This page will have programs and files to down load. These will included such excellent mech designers as The Drawing board and MechWorks, and the appropriate mech files for them. But for now please take a look at one of my favorite custom designs, and please let me know what you think. This is 100% original.
Equipment | Mass | ||||
Internal Structure: | 3 | ||||
Engine: | Pitban 240 | 11.5 | |||
Walking MP: | 4 | ||||
Running MP: | 6 | ||||
Jumping MP: | 4 | ||||
Heat Sinks: | 10[20] | 0 | |||
Gyro: | 3 | ||||
Cockpit: | 3 | ||||
Armor Factor: | 128 | 8 | |||
Internal | Armor | ||||
Structure | Value | ||||
Head: | 3 | 9 | |||
Center Torso: | 20 | 19 | |||
Center Torso (Rear): | 6 | ||||
R/L Torso: | 14 | 17 | |||
R/L Torso (Rear): | 3 | ||||
R/L Arm: | 10 | 14 | |||
R/L Leg: | 14 | 13 |
Weapons and Ammo | Location | Critical | Heat | Mass | |
---|---|---|---|---|---|
Arrow IV | LA & LT | 15 | 10 | 15 | |
ER PPC | RA | 3 | 15 | 7 | |
Medium Laser | H | 1 | 1 | 1 | |
Medium Laser | RT | 1 | 1 | 1 | |
Arrow IV Ammo - Standard | LT | 3 | N/A | 3 | |
Jump Jet | LL | 1 | 1 | 1 | |
Jump Jets | CT | 2 | 2 | 2 | |
Jump Jet | RL | 1 | 1 | 1 |
Overview:
The Hell Fire is a relatively new design, though in
fact it dates back to the Star League. With the
success of the Catapult designers and units sought to
design a fire support mech that would have a much
longer field life. The main problem with the CPLT-C3
Catapult, is the fact that it only has 1 ton of
ammunition for its Arrow IV system. Designers liked
the basic design of the Catapult but wanted to keep
costs down so they went with the smaller chassis,
which enables the mech to carry even more fire power,
mainly in the fact that they included space for 3 tons
of ammunition, instead of just one ton, like in the
CPLT-C3 Catapult. Thus cutting down on the frequency
of refitting needed allowing the mech to stay in
position longer and thus before efficient and
effective.
Capability:
The Hell Fire is a fire support mech, in much the same
role as its bigger brother the Catapult. The Hell
Fire has more bang for the C-Bill then the Catapult.
This is mainly due to the fact that it has room for 3
tons of ammo, rather then one. It has only slightly
less armor, but makes up for that with the addition of
an Extended Range Particle Projection Cannon, which
it allows it to keep any enemy forces, that get to
close, at bay, replacing two of the Catapults medium
lasers. Overall, the Hell Fire is a very sturdy and
dependable weapons platform, able to stay in position
for a much longer period.
Deployment:
Though initially designed during the reign of the Star
League, the Hell Fire, saw very little action. The
Hell Fire barely completed its testing phases before
the Amaris Coup. During the fighting the Usurper
managed to infiltrate the SLDF lines and sabotage the
few Hell Fires that were in use by the SLDF at the
time. The Hell Fires were just ripping apart the
Usurpers lines at will, and had to be stopped. The
single lance belonging to the 666th Fire Support
Company, single handedly broke the advance of the
742nd Mobile Strike Company, at what is now known as
Hell Fire pass. These mechs were some how out flanked
by the 742nd, who were now threatening to break
through and reek havoc in the rear lines of the 1163rd
Combat Regiment of the SLDF. As for more recent
deployment, current information is sketchy at best,
due to the fact that the Hell Fire is so new. Rumors
say that the Mercenary battalion the Rasmey's
Regulators are conducting field tests of it right now.
It is also rumored that the Regulators cently came
across the design and sold it Hollis Incorporated.
Variants:
So far two variants have been proposed. The 3J
replaces the ERPPC with an AC/2, and one ton of ammo,
thus solving the heat problem, if and when the pilots
lets loose with an ALPHA Strike. The second variant
is by far the most scariest. The 4J removes the ERPPC
and adds 4.5 tons of Armor and two tons of homing
ammo, and case to the right torso. As a result the 4J
is able to stay in the field for a very long time with
out need for refitting.