Mood: on fire
Even though you have to do a lot to unlock it, you can actually get a taste of the F-1 style car on one of the special event stages. This car is FAST. It's like the game is on fast-forward or something! Even with some of the cars I unlocked within an hour or two had some zazz to it. I would say that this game is as fast as Nintendo's own F-Zero GX, and just as smooth. In terms of the sense of speed this game has, it will be one that few can touch in the coming months. I think EA may need to start worrying about the NFSU sequel, since the last one wasn't as smooth as Burnout 3 is, and I think the sequel to NFSU will be no different.
And I have to say something about the degree of difficulty in this game. While not aggrivating, it is more challenging than Burnout 2. Maybe it's because the AI is more aggressive, or there's more hazards, I don't know. But in a few races, I've managed to fall behind pretty far. So to those who felt that the last Burnout was a bit easy, it's not that way anymore. And the crash mode is much more challenging, since there's a lot more skill involved in the pick-up bonuses and even where to start the pileup.
One of the best modes of the game has to be the Road Rage mode. It's the one mode where you can hunt down those bastards and make them pay. It's a lot like the death race mode in F-Zero X, except it's a lot more fun, and you can play on more than one course. It's even fun to play outside of the world tour, as just a way to vent off the daily frustrations on happless AI opponents. So far, the most amount of Takedowns I managed to achieve in a road rage race is 20. Not too bad, really. It's a mode I do pretty well in.
So far, at the end of this day, I've put in a little over 5 hours into the game. That's just within two days! I wonder if I'll surpass the 40 hour mark I had in Burnout 2 and Project Gotham Racing 2.
If you haven't picked up Burnout 3 yet, you might want to do so now. I think it's one racing game that fans of the genre, or even ones who aren't, shouldn't miss.