left/Right + A] | |||
Front Strong Grapple [D-Pad Up + A] | |||
Front Strong Grapple [D-Pad Down + A] | |||
Front Strong Grapple [B] | |||
Front Strong Grapple [D-Pad Left/Right + B] | |||
Front Strong Grapple [D-Pad Up + B] | |||
Front Strong Grapple [D-Pad Down + B] | |||
Front SPECIAL Move [Analog Stick any direction] | |||
Back Weak Grapple | Back Weak Grapple [A] | ||
Back Weak Grapple [D-Pad any direction + A] | |||
Back Weak Grapple [B] | |||
Back Weak Grapple [D-Pad any direction + B] | |||
Back Strong Grapple | Back Strong Grapple [A] | ||
Back Strong Grapple [D-Pad any direction + A] | |||
Back Strong Grapple [B] | |||
Back Strong Grapple [D-Pad any direction + B] | |||
Back SPECIAL Move [Analog Stick any direction] | |||
Reversals | Back Weak Grapple Counter | ||
Back Strong Grapple Counter |
Standing | |||
Category | Execution Method | Move | Favorite |
Weak Striking | Weak Arm Striking [B] | ||
Weak Arm Striking [D-Pad any direction + B] | |||
Weak Leg Striking [B] | |||
Weak Leg Striking [D-Pad any direction + B] | |||
Strong Striking | Strong Striking [B] | ||
Strong Striking [D-Pad any direction + B] | |||
Strong Striking [A + B] | |||
Recovering Attack | Ducking Attack | ||
Counter Attack | counter punch | ||
Special counter punch | |||
counter Kick [A] | |||
counter Kick [B] | |||
Special counter Kick | |||
Walking Moves | Walking Moves (Entrance walking style) |
Running | |||
Category | Execution Method | Move | Favorite |
Running Attack | Weak Running Attack [C-Down, B] | ||
Weak Running Attack [C-Down, A + B] | |||
Strong Running Attack [D-Pad any direction + C-Down, B] | |||
Strong Running Attack [D-Pad any direction + C-Down, A + B] | |||
Running Grapple | Running Front Grapple [C-Down, A in front] | ||
Running Back Grapple [C-Down, A behind] | |||
Running Ground Attack | Facing Up (B while running) | ||
Facing Down (B while running) | |||
Sitting Up (B while running) | |||
Sitting Down (opp on all fours; B while running) | |||
Evasion | Evasion (R while running) |
Ground | |||
Category | Execution Method | Move | Favorite |
Upper Body Submission | Facing Up (A) | ||
Facing Down (A) | |||
Sitting Up (A) | |||
Sitting Down (opp on all fours; A) | |||
Facing Up[Special] (A while in SPECIAL) | |||
Facing Down[Special] (A while in SPECIAL) | |||
Lower Body Submission | Facing Up (A) | ||
Facing Down (A) | |||
Facing Up[Special] (A while in SPECIAL) | |||
Facing Down[Special] (A while in SPECIAL) | |||
Ground Attack | Facing Up (B) | ||
Facing Down (B) | |||
Sitting Up (B) | |||
Sitting Down (opp on all fours; B) |
Turnbuckle | |||
Category | Execution Method | Move | Favorite |
Turnbuckle Attack | Turnbuckle Attack [B] | ||
Turnbuckle Attack [D-Pad any direction + B] | |||
Running Turnbuckle Attack [C-Down, B] | |||
Running Turnbuckle Attack [C-Down, A + B] | |||
Corner Counter | Irish whip to Corner Counter | ||
Tree of woe Attack (Turnbuckle grapple L) | Tree of woe Attack [B] | ||
Tree of woe Attack [D-Pad any direction + B] | |||
Running Tree of woe Attack (C-Down, B) | |||
Front Turnbuckle Grapple | Front Weak Grapple [A] | ||
Front Weak Grapple [B] | |||
Front Strong Grapple [A] | |||
Front Strong Grapple [B] | |||
Front Special Grapple [Analog Stick any direction] | |||
Back Turnbuckle Grapple | Back Weak Grapple [A] | ||
Back Weak Grapple [B] | |||
Back Strong Grapple [A] | |||
Back Strong Grapple [B] | |||
Back Special Grapple [Analog Stick any direction] | |||
Counter Grapple | Front Counter Grapple | ||
Back Counter Grapple | |||
Flying Attack | Standing Opponent | ||
Standing Opponent to outside | |||
Standing Opponent[Special] | |||
Laying Opponent | |||
Laying Opponent to outside | |||
Laying Opponent[Special] | |||
Turnbuckle Inside Attack | Turnbuckle Inside Attack (D-Pad toward corner + B) | ||
Turnbuckle Taunt | Corner Taunt (D-Pad toward corner + Analog Stick) | ||
Turnbuckle Taunt (Analog Stick on top turnbuckle) |
Ringside | |||
Category | Execution Method | Move | Favorite |
Grapple to Apron | Weak Grapple to apron | ||
Strong Grapple to apron | |||
Special Grapple to apron | |||
Counter Grapple From Apron | |||
Rope Inside Attack | Rope Inside Attack (Opponent down, D-Pad toward ropes + B) | ||
Flying Attack to outside | Flying Attack | ||
Running diving Attack [A] | |||
Running diving Attack [D-Pad any direction + A] | |||
Running Diving Taunt | Running Diving Taunt (Run toward opp outside, hold Analog) | ||
Rebound Flying Attack | Rebound Flying Attack |
Apron | |||
Category | Execution Method | Move | Favorite |
Apron Attack | Apron kick to inside | ||
Apron kick to outside | |||
Grapple from apron | Weak Grapple from apron | ||
Strong Grapple from apron | |||
Special Grapple from apron | |||
Counter Grapple from apron | |||
Flying Attack from apron | Flying Attack | ||
Running Flying Attack | |||
Flying Attack to ring | Standing Opponent | ||
Laying Opponent | |||
Standing Opponent[Special] | |||
Apron Taunt | Apron Taunt |
Irish Whip | |||
Category | Execution Method | Move | Favorite |
Irish whip Attack | Irish whip Attack (opp running, B) | ||
Irish whip Grapple | Front Weak Grapple (whip with C-Down alone, A) | ||
Front Weak Grapple (whip with C-Down alone, D-Pad + A) | |||
Front Strong Grapple (whip with D-Pad + C-Down, A) | |||
Front Strong Grapple (whip with D-Pad + C-Down, D-Pad + A) | |||
Front Special Grapple (Analog) |
Taunt | |||
Category | Execution Method | Move | Favorite |
Taunt (In-match) | Taunt1 [Analog Stick UP] | ||
Taunt2 [Analog Stick LEFT] | |||
Taunt3 [Analog Stick RIGHT] | |||
Special Taunt | Special Taunt (Analog during and to get SPECIAL) | ||
Ducking Taunt | Ducking Taunt (Analog Stick DOWN or any direction while getting up) | ||
Celebration Taunt | Celebration Taunt (Post-match win pose) | ||
Entry Way Taunt | Entry Way Taunt (Pre-match pose at the entrance) |
Double Team | |||
Category | Execution Method | Move | Favorite |
Double Team Grapple | Front Grapple (A together, both in front) | ||
Back Grapple (A together, both behind) | |||
Sandwich Grapple (A together with 1 in front, 1 behind) | |||
Irish whip Grapple (opp running, A together) | |||
Double Team Attack | Double Team Attack (when partner back-grapples C-Up inside, climb corner) | ||
Attack to outside (when partner back-grapples C-Up outside, climb corner) | |||
Attack to ring (when partner back-grapples C-Up inside, D-Pad and A at apron) | |||
Reversals | Counter Attack |
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Stance | |
Ring Entry | |
Counter/Reversals | |
Speed | |
Submission Skills | |
Irish Whip Evasion | |
Recovery Rate | |
Bleeding | |
Reaction to Blood | |
Endurance | |
Turbuckle Climbing | |
Jumping Distance | |
Specific Weapon |
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Offensive Strength | Defensive Strength | ||
Head | Head | ||
Body | Body | ||
Arms | Arms | ||
Legs | Legs | ||
Flying | Flying | ||
Remaining Points |
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Rival 1 (50%) | |
Rival 2 (30%) | |
Rival 3 (20%) | |
Accompanied by |
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