Written By Shaun McCracken
File this game under "about damn time". Ok, it has been on shelves for over a year,
but what I mean is that it has been so long to finally see a Mario Kart game on
a GameBoy system. Sure, it wouldn't be the same on the older GB systems, but I
can't see why Nintendo never decided to cash in on the license. But now that there
is finally a handheld system that can handle this type of game, we've seen many
knock-offs come out of the woodwork. But MKSC feels and plays just as it did back
in 1992, and adds new elements that we've seen in the N64 release. It's a must
have for just about any GBA owner, and should be considered before going after
second-rate substitutes.
The design of Mario Kart Super Circuit is painfully simple. Race for top ranking
while trying to keep the others behind you with an arsenal of items. There's not
much technique, but learning the powerslide moves and timing your jumps is pretty
important to learn. But it takes some skill to place first in later CC classes,
which certainly ups replay value. Also factor in the multiplayer modes, and this
adds up to one game you won't want to give up.
The graphics are similar to the SNES version of the game released back in 1992,
but it looks a little nicer thanks to some advanced technology. Racers are now
pre-rendered sprite models, much like the look of the N64 game. Course detail
is more colorful and a little more intricate. Although now the graphics are a little
behind more modern GBA racers such as V-Rally 3, Moto Racer Advance or even SpyHunter,
I couldn't imagine this game looking any other way. It's the nostalgic value, really.
But it would have been cool see some of the scaling used in SpyHunter to convey
a sense of elevation. I know it could have been done, but it probably wasn't
thought of at the time.
The sound is pretty good, but it doesn't compare to the SNES game. Blame it on
the GBA sound quality. The music on the newer courses seem a little weak, and the
classic course songs sound similar, but the sound technology makes it sound different.
Then you have all the little noises the characters make, which is either enjoyable
or annoying, depending on the person.
Seeing how simple MKSC is, it may be understandable why this review is short.
But take this with you: MKSC is a must own GBA title, and if you know someone
with another GBA and this game, you have another reason to pick this up. If you
loved the SNES game, you'll love the new update. It's tougher than the N64 version
and ponies up the courses, which is what I like.
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