Rock/Gû |
Scissors/Choki |
Paper/Pâ |
This is a great way to reduce the selection time for the winner or looser of Janken. Someone is eliminated almost every round. It is played the regular way except for one thing: when you have several people playing and you get a result with three different symbols you count the number of each symbol and they eliminate by numbers instead of by actual symbols.
4 Rocks
3 Papers
1 Scissors
If you are looking for a winner: 4 Rocks knocks out the paper and the scissors. And then the 4 rocks go again to see who is the winner. If they get two symbols you use regular rules, if they get three they then eliminate by numbers. If you are looking for a looser: the rocks and papers outnumber the scissors so the one scissors is the looser.
1 Rock
7 Papers
This is still played the regular way, so numbers in papers aren't able to knock out the rock.
4 Rocks
2 Papers
2 Scissors
Losers: 4 Rocks beat out the papers and scissors. 2 Scissors beat out the 2 papers. 2 papers go again. (i.e. the papers and scissors don't just janken again since they lost to rocks. They play out the general rules.)
Winners: 4 Rocks beat out the papers and scissors and then the rocks go again.
Instead of saying, "Sai Sho (Wa) Gu, Jan Ken Pon," you change it to, "Ho Kai Do, Jan Ken Pon."
Now you can end those endless rounds of Janken to fight over the extra orange or who will be forced to talk with the ALT first during lunch.
NOTE: I don't know if this really came from Hokkaido, but one of my students taught me, so I am just going with it.
J.D. Sparks
www.JDSparks.com
www.geocities.com/jdsusumu